1
2/*
3 * Copyright 2006 The Android Open Source Project
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10#include "SkLayerRasterizer.h"
11#include "SkDraw.h"
12#include "SkReadBuffer.h"
13#include "SkWriteBuffer.h"
14#include "SkMask.h"
15#include "SkMaskFilter.h"
16#include "SkPaint.h"
17#include "SkPath.h"
18#include "SkPathEffect.h"
19#include "../core/SkRasterClip.h"
20#include "SkXfermode.h"
21#include <new>
22
23struct SkLayerRasterizer_Rec {
24    SkPaint     fPaint;
25    SkVector    fOffset;
26};
27
28SkLayerRasterizer::SkLayerRasterizer()
29    : fLayers(SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec))))
30{
31}
32
33SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers)
34{
35}
36
37// Helper function to call destructors on SkPaints held by layers and delete layers.
38static void clean_up_layers(SkDeque* layers) {
39    SkDeque::F2BIter        iter(*layers);
40    SkLayerRasterizer_Rec*  rec;
41
42    while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
43        rec->fPaint.~SkPaint();
44
45    SkDELETE(layers);
46}
47
48SkLayerRasterizer::~SkLayerRasterizer() {
49    SkASSERT(fLayers);
50    clean_up_layers(const_cast<SkDeque*>(fLayers));
51}
52
53static bool compute_bounds(const SkDeque& layers, const SkPath& path,
54                           const SkMatrix& matrix,
55                           const SkIRect* clipBounds, SkIRect* bounds) {
56    SkDeque::F2BIter        iter(layers);
57    SkLayerRasterizer_Rec*  rec;
58
59    bounds->set(SK_MaxS32, SK_MaxS32, SK_MinS32, SK_MinS32);
60
61    while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) {
62        const SkPaint&  paint = rec->fPaint;
63        SkPath          fillPath, devPath;
64        const SkPath*   p = &path;
65
66        if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style) {
67            paint.getFillPath(path, &fillPath);
68            p = &fillPath;
69        }
70        if (p->isEmpty()) {
71            continue;
72        }
73
74        // apply the matrix and offset
75        {
76            SkMatrix m = matrix;
77            m.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
78            p->transform(m, &devPath);
79        }
80
81        SkMask  mask;
82        if (!SkDraw::DrawToMask(devPath, clipBounds, paint.getMaskFilter(),
83                                &matrix, &mask,
84                                SkMask::kJustComputeBounds_CreateMode,
85                                SkPaint::kFill_Style)) {
86            return false;
87        }
88
89        bounds->join(mask.fBounds);
90    }
91    return true;
92}
93
94bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix,
95                                    const SkIRect* clipBounds,
96                                    SkMask* mask, SkMask::CreateMode mode) const {
97    SkASSERT(fLayers);
98    if (fLayers->empty()) {
99        return false;
100    }
101
102    if (SkMask::kJustRenderImage_CreateMode != mode) {
103        if (!compute_bounds(*fLayers, path, matrix, clipBounds, &mask->fBounds))
104            return false;
105    }
106
107    if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode) {
108        mask->fFormat   = SkMask::kA8_Format;
109        mask->fRowBytes = mask->fBounds.width();
110        size_t size = mask->computeImageSize();
111        if (0 == size) {
112            return false;   // too big to allocate, abort
113        }
114        mask->fImage = SkMask::AllocImage(size);
115        memset(mask->fImage, 0, size);
116    }
117
118    if (SkMask::kJustComputeBounds_CreateMode != mode) {
119        SkBitmap        device;
120        SkRasterClip    rectClip;
121        SkDraw          draw;
122        SkMatrix        translatedMatrix;  // this translates us to our local pixels
123        SkMatrix        drawMatrix;        // this translates the path by each layer's offset
124
125        rectClip.setRect(SkIRect::MakeWH(mask->fBounds.width(), mask->fBounds.height()));
126
127        translatedMatrix = matrix;
128        translatedMatrix.postTranslate(-SkIntToScalar(mask->fBounds.fLeft),
129                                       -SkIntToScalar(mask->fBounds.fTop));
130
131        device.installMaskPixels(*mask);
132
133        draw.fBitmap    = &device;
134        draw.fMatrix    = &drawMatrix;
135        draw.fRC        = &rectClip;
136        draw.fClip      = &rectClip.bwRgn();
137        // we set the matrixproc in the loop, as the matrix changes each time (potentially)
138
139        SkDeque::F2BIter        iter(*fLayers);
140        SkLayerRasterizer_Rec*  rec;
141
142        while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) {
143            drawMatrix = translatedMatrix;
144            drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
145            draw.drawPath(path, rec->fPaint);
146        }
147    }
148    return true;
149}
150
151#ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
152SkLayerRasterizer::SkLayerRasterizer(SkReadBuffer& buffer)
153    : SkRasterizer(buffer), fLayers(ReadLayers(buffer)) {}
154#endif
155
156SkFlattenable* SkLayerRasterizer::CreateProc(SkReadBuffer& buffer) {
157    return SkNEW_ARGS(SkLayerRasterizer, (ReadLayers(buffer)));
158}
159
160SkDeque* SkLayerRasterizer::ReadLayers(SkReadBuffer& buffer) {
161    int count = buffer.readInt();
162
163    SkDeque* layers = SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec)));
164    for (int i = 0; i < count; i++) {
165        SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)layers->push_back();
166
167        SkNEW_PLACEMENT(&rec->fPaint, SkPaint);
168        buffer.readPaint(&rec->fPaint);
169        buffer.readPoint(&rec->fOffset);
170    }
171    return layers;
172}
173
174void SkLayerRasterizer::flatten(SkWriteBuffer& buffer) const {
175    this->INHERITED::flatten(buffer);
176
177    SkASSERT(fLayers);
178    buffer.writeInt(fLayers->count());
179
180    SkDeque::F2BIter                iter(*fLayers);
181    const SkLayerRasterizer_Rec*    rec;
182
183    while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL) {
184        buffer.writePaint(rec->fPaint);
185        buffer.writePoint(rec->fOffset);
186    }
187}
188
189SkLayerRasterizer::Builder::Builder()
190        : fLayers(SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec))))
191{
192}
193
194SkLayerRasterizer::Builder::~Builder()
195{
196    if (fLayers != NULL) {
197        clean_up_layers(fLayers);
198    }
199}
200
201void SkLayerRasterizer::Builder::addLayer(const SkPaint& paint, SkScalar dx,
202                                          SkScalar dy) {
203    SkASSERT(fLayers);
204    SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers->push_back();
205
206    SkNEW_PLACEMENT_ARGS(&rec->fPaint, SkPaint, (paint));
207    rec->fOffset.set(dx, dy);
208}
209
210SkLayerRasterizer* SkLayerRasterizer::Builder::detachRasterizer() {
211    SkLayerRasterizer* rasterizer;
212    if (0 == fLayers->count()) {
213        rasterizer = NULL;
214        SkDELETE(fLayers);
215    } else {
216        rasterizer = SkNEW_ARGS(SkLayerRasterizer, (fLayers));
217    }
218    fLayers = NULL;
219    return rasterizer;
220}
221
222SkLayerRasterizer* SkLayerRasterizer::Builder::snapshotRasterizer() const {
223    if (0 == fLayers->count()) {
224        return NULL;
225    }
226    SkDeque* layers = SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec), fLayers->count()));
227    SkDeque::F2BIter                iter(*fLayers);
228    const SkLayerRasterizer_Rec*    recOrig;
229    SkDEBUGCODE(int                 count = 0;)
230    while ((recOrig = static_cast<SkLayerRasterizer_Rec*>(iter.next())) != NULL) {
231        SkDEBUGCODE(count++);
232        SkLayerRasterizer_Rec* recCopy = static_cast<SkLayerRasterizer_Rec*>(layers->push_back());
233        SkNEW_PLACEMENT_ARGS(&recCopy->fPaint, SkPaint, (recOrig->fPaint));
234        recCopy->fOffset = recOrig->fOffset;
235    }
236    SkASSERT(fLayers->count() == count);
237    SkASSERT(layers->count() == count);
238    SkLayerRasterizer* rasterizer = SkNEW_ARGS(SkLayerRasterizer, (layers));
239    return rasterizer;
240}
241