StackProtector.cpp revision 081c34b725980f995be9080eaec24cd3dfaaf065
1//===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass inserts stack protectors into functions which need them. A variable
11// with a random value in it is stored onto the stack before the local variables
12// are allocated. Upon exiting the block, the stored value is checked. If it's
13// changed, then there was some sort of violation and the program aborts.
14//
15//===----------------------------------------------------------------------===//
16
17#define DEBUG_TYPE "stack-protector"
18#include "llvm/CodeGen/Passes.h"
19#include "llvm/Attributes.h"
20#include "llvm/Constants.h"
21#include "llvm/DerivedTypes.h"
22#include "llvm/Function.h"
23#include "llvm/Instructions.h"
24#include "llvm/Intrinsics.h"
25#include "llvm/Module.h"
26#include "llvm/Pass.h"
27#include "llvm/Support/CommandLine.h"
28#include "llvm/Target/TargetData.h"
29#include "llvm/Target/TargetLowering.h"
30using namespace llvm;
31
32// SSPBufferSize - The lower bound for a buffer to be considered for stack
33// smashing protection.
34static cl::opt<unsigned>
35SSPBufferSize("stack-protector-buffer-size", cl::init(8),
36              cl::desc("Lower bound for a buffer to be considered for "
37                       "stack protection"));
38
39namespace {
40  class StackProtector : public FunctionPass {
41    /// TLI - Keep a pointer of a TargetLowering to consult for determining
42    /// target type sizes.
43    const TargetLowering *TLI;
44
45    Function *F;
46    Module *M;
47
48    /// InsertStackProtectors - Insert code into the prologue and epilogue of
49    /// the function.
50    ///
51    ///  - The prologue code loads and stores the stack guard onto the stack.
52    ///  - The epilogue checks the value stored in the prologue against the
53    ///    original value. It calls __stack_chk_fail if they differ.
54    bool InsertStackProtectors();
55
56    /// CreateFailBB - Create a basic block to jump to when the stack protector
57    /// check fails.
58    BasicBlock *CreateFailBB();
59
60    /// RequiresStackProtector - Check whether or not this function needs a
61    /// stack protector based upon the stack protector level.
62    bool RequiresStackProtector() const;
63  public:
64    static char ID;             // Pass identification, replacement for typeid.
65    StackProtector() : FunctionPass(ID), TLI(0) {
66      initializeStackProtectorPass(*PassRegistry::getPassRegistry());
67    }
68    StackProtector(const TargetLowering *tli)
69      : FunctionPass(ID), TLI(tli) {
70        initializeStackProtectorPass(*PassRegistry::getPassRegistry());
71      }
72
73    virtual bool runOnFunction(Function &Fn);
74  };
75} // end anonymous namespace
76
77char StackProtector::ID = 0;
78INITIALIZE_PASS(StackProtector, "stack-protector",
79                "Insert stack protectors", false, false)
80
81FunctionPass *llvm::createStackProtectorPass(const TargetLowering *tli) {
82  return new StackProtector(tli);
83}
84
85bool StackProtector::runOnFunction(Function &Fn) {
86  F = &Fn;
87  M = F->getParent();
88
89  if (!RequiresStackProtector()) return false;
90
91  return InsertStackProtectors();
92}
93
94/// RequiresStackProtector - Check whether or not this function needs a stack
95/// protector based upon the stack protector level. The heuristic we use is to
96/// add a guard variable to functions that call alloca, and functions with
97/// buffers larger than SSPBufferSize bytes.
98bool StackProtector::RequiresStackProtector() const {
99  if (F->hasFnAttr(Attribute::StackProtectReq))
100    return true;
101
102  if (!F->hasFnAttr(Attribute::StackProtect))
103    return false;
104
105  const TargetData *TD = TLI->getTargetData();
106
107  for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
108    BasicBlock *BB = I;
109
110    for (BasicBlock::iterator
111           II = BB->begin(), IE = BB->end(); II != IE; ++II)
112      if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
113        if (AI->isArrayAllocation())
114          // This is a call to alloca with a variable size. Emit stack
115          // protectors.
116          return true;
117
118        if (const ArrayType *AT = dyn_cast<ArrayType>(AI->getAllocatedType())) {
119          // We apparently only care about character arrays.
120          if (!AT->getElementType()->isIntegerTy(8))
121            continue;
122
123          // If an array has more than SSPBufferSize bytes of allocated space,
124          // then we emit stack protectors.
125          if (SSPBufferSize <= TD->getTypeAllocSize(AT))
126            return true;
127        }
128      }
129  }
130
131  return false;
132}
133
134/// InsertStackProtectors - Insert code into the prologue and epilogue of the
135/// function.
136///
137///  - The prologue code loads and stores the stack guard onto the stack.
138///  - The epilogue checks the value stored in the prologue against the original
139///    value. It calls __stack_chk_fail if they differ.
140bool StackProtector::InsertStackProtectors() {
141  BasicBlock *FailBB = 0;       // The basic block to jump to if check fails.
142  AllocaInst *AI = 0;           // Place on stack that stores the stack guard.
143  Value *StackGuardVar = 0;  // The stack guard variable.
144
145  for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
146    BasicBlock *BB = I++;
147
148    ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
149    if (!RI) continue;
150
151    if (!FailBB) {
152      // Insert code into the entry block that stores the __stack_chk_guard
153      // variable onto the stack:
154      //
155      //   entry:
156      //     StackGuardSlot = alloca i8*
157      //     StackGuard = load __stack_chk_guard
158      //     call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
159      //
160      const PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
161      unsigned AddressSpace, Offset;
162      if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
163        Constant *OffsetVal =
164          ConstantInt::get(Type::getInt32Ty(RI->getContext()), Offset);
165
166        StackGuardVar = ConstantExpr::getIntToPtr(OffsetVal,
167                                      PointerType::get(PtrTy, AddressSpace));
168      } else {
169        StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
170      }
171
172      BasicBlock &Entry = F->getEntryBlock();
173      Instruction *InsPt = &Entry.front();
174
175      AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
176      LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsPt);
177
178      Value *Args[] = { LI, AI };
179      CallInst::
180        Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
181               &Args[0], array_endof(Args), "", InsPt);
182
183      // Create the basic block to jump to when the guard check fails.
184      FailBB = CreateFailBB();
185    }
186
187    // For each block with a return instruction, convert this:
188    //
189    //   return:
190    //     ...
191    //     ret ...
192    //
193    // into this:
194    //
195    //   return:
196    //     ...
197    //     %1 = load __stack_chk_guard
198    //     %2 = load StackGuardSlot
199    //     %3 = cmp i1 %1, %2
200    //     br i1 %3, label %SP_return, label %CallStackCheckFailBlk
201    //
202    //   SP_return:
203    //     ret ...
204    //
205    //   CallStackCheckFailBlk:
206    //     call void @__stack_chk_fail()
207    //     unreachable
208
209    // Split the basic block before the return instruction.
210    BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
211
212    // Remove default branch instruction to the new BB.
213    BB->getTerminator()->eraseFromParent();
214
215    // Move the newly created basic block to the point right after the old basic
216    // block so that it's in the "fall through" position.
217    NewBB->moveAfter(BB);
218
219    // Generate the stack protector instructions in the old basic block.
220    LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
221    LoadInst *LI2 = new LoadInst(AI, "", true, BB);
222    ICmpInst *Cmp = new ICmpInst(*BB, CmpInst::ICMP_EQ, LI1, LI2, "");
223    BranchInst::Create(NewBB, FailBB, Cmp, BB);
224  }
225
226  // Return if we didn't modify any basic blocks. I.e., there are no return
227  // statements in the function.
228  if (!FailBB) return false;
229
230  return true;
231}
232
233/// CreateFailBB - Create a basic block to jump to when the stack protector
234/// check fails.
235BasicBlock *StackProtector::CreateFailBB() {
236  BasicBlock *FailBB = BasicBlock::Create(F->getContext(),
237                                          "CallStackCheckFailBlk", F);
238  Constant *StackChkFail =
239    M->getOrInsertFunction("__stack_chk_fail",
240                           Type::getVoidTy(F->getContext()), NULL);
241  CallInst::Create(StackChkFail, "", FailBB);
242  new UnreachableInst(F->getContext(), FailBB);
243  return FailBB;
244}
245