StackProtector.cpp revision 114baee1fa017daefad2339c77b45b9ca3d79a41
1//===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass inserts stack protectors into functions which need them. A variable
11// with a random value in it is stored onto the stack before the local variables
12// are allocated. Upon exiting the block, the stored value is checked. If it's
13// changed, then there was some sort of violation and the program aborts.
14//
15//===----------------------------------------------------------------------===//
16
17#define DEBUG_TYPE "stack-protector"
18#include "llvm/CodeGen/Passes.h"
19#include "llvm/ADT/Triple.h"
20#include "llvm/Analysis/Dominators.h"
21#include "llvm/IR/Attributes.h"
22#include "llvm/IR/Constants.h"
23#include "llvm/IR/DataLayout.h"
24#include "llvm/IR/DerivedTypes.h"
25#include "llvm/IR/Function.h"
26#include "llvm/IR/Instructions.h"
27#include "llvm/IR/Intrinsics.h"
28#include "llvm/IR/Module.h"
29#include "llvm/Pass.h"
30#include "llvm/Support/CommandLine.h"
31#include "llvm/Target/TargetLowering.h"
32#include "llvm/Target/TargetOptions.h"
33using namespace llvm;
34
35namespace {
36  class StackProtector : public FunctionPass {
37    /// TLI - Keep a pointer of a TargetLowering to consult for determining
38    /// target type sizes.
39    const TargetLoweringBase *TLI;
40
41    Function *F;
42    Module *M;
43
44    DominatorTree *DT;
45
46    /// InsertStackProtectors - Insert code into the prologue and epilogue of
47    /// the function.
48    ///
49    ///  - The prologue code loads and stores the stack guard onto the stack.
50    ///  - The epilogue checks the value stored in the prologue against the
51    ///    original value. It calls __stack_chk_fail if they differ.
52    bool InsertStackProtectors();
53
54    /// CreateFailBB - Create a basic block to jump to when the stack protector
55    /// check fails.
56    BasicBlock *CreateFailBB();
57
58    /// ContainsProtectableArray - Check whether the type either is an array or
59    /// contains an array of sufficient size so that we need stack protectors
60    /// for it.
61    bool ContainsProtectableArray(Type *Ty, bool InStruct = false) const;
62
63    /// RequiresStackProtector - Check whether or not this function needs a
64    /// stack protector based upon the stack protector level.
65    bool RequiresStackProtector() const;
66  public:
67    static char ID;             // Pass identification, replacement for typeid.
68    StackProtector() : FunctionPass(ID), TLI(0) {
69      initializeStackProtectorPass(*PassRegistry::getPassRegistry());
70    }
71    StackProtector(const TargetLoweringBase *tli)
72      : FunctionPass(ID), TLI(tli) {
73      initializeStackProtectorPass(*PassRegistry::getPassRegistry());
74    }
75
76    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
77      AU.addPreserved<DominatorTree>();
78    }
79
80    virtual bool runOnFunction(Function &Fn);
81  };
82} // end anonymous namespace
83
84char StackProtector::ID = 0;
85INITIALIZE_PASS(StackProtector, "stack-protector",
86                "Insert stack protectors", false, false)
87
88FunctionPass *llvm::createStackProtectorPass(const TargetLoweringBase *tli) {
89  return new StackProtector(tli);
90}
91
92bool StackProtector::runOnFunction(Function &Fn) {
93  F = &Fn;
94  M = F->getParent();
95  DT = getAnalysisIfAvailable<DominatorTree>();
96
97  if (!RequiresStackProtector()) return false;
98
99  return InsertStackProtectors();
100}
101
102/// ContainsProtectableArray - Check whether the type either is an array or
103/// contains a char array of sufficient size so that we need stack protectors
104/// for it.
105bool StackProtector::ContainsProtectableArray(Type *Ty, bool InStruct) const {
106  if (!Ty) return false;
107  if (ArrayType *AT = dyn_cast<ArrayType>(Ty)) {
108    const TargetMachine &TM = TLI->getTargetMachine();
109    if (!AT->getElementType()->isIntegerTy(8)) {
110      Triple Trip(TM.getTargetTriple());
111
112      // If we're on a non-Darwin platform or we're inside of a structure, don't
113      // add stack protectors unless the array is a character array.
114      if (InStruct || !Trip.isOSDarwin())
115          return false;
116    }
117
118    // If an array has more than SSPBufferSize bytes of allocated space, then we
119    // emit stack protectors.
120    if (TM.Options.SSPBufferSize <= TLI->getDataLayout()->getTypeAllocSize(AT))
121      return true;
122  }
123
124  const StructType *ST = dyn_cast<StructType>(Ty);
125  if (!ST) return false;
126
127  for (StructType::element_iterator I = ST->element_begin(),
128         E = ST->element_end(); I != E; ++I)
129    if (ContainsProtectableArray(*I, true))
130      return true;
131
132  return false;
133}
134
135/// RequiresStackProtector - Check whether or not this function needs a stack
136/// protector based upon the stack protector level. The heuristic we use is to
137/// add a guard variable to functions that call alloca, and functions with
138/// buffers larger than SSPBufferSize bytes.
139bool StackProtector::RequiresStackProtector() const {
140  if (F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
141                                      Attribute::StackProtectReq))
142    return true;
143
144  // FIXME: Dummy SSP-strong implementation.  Default to required until
145  // strong heuristic is implemented.
146  if (F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
147                                        Attribute::StackProtectStrong))
148    return true;
149
150  if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
151                                       Attribute::StackProtect))
152    return false;
153
154  for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
155    BasicBlock *BB = I;
156
157    for (BasicBlock::iterator
158           II = BB->begin(), IE = BB->end(); II != IE; ++II)
159      if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
160        if (AI->isArrayAllocation())
161          // This is a call to alloca with a variable size. Emit stack
162          // protectors.
163          return true;
164
165        if (ContainsProtectableArray(AI->getAllocatedType()))
166          return true;
167      }
168  }
169
170  return false;
171}
172
173/// InsertStackProtectors - Insert code into the prologue and epilogue of the
174/// function.
175///
176///  - The prologue code loads and stores the stack guard onto the stack.
177///  - The epilogue checks the value stored in the prologue against the original
178///    value. It calls __stack_chk_fail if they differ.
179bool StackProtector::InsertStackProtectors() {
180  BasicBlock *FailBB = 0;       // The basic block to jump to if check fails.
181  BasicBlock *FailBBDom = 0;    // FailBB's dominator.
182  AllocaInst *AI = 0;           // Place on stack that stores the stack guard.
183  Value *StackGuardVar = 0;  // The stack guard variable.
184
185  for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
186    BasicBlock *BB = I++;
187    ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
188    if (!RI) continue;
189
190    if (!FailBB) {
191      // Insert code into the entry block that stores the __stack_chk_guard
192      // variable onto the stack:
193      //
194      //   entry:
195      //     StackGuardSlot = alloca i8*
196      //     StackGuard = load __stack_chk_guard
197      //     call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
198      //
199      PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
200      unsigned AddressSpace, Offset;
201      if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
202        Constant *OffsetVal =
203          ConstantInt::get(Type::getInt32Ty(RI->getContext()), Offset);
204
205        StackGuardVar = ConstantExpr::getIntToPtr(OffsetVal,
206                                      PointerType::get(PtrTy, AddressSpace));
207      } else {
208        StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
209      }
210
211      BasicBlock &Entry = F->getEntryBlock();
212      Instruction *InsPt = &Entry.front();
213
214      AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
215      LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsPt);
216
217      Value *Args[] = { LI, AI };
218      CallInst::
219        Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
220               Args, "", InsPt);
221
222      // Create the basic block to jump to when the guard check fails.
223      FailBB = CreateFailBB();
224    }
225
226    // For each block with a return instruction, convert this:
227    //
228    //   return:
229    //     ...
230    //     ret ...
231    //
232    // into this:
233    //
234    //   return:
235    //     ...
236    //     %1 = load __stack_chk_guard
237    //     %2 = load StackGuardSlot
238    //     %3 = cmp i1 %1, %2
239    //     br i1 %3, label %SP_return, label %CallStackCheckFailBlk
240    //
241    //   SP_return:
242    //     ret ...
243    //
244    //   CallStackCheckFailBlk:
245    //     call void @__stack_chk_fail()
246    //     unreachable
247
248    // Split the basic block before the return instruction.
249    BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
250
251    if (DT && DT->isReachableFromEntry(BB)) {
252      DT->addNewBlock(NewBB, BB);
253      FailBBDom = FailBBDom ? DT->findNearestCommonDominator(FailBBDom, BB) :BB;
254    }
255
256    // Remove default branch instruction to the new BB.
257    BB->getTerminator()->eraseFromParent();
258
259    // Move the newly created basic block to the point right after the old basic
260    // block so that it's in the "fall through" position.
261    NewBB->moveAfter(BB);
262
263    // Generate the stack protector instructions in the old basic block.
264    LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
265    LoadInst *LI2 = new LoadInst(AI, "", true, BB);
266    ICmpInst *Cmp = new ICmpInst(*BB, CmpInst::ICMP_EQ, LI1, LI2, "");
267    BranchInst::Create(NewBB, FailBB, Cmp, BB);
268  }
269
270  // Return if we didn't modify any basic blocks. I.e., there are no return
271  // statements in the function.
272  if (!FailBB) return false;
273
274  if (DT && FailBBDom)
275    DT->addNewBlock(FailBB, FailBBDom);
276
277  return true;
278}
279
280/// CreateFailBB - Create a basic block to jump to when the stack protector
281/// check fails.
282BasicBlock *StackProtector::CreateFailBB() {
283  BasicBlock *FailBB = BasicBlock::Create(F->getContext(),
284                                          "CallStackCheckFailBlk", F);
285  Constant *StackChkFail =
286    M->getOrInsertFunction("__stack_chk_fail",
287                           Type::getVoidTy(F->getContext()), NULL);
288  CallInst::Create(StackChkFail, "", FailBB);
289  new UnreachableInst(F->getContext(), FailBB);
290  return FailBB;
291}
292