StackProtector.cpp revision 1508606ee80b9289d3c7c8121e67d9e744e2b4f2
1//===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass inserts stack protectors into functions which need them. A variable
11// with a random value in it is stored onto the stack before the local variables
12// are allocated. Upon exiting the block, the stored value is checked. If it's
13// changed, then there was some sort of violation and the program aborts.
14//
15//===----------------------------------------------------------------------===//
16
17#define DEBUG_TYPE "stack-protector"
18#include "llvm/CodeGen/Passes.h"
19#include "llvm/Constants.h"
20#include "llvm/DerivedTypes.h"
21#include "llvm/Function.h"
22#include "llvm/Instructions.h"
23#include "llvm/Module.h"
24#include "llvm/Pass.h"
25#include "llvm/ADT/APInt.h"
26#include "llvm/Support/CommandLine.h"
27#include "llvm/Target/TargetData.h"
28#include "llvm/Target/TargetLowering.h"
29using namespace llvm;
30
31// SSPBufferSize - The lower bound for a buffer to be considered for stack
32// smashing protection.
33static cl::opt<unsigned>
34SSPBufferSize("stack-protector-buffer-size", cl::init(8),
35              cl::desc("The lower bound for a buffer to be considered for "
36                       "stack smashing protection."));
37
38namespace {
39  class VISIBILITY_HIDDEN StackProtector : public FunctionPass {
40    /// Level - The level of stack protection.
41    SSP::StackProtectorLevel Level;
42
43    /// TLI - Keep a pointer of a TargetLowering to consult for determining
44    /// target type sizes.
45    const TargetLowering *TLI;
46
47    Function *F;
48    Module *M;
49
50    /// InsertStackProtectors - Insert code into the prologue and epilogue of
51    /// the function.
52    ///
53    ///  - The prologue code loads and stores the stack guard onto the stack.
54    ///  - The epilogue checks the value stored in the prologue against the
55    ///    original value. It calls __stack_chk_fail if they differ.
56    bool InsertStackProtectors();
57
58    /// CreateFailBB - Create a basic block to jump to when the stack protector
59    /// check fails.
60    BasicBlock *CreateFailBB();
61
62    /// RequiresStackProtector - Check whether or not this function needs a
63    /// stack protector based upon the stack protector level.
64    bool RequiresStackProtector() const;
65  public:
66    static char ID;             // Pass identification, replacement for typeid.
67    StackProtector() : FunctionPass(&ID), Level(SSP::OFF), TLI(0) {}
68    StackProtector(SSP::StackProtectorLevel lvl, const TargetLowering *tli)
69      : FunctionPass(&ID), Level(lvl), TLI(tli) {}
70
71    virtual bool runOnFunction(Function &Fn);
72  };
73} // end anonymous namespace
74
75char StackProtector::ID = 0;
76static RegisterPass<StackProtector>
77X("stack-protector", "Insert stack protectors");
78
79FunctionPass *llvm::createStackProtectorPass(SSP::StackProtectorLevel lvl,
80                                             const TargetLowering *tli) {
81  return new StackProtector(lvl, tli);
82}
83
84bool StackProtector::runOnFunction(Function &Fn) {
85  F = &Fn;
86  M = F->getParent();
87
88  if (!RequiresStackProtector()) return false;
89
90  return InsertStackProtectors();
91}
92
93/// InsertStackProtectors - Insert code into the prologue and epilogue of the
94/// function.
95///
96///  - The prologue code loads and stores the stack guard onto the stack.
97///  - The epilogue checks the value stored in the prologue against the original
98///    value. It calls __stack_chk_fail if they differ.
99bool StackProtector::InsertStackProtectors() {
100  std::vector<BasicBlock*> ReturnBBs;
101
102  for (Function::iterator I = F->begin(); I != F->end(); ++I)
103    if (isa<ReturnInst>(I->getTerminator()))
104      ReturnBBs.push_back(I);
105
106  // If this function doesn't return, don't bother with stack protectors.
107  if (ReturnBBs.empty()) return false;
108
109  // Insert code into the entry block that stores the __stack_chk_guard variable
110  // onto the stack.
111  BasicBlock &Entry = F->getEntryBlock();
112  Instruction *InsertPt = &Entry.front();
113  const PointerType *GuardTy = PointerType::getUnqual(Type::Int8Ty);
114
115  // The global variable for the stack guard.
116  Constant *StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", GuardTy);
117
118  // The place on the stack that the stack protector guard is kept.
119  AllocaInst *StackProtFrameSlot =
120    new AllocaInst(GuardTy, "StackProt_Frame", InsertPt);
121  LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsertPt);
122  new StoreInst(LI, StackProtFrameSlot, false, InsertPt);
123
124  // Create the basic block to jump to when the guard check fails.
125  BasicBlock *FailBB = CreateFailBB();
126
127  // Loop through the basic blocks that have return instructions. Convert this:
128  //
129  //   return:
130  //     ...
131  //     ret ...
132  //
133  // into this:
134  //
135  //   return:
136  //     ...
137  //     %1 = load __stack_chk_guard
138  //     %2 = load <stored stack guard>
139  //     %3 = cmp i1 %1, %2
140  //     br i1 %3, label %SPRet, label %CallStackCheckFailBlk
141  //
142  //   SP_return:
143  //     ret ...
144  //
145  //   CallStackCheckFailBlk:
146  //     call void @__stack_chk_fail()
147  //     unreachable
148  //
149  for (std::vector<BasicBlock*>::iterator
150         I = ReturnBBs.begin(), E = ReturnBBs.end(); I != E; ++I) {
151    BasicBlock *BB = *I;
152    ReturnInst *RI = cast<ReturnInst>(BB->getTerminator());
153    Function::iterator InsPt = BB; ++InsPt; // Insertion point for new BB.
154
155    // Split the basic block before the return instruction.
156    BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
157
158    // Move the newly created basic block to the point right after the old basic
159    // block so that it's in the "fall through" position.
160    NewBB->removeFromParent();
161    F->getBasicBlockList().insert(InsPt, NewBB);
162
163    // Generate the stack protector instructions in the old basic block.
164    LoadInst *LI2 = new LoadInst(StackGuardVar, "", false, BB);
165    LoadInst *LI1 = new LoadInst(StackProtFrameSlot, "", true, BB);
166    ICmpInst *Cmp = new ICmpInst(CmpInst::ICMP_EQ, LI1, LI2, "", BB);
167    BranchInst::Create(NewBB, FailBB, Cmp, BB);
168  }
169
170  return true;
171}
172
173/// CreateFailBB - Create a basic block to jump to when the stack protector
174/// check fails.
175BasicBlock *StackProtector::CreateFailBB() {
176  BasicBlock *FailBB = BasicBlock::Create("CallStackCheckFailBlk", F);
177  Constant *StackChkFail =
178    M->getOrInsertFunction("__stack_chk_fail", Type::VoidTy, NULL);
179  CallInst::Create(StackChkFail, "", FailBB);
180  new UnreachableInst(FailBB);
181  return FailBB;
182}
183
184/// RequiresStackProtector - Check whether or not this function needs a stack
185/// protector based upon the stack protector level.
186bool StackProtector::RequiresStackProtector() const {
187  switch (Level) {
188  default: return false;
189  case SSP::ALL: return true;
190  case SSP::SOME: {
191    // If the size of the local variables allocated on the stack is greater than
192    // SSPBufferSize, then we require a stack protector.
193    uint64_t StackSize = 0;
194    const TargetData *TD = TLI->getTargetData();
195
196    for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
197      BasicBlock *BB = I;
198
199      for (BasicBlock::iterator
200             II = BB->begin(), IE = BB->end(); II != IE; ++II)
201        if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
202          if (ConstantInt *CI = dyn_cast<ConstantInt>(AI->getArraySize())) {
203            const Type *Ty = AI->getAllocatedType();
204            uint64_t TySize = TD->getABITypeSize(Ty);
205            StackSize += TySize * CI->getZExtValue(); // Total allocated size.
206
207            if (SSPBufferSize <= StackSize)
208              return true;
209          }
210        }
211    }
212
213    return false;
214  }
215  }
216}
217