StackProtector.cpp revision 1fb615f820ee0ff415e78b25ef583a430c86a743
1//===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass inserts stack protectors into functions which need them. A variable
11// with a random value in it is stored onto the stack before the local variables
12// are allocated. Upon exiting the block, the stored value is checked. If it's
13// changed, then there was some sort of violation and the program aborts.
14//
15//===----------------------------------------------------------------------===//
16
17#define DEBUG_TYPE "stack-protector"
18#include "llvm/CodeGen/Passes.h"
19#include "llvm/Constants.h"
20#include "llvm/DerivedTypes.h"
21#include "llvm/Function.h"
22#include "llvm/Instructions.h"
23#include "llvm/Intrinsics.h"
24#include "llvm/Module.h"
25#include "llvm/Pass.h"
26#include "llvm/ADT/APInt.h"
27#include "llvm/Support/CommandLine.h"
28#include "llvm/Target/TargetData.h"
29#include "llvm/Target/TargetLowering.h"
30using namespace llvm;
31
32// SSPBufferSize - The lower bound for a buffer to be considered for stack
33// smashing protection.
34static cl::opt<unsigned>
35SSPBufferSize("stack-protector-buffer-size", cl::init(8),
36              cl::desc("The lower bound for a buffer to be considered for "
37                       "stack smashing protection."));
38
39namespace {
40  class VISIBILITY_HIDDEN StackProtector : public FunctionPass {
41    /// Level - The level of stack protection.
42    SSP::StackProtectorLevel Level;
43
44    /// TLI - Keep a pointer of a TargetLowering to consult for determining
45    /// target type sizes.
46    const TargetLowering *TLI;
47
48    Function *F;
49    Module *M;
50
51    /// InsertStackProtectors - Insert code into the prologue and epilogue of
52    /// the function.
53    ///
54    ///  - The prologue code loads and stores the stack guard onto the stack.
55    ///  - The epilogue checks the value stored in the prologue against the
56    ///    original value. It calls __stack_chk_fail if they differ.
57    bool InsertStackProtectors();
58
59    /// CreateFailBB - Create a basic block to jump to when the stack protector
60    /// check fails.
61    BasicBlock *CreateFailBB();
62
63    /// RequiresStackProtector - Check whether or not this function needs a
64    /// stack protector based upon the stack protector level.
65    bool RequiresStackProtector() const;
66  public:
67    static char ID;             // Pass identification, replacement for typeid.
68    StackProtector() : FunctionPass(&ID), Level(SSP::OFF), TLI(0) {}
69    StackProtector(SSP::StackProtectorLevel lvl, const TargetLowering *tli)
70      : FunctionPass(&ID), Level(lvl), TLI(tli) {}
71
72    virtual bool runOnFunction(Function &Fn);
73  };
74} // end anonymous namespace
75
76char StackProtector::ID = 0;
77static RegisterPass<StackProtector>
78X("stack-protector", "Insert stack protectors");
79
80FunctionPass *llvm::createStackProtectorPass(SSP::StackProtectorLevel lvl,
81                                             const TargetLowering *tli) {
82  return new StackProtector(lvl, tli);
83}
84
85bool StackProtector::runOnFunction(Function &Fn) {
86  F = &Fn;
87  M = F->getParent();
88
89  if (!RequiresStackProtector()) return false;
90
91  return InsertStackProtectors();
92}
93
94/// InsertStackProtectors - Insert code into the prologue and epilogue of the
95/// function.
96///
97///  - The prologue code loads and stores the stack guard onto the stack.
98///  - The epilogue checks the value stored in the prologue against the original
99///    value. It calls __stack_chk_fail if they differ.
100bool StackProtector::InsertStackProtectors() {
101  Constant *StackGuardVar = 0;  // The global variable for the stack guard.
102  BasicBlock *FailBB = 0;       // The basic block to jump to if check fails.
103
104  // Loop through the basic blocks that have return instructions. Convert this:
105  //
106  //   return:
107  //     ...
108  //     ret ...
109  //
110  // into this:
111  //
112  //   return:
113  //     ...
114  //     %1 = load __stack_chk_guard
115  //     %2 = load <stored stack guard>
116  //     %3 = cmp i1 %1, %2
117  //     br i1 %3, label %SP_return, label %CallStackCheckFailBlk
118  //
119  //   SP_return:
120  //     ret ...
121  //
122  //   CallStackCheckFailBlk:
123  //     call void @__stack_chk_fail()
124  //     unreachable
125  //
126  for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
127    BasicBlock *BB = I;
128
129    if (isa<ReturnInst>(BB->getTerminator())) {
130      // Create the basic block to jump to when the guard check fails.
131      if (!FailBB)
132        FailBB = CreateFailBB();
133
134      if (!StackGuardVar)
135        StackGuardVar =
136          M->getOrInsertGlobal("__stack_chk_guard",
137                               PointerType::getUnqual(Type::Int8Ty));
138
139      ReturnInst *RI = cast<ReturnInst>(BB->getTerminator());
140      Function::iterator InsPt = BB; ++InsPt; // Insertion point for new BB.
141      ++I;
142
143      // Split the basic block before the return instruction.
144      BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
145
146      // Move the newly created basic block to the point right after the old basic
147      // block so that it's in the "fall through" position.
148      NewBB->removeFromParent();
149      F->getBasicBlockList().insert(InsPt, NewBB);
150
151      // Generate the stack protector instructions in the old basic block.
152      LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
153      CallInst *CI = CallInst::
154        Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector_check),
155               "", BB);
156      ICmpInst *Cmp = new ICmpInst(CmpInst::ICMP_EQ, CI, LI1, "", BB);
157      BranchInst::Create(NewBB, FailBB, Cmp, BB);
158    }
159  }
160
161  // Return if we didn't modify any basic blocks. I.e., there are no return
162  // statements in the function.
163  if (!FailBB) return false;
164
165  // Insert code into the entry block that stores the __stack_chk_guard variable
166  // onto the stack.
167  BasicBlock &Entry = F->getEntryBlock();
168  Instruction *InsertPt = &Entry.front();
169
170  LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsertPt);
171  CallInst::
172    Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector_create),
173           LI, "", InsertPt);
174
175  return true;
176}
177
178/// CreateFailBB - Create a basic block to jump to when the stack protector
179/// check fails.
180BasicBlock *StackProtector::CreateFailBB() {
181  BasicBlock *FailBB = BasicBlock::Create("CallStackCheckFailBlk", F);
182  Constant *StackChkFail =
183    M->getOrInsertFunction("__stack_chk_fail", Type::VoidTy, NULL);
184  CallInst::Create(StackChkFail, "", FailBB);
185  new UnreachableInst(FailBB);
186  return FailBB;
187}
188
189/// RequiresStackProtector - Check whether or not this function needs a stack
190/// protector based upon the stack protector level. The heuristic we use is to
191/// add a guard variable to functions that call alloca, and functions with
192/// buffers larger than 8 bytes.
193bool StackProtector::RequiresStackProtector() const {
194  switch (Level) {
195  default: return false;
196  case SSP::ALL: return true;
197  case SSP::SOME: {
198    const TargetData *TD = TLI->getTargetData();
199
200    for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
201      BasicBlock *BB = I;
202
203      for (BasicBlock::iterator
204             II = BB->begin(), IE = BB->end(); II != IE; ++II)
205        if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
206          if (!AI->isArrayAllocation()) continue; // Only care about arrays.
207
208          if (ConstantInt *CI = dyn_cast<ConstantInt>(AI->getArraySize())) {
209            const Type *Ty = AI->getAllocatedType();
210            uint64_t TySize = TD->getABITypeSize(Ty);
211
212            // If an array has more than 8 bytes of allocated space, then we
213            // emit stack protectors.
214            if (SSPBufferSize <= TySize * CI->getZExtValue())
215              return true;
216          } else {
217            // This is a call to alloca with a variable size. Default to adding
218            // stack protectors.
219            return true;
220          }
221        }
222    }
223
224    return false;
225  }
226  }
227}
228