StackProtector.cpp revision 848693c254c1fc4d4956cbe1778b244bb035e0a0
1//===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass inserts stack protectors into functions which need them. A variable
11// with a random value in it is stored onto the stack before the local variables
12// are allocated. Upon exiting the block, the stored value is checked. If it's
13// changed, then there was some sort of violation and the program aborts.
14//
15//===----------------------------------------------------------------------===//
16
17#define DEBUG_TYPE "stack-protector"
18#include "llvm/CodeGen/Passes.h"
19#include "llvm/Constants.h"
20#include "llvm/DerivedTypes.h"
21#include "llvm/Function.h"
22#include "llvm/Instructions.h"
23#include "llvm/Intrinsics.h"
24#include "llvm/Module.h"
25#include "llvm/Pass.h"
26#include "llvm/Support/CommandLine.h"
27#include "llvm/Target/TargetData.h"
28#include "llvm/Target/TargetLowering.h"
29using namespace llvm;
30
31// SSPBufferSize - The lower bound for a buffer to be considered for stack
32// smashing protection.
33static cl::opt<unsigned>
34SSPBufferSize("stack-protector-buffer-size", cl::init(8),
35              cl::desc("The lower bound for a buffer to be considered for "
36                       "stack smashing protection."));
37
38namespace {
39  class VISIBILITY_HIDDEN StackProtector : public FunctionPass {
40    /// Level - The level of stack protection.
41    SSP::StackProtectorLevel Level;
42
43    /// TLI - Keep a pointer of a TargetLowering to consult for determining
44    /// target type sizes.
45    const TargetLowering *TLI;
46
47    Function *F;
48    Module *M;
49
50    /// InsertStackProtectors - Insert code into the prologue and epilogue of
51    /// the function.
52    ///
53    ///  - The prologue code loads and stores the stack guard onto the stack.
54    ///  - The epilogue checks the value stored in the prologue against the
55    ///    original value. It calls __stack_chk_fail if they differ.
56    bool InsertStackProtectors();
57
58    /// CreateFailBB - Create a basic block to jump to when the stack protector
59    /// check fails.
60    BasicBlock *CreateFailBB();
61
62    /// RequiresStackProtector - Check whether or not this function needs a
63    /// stack protector based upon the stack protector level.
64    bool RequiresStackProtector() const;
65  public:
66    static char ID;             // Pass identification, replacement for typeid.
67    StackProtector() : FunctionPass(&ID), Level(SSP::OFF), TLI(0) {}
68    StackProtector(SSP::StackProtectorLevel lvl, const TargetLowering *tli)
69      : FunctionPass(&ID), Level(lvl), TLI(tli) {}
70
71    virtual bool runOnFunction(Function &Fn);
72  };
73} // end anonymous namespace
74
75char StackProtector::ID = 0;
76static RegisterPass<StackProtector>
77X("stack-protector", "Insert stack protectors");
78
79FunctionPass *llvm::createStackProtectorPass(SSP::StackProtectorLevel lvl,
80                                             const TargetLowering *tli) {
81  return new StackProtector(lvl, tli);
82}
83
84bool StackProtector::runOnFunction(Function &Fn) {
85  F = &Fn;
86  M = F->getParent();
87
88  if (!RequiresStackProtector()) return false;
89
90  return InsertStackProtectors();
91}
92
93/// InsertStackProtectors - Insert code into the prologue and epilogue of the
94/// function.
95///
96///  - The prologue code loads and stores the stack guard onto the stack.
97///  - The epilogue checks the value stored in the prologue against the original
98///    value. It calls __stack_chk_fail if they differ.
99bool StackProtector::InsertStackProtectors() {
100  Constant *StackGuardVar = 0;  // The global variable for the stack guard.
101  BasicBlock *FailBB = 0;       // The basic block to jump to if check fails.
102
103  // Loop through the basic blocks that have return instructions. Convert this:
104  //
105  //   return:
106  //     ...
107  //     ret ...
108  //
109  // into this:
110  //
111  //   return:
112  //     ...
113  //     %1 = load __stack_chk_guard
114  //     %2 = load <stored stack guard>
115  //     %3 = cmp i1 %1, %2
116  //     br i1 %3, label %SP_return, label %CallStackCheckFailBlk
117  //
118  //   SP_return:
119  //     ret ...
120  //
121  //   CallStackCheckFailBlk:
122  //     call void @__stack_chk_fail()
123  //     unreachable
124  //
125  for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
126    BasicBlock *BB = I;
127
128    if (isa<ReturnInst>(BB->getTerminator())) {
129      // Create the basic block to jump to when the guard check fails.
130      if (!FailBB)
131        FailBB = CreateFailBB();
132
133      if (!StackGuardVar)
134        StackGuardVar =
135          M->getOrInsertGlobal("__stack_chk_guard",
136                               PointerType::getUnqual(Type::Int8Ty));
137
138      ReturnInst *RI = cast<ReturnInst>(BB->getTerminator());
139      Function::iterator InsPt = BB; ++InsPt; // Insertion point for new BB.
140      ++I;
141
142      // Split the basic block before the return instruction.
143      BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
144
145      // Move the newly created basic block to the point right after the old basic
146      // block so that it's in the "fall through" position.
147      NewBB->removeFromParent();
148      F->getBasicBlockList().insert(InsPt, NewBB);
149
150      // Generate the stack protector instructions in the old basic block.
151      LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
152      CallInst *CI = CallInst::
153        Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector_check),
154               "", BB);
155      ICmpInst *Cmp = new ICmpInst(CmpInst::ICMP_EQ, CI, LI1, "", BB);
156      BranchInst::Create(NewBB, FailBB, Cmp, BB);
157    }
158  }
159
160  // Return if we didn't modify any basic blocks. I.e., there are no return
161  // statements in the function.
162  if (!FailBB) return false;
163
164  // Insert code into the entry block that stores the __stack_chk_guard variable
165  // onto the stack.
166  BasicBlock &Entry = F->getEntryBlock();
167  Instruction *InsertPt = &Entry.front();
168
169  LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsertPt);
170  CallInst::
171    Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector_create),
172           LI, "", InsertPt);
173
174  return true;
175}
176
177/// CreateFailBB - Create a basic block to jump to when the stack protector
178/// check fails.
179BasicBlock *StackProtector::CreateFailBB() {
180  BasicBlock *FailBB = BasicBlock::Create("CallStackCheckFailBlk", F);
181  Constant *StackChkFail =
182    M->getOrInsertFunction("__stack_chk_fail", Type::VoidTy, NULL);
183  CallInst::Create(StackChkFail, "", FailBB);
184  new UnreachableInst(FailBB);
185  return FailBB;
186}
187
188/// RequiresStackProtector - Check whether or not this function needs a stack
189/// protector based upon the stack protector level. The heuristic we use is to
190/// add a guard variable to functions that call alloca, and functions with
191/// buffers larger than 8 bytes.
192bool StackProtector::RequiresStackProtector() const {
193  switch (Level) {
194  default: return false;
195  case SSP::ALL: return true;
196  case SSP::SOME: {
197    const TargetData *TD = TLI->getTargetData();
198
199    for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
200      BasicBlock *BB = I;
201
202      for (BasicBlock::iterator
203             II = BB->begin(), IE = BB->end(); II != IE; ++II)
204        if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
205          if (!AI->isArrayAllocation()) continue; // Only care about arrays.
206
207          if (ConstantInt *CI = dyn_cast<ConstantInt>(AI->getArraySize())) {
208            const Type *Ty = AI->getAllocatedType();
209            uint64_t TySize = TD->getABITypeSize(Ty);
210
211            // If an array has more than 8 bytes of allocated space, then we
212            // emit stack protectors.
213            if (SSPBufferSize <= TySize * CI->getZExtValue())
214              return true;
215          } else {
216            // This is a call to alloca with a variable size. Default to adding
217            // stack protectors.
218            return true;
219          }
220        }
221    }
222
223    return false;
224  }
225  }
226}
227