StackProtector.cpp revision b0bc6c361da9009e8414efde317d9bbff755f6c0
1//===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass inserts stack protectors into functions which need them. A variable
11// with a random value in it is stored onto the stack before the local variables
12// are allocated. Upon exiting the block, the stored value is checked. If it's
13// changed, then there was some sort of violation and the program aborts.
14//
15//===----------------------------------------------------------------------===//
16
17#define DEBUG_TYPE "stack-protector"
18#include "llvm/CodeGen/Passes.h"
19#include "llvm/Attributes.h"
20#include "llvm/Constants.h"
21#include "llvm/DerivedTypes.h"
22#include "llvm/Function.h"
23#include "llvm/Instructions.h"
24#include "llvm/Intrinsics.h"
25#include "llvm/Module.h"
26#include "llvm/Pass.h"
27#include "llvm/Support/CommandLine.h"
28#include "llvm/Target/TargetData.h"
29#include "llvm/Target/TargetLowering.h"
30using namespace llvm;
31
32// SSPBufferSize - The lower bound for a buffer to be considered for stack
33// smashing protection.
34static cl::opt<unsigned>
35SSPBufferSize("stack-protector-buffer-size", cl::init(8),
36              cl::desc("Lower bound for a buffer to be considered for "
37                       "stack protection"));
38
39namespace {
40  class StackProtector : public FunctionPass {
41    /// TLI - Keep a pointer of a TargetLowering to consult for determining
42    /// target type sizes.
43    const TargetLowering *TLI;
44
45    Function *F;
46    Module *M;
47
48    /// InsertStackProtectors - Insert code into the prologue and epilogue of
49    /// the function.
50    ///
51    ///  - The prologue code loads and stores the stack guard onto the stack.
52    ///  - The epilogue checks the value stored in the prologue against the
53    ///    original value. It calls __stack_chk_fail if they differ.
54    bool InsertStackProtectors();
55
56    /// CreateFailBB - Create a basic block to jump to when the stack protector
57    /// check fails.
58    BasicBlock *CreateFailBB();
59
60    /// RequiresStackProtector - Check whether or not this function needs a
61    /// stack protector based upon the stack protector level.
62    bool RequiresStackProtector() const;
63  public:
64    static char ID;             // Pass identification, replacement for typeid.
65    StackProtector() : FunctionPass(&ID), TLI(0) {}
66    StackProtector(const TargetLowering *tli)
67      : FunctionPass(&ID), TLI(tli) {}
68
69    virtual bool runOnFunction(Function &Fn);
70  };
71} // end anonymous namespace
72
73char StackProtector::ID = 0;
74static RegisterPass<StackProtector>
75X("stack-protector", "Insert stack protectors");
76
77FunctionPass *llvm::createStackProtectorPass(const TargetLowering *tli) {
78  return new StackProtector(tli);
79}
80
81bool StackProtector::runOnFunction(Function &Fn) {
82  F = &Fn;
83  M = F->getParent();
84
85  if (!RequiresStackProtector()) return false;
86
87  return InsertStackProtectors();
88}
89
90/// RequiresStackProtector - Check whether or not this function needs a stack
91/// protector based upon the stack protector level. The heuristic we use is to
92/// add a guard variable to functions that call alloca, and functions with
93/// buffers larger than SSPBufferSize bytes.
94bool StackProtector::RequiresStackProtector() const {
95  if (F->hasFnAttr(Attribute::StackProtectReq))
96    return true;
97
98  if (!F->hasFnAttr(Attribute::StackProtect))
99    return false;
100
101  const TargetData *TD = TLI->getTargetData();
102
103  for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
104    BasicBlock *BB = I;
105
106    for (BasicBlock::iterator
107           II = BB->begin(), IE = BB->end(); II != IE; ++II)
108      if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
109        if (AI->isArrayAllocation())
110          // This is a call to alloca with a variable size. Emit stack
111          // protectors.
112          return true;
113
114        if (const ArrayType *AT = dyn_cast<ArrayType>(AI->getAllocatedType())) {
115          // We apparently only care about character arrays.
116          if (!AT->getElementType()->isIntegerTy(8))
117            continue;
118
119          // If an array has more than SSPBufferSize bytes of allocated space,
120          // then we emit stack protectors.
121          if (SSPBufferSize <= TD->getTypeAllocSize(AT))
122            return true;
123        }
124      }
125  }
126
127  return false;
128}
129
130/// InsertStackProtectors - Insert code into the prologue and epilogue of the
131/// function.
132///
133///  - The prologue code loads and stores the stack guard onto the stack.
134///  - The epilogue checks the value stored in the prologue against the original
135///    value. It calls __stack_chk_fail if they differ.
136bool StackProtector::InsertStackProtectors() {
137  BasicBlock *FailBB = 0;       // The basic block to jump to if check fails.
138  AllocaInst *AI = 0;           // Place on stack that stores the stack guard.
139  Constant *StackGuardVar = 0;  // The stack guard variable.
140
141  for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
142    BasicBlock *BB = I++;
143
144    ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
145    if (!RI) continue;
146
147    if (!FailBB) {
148      // Insert code into the entry block that stores the __stack_chk_guard
149      // variable onto the stack:
150      //
151      //   entry:
152      //     StackGuardSlot = alloca i8*
153      //     StackGuard = load __stack_chk_guard
154      //     call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
155      //
156      PointerType *PtrTy = PointerType::getUnqual(
157          Type::getInt8Ty(RI->getContext()));
158      StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
159
160      BasicBlock &Entry = F->getEntryBlock();
161      Instruction *InsPt = &Entry.front();
162
163      AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
164      LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsPt);
165
166      Value *Args[] = { LI, AI };
167      CallInst::
168        Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
169               &Args[0], array_endof(Args), "", InsPt);
170
171      // Create the basic block to jump to when the guard check fails.
172      FailBB = CreateFailBB();
173    }
174
175    // For each block with a return instruction, convert this:
176    //
177    //   return:
178    //     ...
179    //     ret ...
180    //
181    // into this:
182    //
183    //   return:
184    //     ...
185    //     %1 = load __stack_chk_guard
186    //     %2 = load StackGuardSlot
187    //     %3 = cmp i1 %1, %2
188    //     br i1 %3, label %SP_return, label %CallStackCheckFailBlk
189    //
190    //   SP_return:
191    //     ret ...
192    //
193    //   CallStackCheckFailBlk:
194    //     call void @__stack_chk_fail()
195    //     unreachable
196
197    // Split the basic block before the return instruction.
198    BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
199
200    // Remove default branch instruction to the new BB.
201    BB->getTerminator()->eraseFromParent();
202
203    // Move the newly created basic block to the point right after the old basic
204    // block so that it's in the "fall through" position.
205    NewBB->moveAfter(BB);
206
207    // Generate the stack protector instructions in the old basic block.
208    LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
209    LoadInst *LI2 = new LoadInst(AI, "", true, BB);
210    ICmpInst *Cmp = new ICmpInst(*BB, CmpInst::ICMP_EQ, LI1, LI2, "");
211    BranchInst::Create(NewBB, FailBB, Cmp, BB);
212  }
213
214  // Return if we didn't modify any basic blocks. I.e., there are no return
215  // statements in the function.
216  if (!FailBB) return false;
217
218  return true;
219}
220
221/// CreateFailBB - Create a basic block to jump to when the stack protector
222/// check fails.
223BasicBlock *StackProtector::CreateFailBB() {
224  BasicBlock *FailBB = BasicBlock::Create(F->getContext(),
225                                          "CallStackCheckFailBlk", F);
226  Constant *StackChkFail =
227    M->getOrInsertFunction("__stack_chk_fail",
228                           Type::getVoidTy(F->getContext()), NULL);
229  CallInst::Create(StackChkFail, "", FailBB);
230  new UnreachableInst(F->getContext(), FailBB);
231  return FailBB;
232}
233