StackProtector.cpp revision c3348a77f7e1bdc8e52a9f70fd190555df34d7c1
1//===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass inserts stack protectors into functions which need them. A variable
11// with a random value in it is stored onto the stack before the local variables
12// are allocated. Upon exiting the block, the stored value is checked. If it's
13// changed, then there was some sort of violation and the program aborts.
14//
15//===----------------------------------------------------------------------===//
16
17#define DEBUG_TYPE "stack-protector"
18#include "llvm/CodeGen/Passes.h"
19#include "llvm/Attributes.h"
20#include "llvm/Constants.h"
21#include "llvm/DerivedTypes.h"
22#include "llvm/Function.h"
23#include "llvm/Instructions.h"
24#include "llvm/Intrinsics.h"
25#include "llvm/Module.h"
26#include "llvm/Pass.h"
27#include "llvm/Support/CommandLine.h"
28#include "llvm/Target/TargetData.h"
29#include "llvm/Target/TargetLowering.h"
30using namespace llvm;
31
32// SSPBufferSize - The lower bound for a buffer to be considered for stack
33// smashing protection.
34static cl::opt<unsigned>
35SSPBufferSize("stack-protector-buffer-size", cl::init(8),
36              cl::desc("Lower bound for a buffer to be considered for "
37                       "stack protection"));
38
39namespace {
40  class VISIBILITY_HIDDEN StackProtector : public FunctionPass {
41    /// TLI - Keep a pointer of a TargetLowering to consult for determining
42    /// target type sizes.
43    const TargetLowering *TLI;
44
45    Function *F;
46    Module *M;
47
48    /// InsertStackProtectors - Insert code into the prologue and epilogue of
49    /// the function.
50    ///
51    ///  - The prologue code loads and stores the stack guard onto the stack.
52    ///  - The epilogue checks the value stored in the prologue against the
53    ///    original value. It calls __stack_chk_fail if they differ.
54    bool InsertStackProtectors();
55
56    /// CreateFailBB - Create a basic block to jump to when the stack protector
57    /// check fails.
58    BasicBlock *CreateFailBB();
59
60    /// RequiresStackProtector - Check whether or not this function needs a
61    /// stack protector based upon the stack protector level.
62    bool RequiresStackProtector() const;
63  public:
64    static char ID;             // Pass identification, replacement for typeid.
65    StackProtector() : FunctionPass(&ID), TLI(0) {}
66    StackProtector(const TargetLowering *tli)
67      : FunctionPass(&ID), TLI(tli) {}
68
69    virtual bool runOnFunction(Function &Fn);
70  };
71} // end anonymous namespace
72
73char StackProtector::ID = 0;
74static RegisterPass<StackProtector>
75X("stack-protector", "Insert stack protectors");
76
77FunctionPass *llvm::createStackProtectorPass(const TargetLowering *tli) {
78  return new StackProtector(tli);
79}
80
81bool StackProtector::runOnFunction(Function &Fn) {
82  F = &Fn;
83  M = F->getParent();
84
85  if (!RequiresStackProtector()) return false;
86
87  return InsertStackProtectors();
88}
89
90/// RequiresStackProtector - Check whether or not this function needs a stack
91/// protector based upon the stack protector level. The heuristic we use is to
92/// add a guard variable to functions that call alloca, and functions with
93/// buffers larger than SSPBufferSize bytes.
94bool StackProtector::RequiresStackProtector() const {
95  if (F->hasFnAttr(Attribute::StackProtectReq))
96    return true;
97
98  if (!F->hasFnAttr(Attribute::StackProtect))
99    return false;
100
101  const TargetData *TD = TLI->getTargetData();
102
103  for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
104    BasicBlock *BB = I;
105
106    for (BasicBlock::iterator
107           II = BB->begin(), IE = BB->end(); II != IE; ++II)
108      if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
109        if (AI->isArrayAllocation())
110          // This is a call to alloca with a variable size. Emit stack
111          // protectors.
112          return true;
113
114        if (const ArrayType *AT = dyn_cast<ArrayType>(AI->getAllocatedType()))
115          // If an array has more than SSPBufferSize bytes of allocated space,
116          // then we emit stack protectors.
117          if (SSPBufferSize <= TD->getABITypeSize(AT))
118            return true;
119      }
120  }
121
122  return false;
123}
124
125/// InsertStackProtectors - Insert code into the prologue and epilogue of the
126/// function.
127///
128///  - The prologue code loads and stores the stack guard onto the stack.
129///  - The epilogue checks the value stored in the prologue against the original
130///    value. It calls __stack_chk_fail if they differ.
131bool StackProtector::InsertStackProtectors() {
132  BasicBlock *FailBB = 0;       // The basic block to jump to if check fails.
133  AllocaInst *AI = 0;           // Place on stack that stores the stack guard.
134  Constant *StackGuardVar = 0;  // The stack guard variable.
135
136  for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
137    BasicBlock *BB = I++;
138
139    ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
140    if (!RI) continue;
141
142    if (!FailBB) {
143      // Insert code into the entry block that stores the __stack_chk_guard
144      // variable onto the stack:
145      //
146      //   entry:
147      //     StackGuardSlot = alloca i8*
148      //     StackGuard = load __stack_chk_guard
149      //     call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
150      //
151      PointerType *PtrTy = PointerType::getUnqual(Type::Int8Ty);
152      StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
153
154      BasicBlock &Entry = F->getEntryBlock();
155      Instruction *InsPt = &Entry.front();
156
157      AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
158      LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsPt);
159
160      Value *Args[] = { LI, AI };
161      CallInst::
162        Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector_create),
163               &Args[0], array_endof(Args), "", InsPt);
164
165      // Create the basic block to jump to when the guard check fails.
166      FailBB = CreateFailBB();
167    }
168
169    // For each block with a return instruction, convert this:
170    //
171    //   return:
172    //     ...
173    //     ret ...
174    //
175    // into this:
176    //
177    //   return:
178    //     ...
179    //     %1 = load __stack_chk_guard
180    //     %2 = call i8* @llvm.stackprotect.check(StackGuardSlot)
181    //     %3 = cmp i1 %1, %2
182    //     br i1 %3, label %SP_return, label %CallStackCheckFailBlk
183    //
184    //   SP_return:
185    //     ret ...
186    //
187    //   CallStackCheckFailBlk:
188    //     call void @__stack_chk_fail()
189    //     unreachable
190
191    // Split the basic block before the return instruction.
192    BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
193
194    // Move the newly created basic block to the point right after the old basic
195    // block so that it's in the "fall through" position.
196    NewBB->moveAfter(BB);
197
198    // Generate the stack protector instructions in the old basic block.
199    LoadInst *LI = new LoadInst(StackGuardVar, "", false, BB);
200    CallInst *CI = CallInst::
201      Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector_check),
202             AI, "", BB);
203    ICmpInst *Cmp = new ICmpInst(CmpInst::ICMP_EQ, CI, LI, "", BB);
204    BranchInst::Create(NewBB, FailBB, Cmp, BB);
205  }
206
207  // Return if we didn't modify any basic blocks. I.e., there are no return
208  // statements in the function.
209  if (!FailBB) return false;
210
211  return true;
212}
213
214/// CreateFailBB - Create a basic block to jump to when the stack protector
215/// check fails.
216BasicBlock *StackProtector::CreateFailBB() {
217  BasicBlock *FailBB = BasicBlock::Create("CallStackCheckFailBlk", F);
218  Constant *StackChkFail =
219    M->getOrInsertFunction("__stack_chk_fail", Type::VoidTy, NULL);
220  CallInst::Create(StackChkFail, "", FailBB);
221  new UnreachableInst(FailBB);
222  return FailBB;
223}
224