StackProtector.cpp revision e4957fb9b77a4fbdf711b9e5a722d107d86ccc50
1//===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass inserts stack protectors into functions which need them. A variable
11// with a random value in it is stored onto the stack before the local variables
12// are allocated. Upon exiting the block, the stored value is checked. If it's
13// changed, then there was some sort of violation and the program aborts.
14//
15//===----------------------------------------------------------------------===//
16
17#define DEBUG_TYPE "stack-protector"
18#include "llvm/CodeGen/Passes.h"
19#include "llvm/ADT/SmallPtrSet.h"
20#include "llvm/ADT/Statistic.h"
21#include "llvm/ADT/Triple.h"
22#include "llvm/Analysis/Dominators.h"
23#include "llvm/IR/Attributes.h"
24#include "llvm/IR/Constants.h"
25#include "llvm/IR/DataLayout.h"
26#include "llvm/IR/DerivedTypes.h"
27#include "llvm/IR/Function.h"
28#include "llvm/IR/Instructions.h"
29#include "llvm/IR/Intrinsics.h"
30#include "llvm/IR/Module.h"
31#include "llvm/Pass.h"
32#include "llvm/Support/CommandLine.h"
33#include "llvm/Target/TargetLowering.h"
34#include "llvm/Target/TargetOptions.h"
35using namespace llvm;
36
37STATISTIC(NumFunProtected, "Number of functions protected");
38STATISTIC(NumAddrTaken, "Number of local variables that have their address"
39                        " taken.");
40
41namespace {
42  class StackProtector : public FunctionPass {
43    /// TLI - Keep a pointer of a TargetLowering to consult for determining
44    /// target type sizes.
45    const TargetLoweringBase *TLI;
46
47    Function *F;
48    Module *M;
49
50    DominatorTree *DT;
51
52    /// VisitedPHIs - The set of PHI nodes visited when determining
53    /// if a variable's reference has been taken.  This set
54    /// is maintained to ensure we don't visit the same PHI node multiple
55    /// times.
56    SmallPtrSet<const PHINode*, 16> VisitedPHIs;
57
58    /// InsertStackProtectors - Insert code into the prologue and epilogue of
59    /// the function.
60    ///
61    ///  - The prologue code loads and stores the stack guard onto the stack.
62    ///  - The epilogue checks the value stored in the prologue against the
63    ///    original value. It calls __stack_chk_fail if they differ.
64    bool InsertStackProtectors();
65
66    /// CreateFailBB - Create a basic block to jump to when the stack protector
67    /// check fails.
68    BasicBlock *CreateFailBB();
69
70    /// ContainsProtectableArray - Check whether the type either is an array or
71    /// contains an array of sufficient size so that we need stack protectors
72    /// for it.
73    bool ContainsProtectableArray(Type *Ty, bool Strong = false,
74                                  bool InStruct = false) const;
75
76    /// \brief Check whether a stack allocation has its address taken.
77    bool HasAddressTaken(const Instruction *AI);
78
79    /// RequiresStackProtector - Check whether or not this function needs a
80    /// stack protector based upon the stack protector level.
81    bool RequiresStackProtector();
82  public:
83    static char ID;             // Pass identification, replacement for typeid.
84    StackProtector() : FunctionPass(ID), TLI(0) {
85      initializeStackProtectorPass(*PassRegistry::getPassRegistry());
86    }
87    StackProtector(const TargetLoweringBase *tli)
88      : FunctionPass(ID), TLI(tli) {
89      initializeStackProtectorPass(*PassRegistry::getPassRegistry());
90    }
91
92    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
93      AU.addPreserved<DominatorTree>();
94    }
95
96    virtual bool runOnFunction(Function &Fn);
97  };
98} // end anonymous namespace
99
100char StackProtector::ID = 0;
101INITIALIZE_PASS(StackProtector, "stack-protector",
102                "Insert stack protectors", false, false)
103
104FunctionPass *llvm::createStackProtectorPass(const TargetLoweringBase *tli) {
105  return new StackProtector(tli);
106}
107
108bool StackProtector::runOnFunction(Function &Fn) {
109  F = &Fn;
110  M = F->getParent();
111  DT = getAnalysisIfAvailable<DominatorTree>();
112
113  if (!RequiresStackProtector()) return false;
114
115  ++NumFunProtected;
116  return InsertStackProtectors();
117}
118
119/// ContainsProtectableArray - Check whether the type either is an array or
120/// contains a char array of sufficient size so that we need stack protectors
121/// for it.
122bool StackProtector::ContainsProtectableArray(Type *Ty, bool Strong,
123                                              bool InStruct) const {
124  if (!Ty) return false;
125  if (ArrayType *AT = dyn_cast<ArrayType>(Ty)) {
126    // In strong mode any array, regardless of type and size, triggers a
127    // protector
128    if (Strong)
129      return true;
130    const TargetMachine &TM = TLI->getTargetMachine();
131    if (!AT->getElementType()->isIntegerTy(8)) {
132      Triple Trip(TM.getTargetTriple());
133
134      // If we're on a non-Darwin platform or we're inside of a structure, don't
135      // add stack protectors unless the array is a character array.
136      if (InStruct || !Trip.isOSDarwin())
137          return false;
138    }
139
140    // If an array has more than SSPBufferSize bytes of allocated space, then we
141    // emit stack protectors.
142    if (TM.Options.SSPBufferSize <= TLI->getDataLayout()->getTypeAllocSize(AT))
143      return true;
144  }
145
146  const StructType *ST = dyn_cast<StructType>(Ty);
147  if (!ST) return false;
148
149  for (StructType::element_iterator I = ST->element_begin(),
150         E = ST->element_end(); I != E; ++I)
151    if (ContainsProtectableArray(*I, Strong, true))
152      return true;
153
154  return false;
155}
156
157bool StackProtector::HasAddressTaken(const Instruction *AI) {
158  for (Value::const_use_iterator UI = AI->use_begin(), UE = AI->use_end();
159        UI != UE; ++UI) {
160    const User *U = *UI;
161    if (const StoreInst *SI = dyn_cast<StoreInst>(U)) {
162      if (AI == SI->getValueOperand())
163        return true;
164    } else if (const PtrToIntInst *SI = dyn_cast<PtrToIntInst>(U)) {
165      if (AI == SI->getOperand(0))
166        return true;
167    } else if (isa<CallInst>(U)) {
168      return true;
169    } else if (isa<InvokeInst>(U)) {
170      return true;
171    } else if (const SelectInst *SI = dyn_cast<SelectInst>(U)) {
172      if (HasAddressTaken(SI))
173        return true;
174    } else if (const PHINode *PN = dyn_cast<PHINode>(U)) {
175      // Keep track of what PHI nodes we have already visited to ensure
176      // they are only visited once.
177      if (VisitedPHIs.insert(PN))
178        if (HasAddressTaken(PN))
179          return true;
180    } else if (const GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(U)) {
181      if (HasAddressTaken(GEP))
182        return true;
183    } else if (const BitCastInst *BI = dyn_cast<BitCastInst>(U)) {
184      if (HasAddressTaken(BI))
185        return true;
186    }
187  }
188  return false;
189}
190
191/// \brief Check whether or not this function needs a stack protector based
192/// upon the stack protector level.
193///
194/// We use two heuristics: a standard (ssp) and strong (sspstrong).
195/// The standard heuristic which will add a guard variable to functions that
196/// call alloca with a either a variable size or a size >= SSPBufferSize,
197/// functions with character buffers larger than SSPBufferSize, and functions
198/// with aggregates containing character buffers larger than SSPBufferSize. The
199/// strong heuristic will add a guard variables to functions that call alloca
200/// regardless of size, functions with any buffer regardless of type and size,
201/// functions with aggregates that contain any buffer regardless of type and
202/// size, and functions that contain stack-based variables that have had their
203/// address taken.
204bool StackProtector::RequiresStackProtector() {
205  bool Strong = false;
206  if (F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
207                                      Attribute::StackProtectReq))
208    return true;
209  else if (F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
210                                           Attribute::StackProtectStrong))
211    Strong = true;
212  else if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
213                                            Attribute::StackProtect))
214    return false;
215
216  for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
217    BasicBlock *BB = I;
218
219    for (BasicBlock::iterator
220           II = BB->begin(), IE = BB->end(); II != IE; ++II) {
221      if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
222        if (AI->isArrayAllocation()) {
223          // SSP-Strong: Enable protectors for any call to alloca, regardless
224          // of size.
225          if (Strong)
226            return true;
227
228          if (const ConstantInt *CI =
229               dyn_cast<ConstantInt>(AI->getArraySize())) {
230            unsigned BufferSize = TLI->getTargetMachine().Options.SSPBufferSize;
231            if (CI->getLimitedValue(BufferSize) >= BufferSize)
232              // A call to alloca with size >= SSPBufferSize requires
233              // stack protectors.
234              return true;
235          } else // A call to alloca with a variable size requires protectors.
236            return true;
237        }
238
239        if (ContainsProtectableArray(AI->getAllocatedType(), Strong))
240          return true;
241
242        if (Strong && HasAddressTaken(AI)) {
243          ++NumAddrTaken;
244          return true;
245        }
246      }
247    }
248  }
249
250  return false;
251}
252
253/// InsertStackProtectors - Insert code into the prologue and epilogue of the
254/// function.
255///
256///  - The prologue code loads and stores the stack guard onto the stack.
257///  - The epilogue checks the value stored in the prologue against the original
258///    value. It calls __stack_chk_fail if they differ.
259bool StackProtector::InsertStackProtectors() {
260  BasicBlock *FailBB = 0;       // The basic block to jump to if check fails.
261  BasicBlock *FailBBDom = 0;    // FailBB's dominator.
262  AllocaInst *AI = 0;           // Place on stack that stores the stack guard.
263  Value *StackGuardVar = 0;  // The stack guard variable.
264
265  for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
266    BasicBlock *BB = I++;
267    ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
268    if (!RI) continue;
269
270    if (!FailBB) {
271      // Insert code into the entry block that stores the __stack_chk_guard
272      // variable onto the stack:
273      //
274      //   entry:
275      //     StackGuardSlot = alloca i8*
276      //     StackGuard = load __stack_chk_guard
277      //     call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
278      //
279      PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
280      unsigned AddressSpace, Offset;
281      if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
282        Constant *OffsetVal =
283          ConstantInt::get(Type::getInt32Ty(RI->getContext()), Offset);
284
285        StackGuardVar = ConstantExpr::getIntToPtr(OffsetVal,
286                                      PointerType::get(PtrTy, AddressSpace));
287      } else {
288        StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
289      }
290
291      BasicBlock &Entry = F->getEntryBlock();
292      Instruction *InsPt = &Entry.front();
293
294      AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
295      LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsPt);
296
297      Value *Args[] = { LI, AI };
298      CallInst::
299        Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
300               Args, "", InsPt);
301
302      // Create the basic block to jump to when the guard check fails.
303      FailBB = CreateFailBB();
304    }
305
306    // For each block with a return instruction, convert this:
307    //
308    //   return:
309    //     ...
310    //     ret ...
311    //
312    // into this:
313    //
314    //   return:
315    //     ...
316    //     %1 = load __stack_chk_guard
317    //     %2 = load StackGuardSlot
318    //     %3 = cmp i1 %1, %2
319    //     br i1 %3, label %SP_return, label %CallStackCheckFailBlk
320    //
321    //   SP_return:
322    //     ret ...
323    //
324    //   CallStackCheckFailBlk:
325    //     call void @__stack_chk_fail()
326    //     unreachable
327
328    // Split the basic block before the return instruction.
329    BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
330
331    if (DT && DT->isReachableFromEntry(BB)) {
332      DT->addNewBlock(NewBB, BB);
333      FailBBDom = FailBBDom ? DT->findNearestCommonDominator(FailBBDom, BB) :BB;
334    }
335
336    // Remove default branch instruction to the new BB.
337    BB->getTerminator()->eraseFromParent();
338
339    // Move the newly created basic block to the point right after the old basic
340    // block so that it's in the "fall through" position.
341    NewBB->moveAfter(BB);
342
343    // Generate the stack protector instructions in the old basic block.
344    LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
345    LoadInst *LI2 = new LoadInst(AI, "", true, BB);
346    ICmpInst *Cmp = new ICmpInst(*BB, CmpInst::ICMP_EQ, LI1, LI2, "");
347    BranchInst::Create(NewBB, FailBB, Cmp, BB);
348  }
349
350  // Return if we didn't modify any basic blocks. I.e., there are no return
351  // statements in the function.
352  if (!FailBB) return false;
353
354  if (DT && FailBBDom)
355    DT->addNewBlock(FailBB, FailBBDom);
356
357  return true;
358}
359
360/// CreateFailBB - Create a basic block to jump to when the stack protector
361/// check fails.
362BasicBlock *StackProtector::CreateFailBB() {
363  BasicBlock *FailBB = BasicBlock::Create(F->getContext(),
364                                          "CallStackCheckFailBlk", F);
365  Constant *StackChkFail =
366    M->getOrInsertFunction("__stack_chk_fail",
367                           Type::getVoidTy(F->getContext()), NULL);
368  CallInst::Create(StackChkFail, "", FailBB);
369  new UnreachableInst(F->getContext(), FailBB);
370  return FailBB;
371}
372