StackProtector.cpp revision e9e6bdf27fca46dc9eca2ebdf73e03747d1859ab
1//===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass inserts stack protectors into functions which need them. A variable
11// with a random value in it is stored onto the stack before the local variables
12// are allocated. Upon exiting the block, the stored value is checked. If it's
13// changed, then there was some sort of violation and the program aborts.
14//
15//===----------------------------------------------------------------------===//
16
17#define DEBUG_TYPE "stack-protector"
18#include "llvm/CodeGen/Passes.h"
19#include "llvm/Attributes.h"
20#include "llvm/Constants.h"
21#include "llvm/DerivedTypes.h"
22#include "llvm/Function.h"
23#include "llvm/Instructions.h"
24#include "llvm/Intrinsics.h"
25#include "llvm/Module.h"
26#include "llvm/Pass.h"
27#include "llvm/Support/CommandLine.h"
28#include "llvm/Target/TargetData.h"
29#include "llvm/Target/TargetLowering.h"
30using namespace llvm;
31
32// SSPBufferSize - The lower bound for a buffer to be considered for stack
33// smashing protection.
34static cl::opt<unsigned>
35SSPBufferSize("stack-protector-buffer-size", cl::init(8),
36              cl::desc("The lower bound for a buffer to be considered for "
37                       "stack smashing protection."));
38
39namespace {
40  class VISIBILITY_HIDDEN StackProtector : public FunctionPass {
41    /// TLI - Keep a pointer of a TargetLowering to consult for determining
42    /// target type sizes.
43    const TargetLowering *TLI;
44
45    Function *F;
46    Module *M;
47
48    /// InsertStackProtectors - Insert code into the prologue and epilogue of
49    /// the function.
50    ///
51    ///  - The prologue code loads and stores the stack guard onto the stack.
52    ///  - The epilogue checks the value stored in the prologue against the
53    ///    original value. It calls __stack_chk_fail if they differ.
54    bool InsertStackProtectors();
55
56    /// CreateFailBB - Create a basic block to jump to when the stack protector
57    /// check fails.
58    BasicBlock *CreateFailBB();
59
60    /// RequiresStackProtector - Check whether or not this function needs a
61    /// stack protector based upon the stack protector level.
62    bool RequiresStackProtector() const;
63  public:
64    static char ID;             // Pass identification, replacement for typeid.
65    StackProtector() : FunctionPass(&ID), TLI(0) {}
66    StackProtector(const TargetLowering *tli)
67      : FunctionPass(&ID), TLI(tli) {}
68
69    virtual bool runOnFunction(Function &Fn);
70  };
71} // end anonymous namespace
72
73char StackProtector::ID = 0;
74static RegisterPass<StackProtector>
75X("stack-protector", "Insert stack protectors");
76
77FunctionPass *llvm::createStackProtectorPass(const TargetLowering *tli) {
78  return new StackProtector(tli);
79}
80
81bool StackProtector::runOnFunction(Function &Fn) {
82  F = &Fn;
83  M = F->getParent();
84
85  if (!RequiresStackProtector()) return false;
86
87  return InsertStackProtectors();
88}
89
90/// InsertStackProtectors - Insert code into the prologue and epilogue of the
91/// function.
92///
93///  - The prologue code loads and stores the stack guard onto the stack.
94///  - The epilogue checks the value stored in the prologue against the original
95///    value. It calls __stack_chk_fail if they differ.
96bool StackProtector::InsertStackProtectors() {
97  // Loop through the basic blocks that have return instructions. Convert this:
98  //
99  //   return:
100  //     ...
101  //     ret ...
102  //
103  // into this:
104  //
105  //   return:
106  //     ...
107  //     %1 = load __stack_chk_guard
108  //     %2 = load <stored stack guard>
109  //     %3 = cmp i1 %1, %2
110  //     br i1 %3, label %SP_return, label %CallStackCheckFailBlk
111  //
112  //   SP_return:
113  //     ret ...
114  //
115  //   CallStackCheckFailBlk:
116  //     call void @__stack_chk_fail()
117  //     unreachable
118  //
119  BasicBlock *FailBB = 0;       // The basic block to jump to if check fails.
120  AllocaInst *AI = 0;           // Place on stack that stores the stack guard.
121  Constant *StackGuardVar = 0;  // The stack guard variable.
122
123  for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
124    BasicBlock *BB = I;
125
126    if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) {
127      if (!FailBB) {
128        // Insert code into the entry block that stores the __stack_chk_guard
129        // variable onto the stack.
130        PointerType *PtrTy = PointerType::getUnqual(Type::Int8Ty);
131        StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
132
133        BasicBlock &Entry = F->getEntryBlock();
134        Instruction *InsPt = &Entry.front();
135
136        AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
137        LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsPt);
138
139        Value *Args[] = { LI, AI };
140        CallInst::
141          Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector_create),
142                 &Args[0], array_endof(Args), "", InsPt);
143
144        // Create the basic block to jump to when the guard check fails.
145        FailBB = CreateFailBB();
146      }
147
148      ++I; // Skip to the next block so that we don't resplit the return block.
149
150      // Split the basic block before the return instruction.
151      BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
152
153      // Move the newly created basic block to the point right after the old
154      // basic block so that it's in the "fall through" position.
155      NewBB->removeFromParent();
156      F->getBasicBlockList().insert(I, NewBB);
157
158      // Generate the stack protector instructions in the old basic block.
159      LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
160      CallInst *CI = CallInst::
161        Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector_check),
162               AI, "", BB);
163      ICmpInst *Cmp = new ICmpInst(CmpInst::ICMP_EQ, CI, LI1, "", BB);
164      BranchInst::Create(NewBB, FailBB, Cmp, BB);
165    } else {
166      ++I;
167    }
168  }
169
170  // Return if we didn't modify any basic blocks. I.e., there are no return
171  // statements in the function.
172  if (!FailBB) return false;
173
174  return true;
175}
176
177/// CreateFailBB - Create a basic block to jump to when the stack protector
178/// check fails.
179BasicBlock *StackProtector::CreateFailBB() {
180  BasicBlock *FailBB = BasicBlock::Create("CallStackCheckFailBlk", F);
181  Constant *StackChkFail =
182    M->getOrInsertFunction("__stack_chk_fail", Type::VoidTy, NULL);
183  CallInst::Create(StackChkFail, "", FailBB);
184  new UnreachableInst(FailBB);
185  return FailBB;
186}
187
188/// RequiresStackProtector - Check whether or not this function needs a stack
189/// protector based upon the stack protector level. The heuristic we use is to
190/// add a guard variable to functions that call alloca, and functions with
191/// buffers larger than 8 bytes.
192bool StackProtector::RequiresStackProtector() const {
193  if (F->hasFnAttr(Attribute::StackProtectReq))
194      return true;
195
196  if (F->hasFnAttr(Attribute::StackProtect)) {
197    const TargetData *TD = TLI->getTargetData();
198
199    for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
200      BasicBlock *BB = I;
201
202      for (BasicBlock::iterator
203             II = BB->begin(), IE = BB->end(); II != IE; ++II)
204        if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
205          if (AI->isArrayAllocation())
206            // This is a call to alloca with a variable size. Emit stack
207            // protectors.
208            return true;
209
210          if (const ArrayType *AT = dyn_cast<ArrayType>(AI->getAllocatedType()))
211            // If an array has more than 8 bytes of allocated space, then we
212            // emit stack protectors.
213            if (SSPBufferSize <= TD->getABITypeSize(AT))
214              return true;
215        }
216    }
217
218    return false;
219  }
220
221  return false;
222}
223