Searched defs:GL_TRIANGLE_STRIP (Results 1 - 9 of 9) sorted by relevance
/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 86 #define GL_TRIANGLE_STRIP 0x0005 macro
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
H A D | gl.h | 96 #define GL_TRIANGLE_STRIP 0x0005 macro
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/frameworks/base/libs/hwui/ |
H A D | OpenGLRenderer.cpp | 962 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount); 1004 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform); local 1956 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform); 2220 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform); 2225 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform); 2373 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount()); 2376 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0); 2379 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0); 2382 glDrawElements(GL_TRIANGLE_STRIP, vertexBuffer.getIndexCount(), GL_UNSIGNED_SHORT, 2662 glDrawArrays(GL_TRIANGLE_STRIP, [all...] |
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES10.java | 248 public static final int GL_TRIANGLE_STRIP = 0x0005; field in class:GLES10
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H A D | GLES20.java | 36 public static final int GL_TRIANGLE_STRIP = 0x0005; field in class:GLES20
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
H A D | GL10.java | 246 int GL_TRIANGLE_STRIP = 0x0005; field in interface:GL10
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/frameworks/native/opengl/include/GLES/ |
H A D | gl.h | 61 #define GL_TRIANGLE_STRIP 0x0005 macro
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 86 #define GL_TRIANGLE_STRIP 0x0005 macro
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H A D | gl31.h | 86 #define GL_TRIANGLE_STRIP 0x0005 macro
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