Searched refs:onFrameAvailable (Results 26 - 50 of 59) sorted by relevance

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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/
H A DSurfaceTextureSource.java249 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
H A DCameraSource.java342 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
H A DMediaSource.java559 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/decoder/
H A DGpuVideoTrackDecoder.java77 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
/frameworks/native/opengl/tests/EGLTest/
H A DEGL_test.cpp104 virtual void onFrameAvailable(const BufferItem& /* item */) {} function in struct:android::DummyConsumer
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DFramebufferSurface.cpp81 // instead of using onFrameAvailable(). No real benefit, except it'll be
124 // Overrides ConsumerBase::onFrameAvailable(), does not call base class impl.
125 void FramebufferSurface::onFrameAvailable(const BufferItem& /* item */) { function in class:android::FramebufferSurface
/frameworks/av/camera/
H A DProCamera.cpp314 void ProCamera::onFrameAvailable(int streamId) { function in class:android::ProCamera
321 listener->onFrameAvailable(streamId, stream.cpuConsumer);
/frameworks/av/media/libstagefright/
H A DSurfaceMediaSource.cpp451 void SurfaceMediaSource::onFrameAvailable(const BufferItem& /* item */) { function in class:android::SurfaceMediaSource
452 ALOGV("onFrameAvailable");
462 ALOGV("actually calling onFrameAvailable");
463 listener->onFrameAvailable();
/frameworks/av/services/camera/libcameraservice/gui/
H A DRingBufferConsumer.cpp271 void RingBufferConsumer::onFrameAvailable(const android::BufferItem& item) { function in class:android::RingBufferConsumer
324 ConsumerBase::onFrameAvailable(item);
/frameworks/base/core/jni/android/graphics/
H A DSurfaceTexture.cpp124 virtual void onFrameAvailable(const BufferItem& item);
180 void JNISurfaceTextureContext::onFrameAvailable(const BufferItem& /* item */) function in class:android::JNISurfaceTextureContext
187 ALOGW("onFrameAvailable event will not posted");
/frameworks/base/core/java/android/view/
H A DTextureView.java755 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
/frameworks/native/libs/gui/
H A DStreamSplitter.cpp101 void StreamSplitter::onFrameAvailable(const BufferItem& /* item */) { function in class:android::StreamSplitter
245 // Notify any waiting onFrameAvailable calls
/frameworks/native/services/surfaceflinger/
H A DLayer.h67 * This also implements onFrameAvailable(), which notifies SurfaceFlinger
335 virtual void onFrameAvailable(const BufferItem& item);
/frameworks/rs/
H A DrsAllocation.h188 virtual void onFrameAvailable(const BufferItem& item);
/frameworks/av/cmds/screenrecord/
H A DOverlay.cpp277 void Overlay::onFrameAvailable(const BufferItem& /* item */) { function in class:Overlay
278 ALOGV("Overlay::onFrameAvailable");
/frameworks/av/services/camera/libcameraservice/api1/client2/
H A DJpegProcessor.cpp54 void JpegProcessor::onFrameAvailable(const BufferItem& /*item*/) { function in class:android::camera2::JpegProcessor
H A DCallbackProcessor.cpp49 void CallbackProcessor::onFrameAvailable(const BufferItem& /*item*/) { function in class:android::camera2::CallbackProcessor
/frameworks/native/libs/gui/tests/
H A DStreamSplitter_test.cpp49 virtual void onFrameAvailable(const BufferItem& /* item */) {} function in struct:android::DummyListener
H A DBufferQueue_test.cpp70 virtual void onFrameAvailable(const BufferItem& /* item */) {} function in struct:android::DummyConsumer
H A DIGraphicBufferProducer_test.cpp68 virtual void onFrameAvailable(const BufferItem& /* item */) {} function in struct:android::DummyConsumer
H A DCpuConsumer_test.cpp97 virtual void onFrameAvailable() { function in class:android::CpuConsumerTest::FrameWaiter
109 // onBuffersReleased and onFrameAvailable as there is currently
128 virtual void onFrameAvailable() { function in class:android::CpuConsumerTest::DisconnectWaiter
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java226 synchronized public void onFrameAvailable(SurfaceTexture surface) { method in class:MyRenderer
232 //Log.v(TAG, "onFrameAvailable " + surface.getTimestamp());
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java331 synchronized public void onFrameAvailable(SurfaceTexture surface) { method in class:CamRenderer
/frameworks/base/media/jni/
H A Dandroid_media_ImageReader.cpp83 virtual void onFrameAvailable(const BufferItem& item);
190 void JNIImageReaderContext::onFrameAvailable(const BufferItem& /*item*/) function in class:JNIImageReaderContext
198 ALOGW("onFrameAvailable event will not posted");
/frameworks/av/media/libstagefright/omx/
H A DGraphicBufferSource.cpp753 void GraphicBufferSource::onFrameAvailable(const BufferItem& /*item*/) { function in class:android::GraphicBufferSource
756 ALOGV("onFrameAvailable exec=%d avail=%zu",
764 ALOGW("onFrameAvailable: EOS is set, ignoring frame");
766 ALOGV("onFrameAvailable: suspended, ignoring frame");
775 ALOGV("onFrameAvailable: setting mBufferSlot %d", item.mBuf);

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