/frameworks/native/libs/gui/tests/ |
H A D | CpuConsumer_test.cpp | 171 uint16_t *bPtr = (uint16_t*)buf.data; 190 uint8_t *bPtr = (uint8_t*)buf.data; 198 uint16_t *bPtr = ((uint16_t*)buf.data) + y * buf.stride + x; 205 uint8_t *bPtr = (uint8_t*)buf.data; 482 // Produce one frame of image data; assumes format and resolution configuration 563 ASSERT_TRUE(b.data != NULL); 604 ASSERT_TRUE(b.data != NULL); 646 ASSERT_TRUE(b[i].data != NULL); 669 ASSERT_TRUE(bTooMuch.data != NULL);
|
H A D | SRGB_test.cpp | 87 ASSERT_TRUE(mLockedBuffer.data != NULL); 334 memcpy(outBuffer.bits, mLockedBuffer.data, bufferSize); 347 mLockedBuffer.data[colOffset + c]); 352 mLockedBuffer.data[colOffset + 3]; 390 int expectedValue = mLockedBuffer.data[midRGBOffset + c]; 391 int actualValue = mLockedBuffer.data[midSRGBOffset + c]; 395 // mLockedBuffer is unlocked in TearDown so we can copy data from it to 420 values[c] = mLockedBuffer.data[middleOffset + c]; 469 int actualValue = mLockedBuffer.data[middleOffset + c]; 473 // mLockedBuffer is unlocked in TearDown so we can copy data fro [all...] |
/frameworks/native/libs/ui/ |
H A D | GraphicBuffer.cpp | 289 memcpy(fds, h->data, h->numFds*sizeof(int)); 290 memcpy(&buf[10], h->data + h->numFds, h->numInts*sizeof(int)); 350 memcpy(h->data, fds, numFds*sizeof(int)); 351 memcpy(h->data + numFds, &buf[10], numInts*sizeof(int));
|
/frameworks/native/opengl/include/GLES/ |
H A D | gl.h | 638 GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); 639 GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); 650 GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 651 GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
|
H A D | glext.h | 1075 GL_API void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1080 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
|
/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 389 GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 390 GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 398 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 399 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 435 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 438 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 440 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
|
H A D | gl2ext.h | 360 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 361 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 367 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 368 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 488 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); 494 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 500 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); 506 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 977 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 981 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); [all...] |
/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 389 GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 390 GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 398 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 399 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 435 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 438 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 440 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); 834 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 835 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 861 GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); [all...] |
H A D | gl31.h | 389 GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 390 GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 398 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 399 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 435 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 438 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 440 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); 834 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 835 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 861 GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); [all...] |
/frameworks/native/opengl/libagl/ |
H A D | BufferObjectManager.cpp | 48 free(bo->data); 61 bo->data = 0; 74 uint8_t* data = (uint8_t*)malloc(size); local 75 if (data == 0) 77 free(bo->data); 78 bo->data = data; 94 free(bo->data);
|
H A D | BufferObjectManager.h | 45 uint8_t* data; member in struct:android::gl::buffer_t
|
H A D | TextureObjectManager.cpp | 34 if (mSize && surface.data) 35 free(surface.data); 74 if (!surface.data) 96 if (mMipmaps[i].data) { 97 free(mMipmaps[i].data); 122 if (mSize && surface.data) { 123 free(surface.data); 154 sur.data = 0; 167 if (size!=mSize || !surface.data) { 168 if (mSize && surface.data) { [all...] |
H A D | TextureObjectManager.h | 52 void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; }
|
H A D | array.cpp | 339 physical_pointer = (bo) ? (bo->data + uintptr_t(pointer)) : pointer; 1431 indices = c->arrays.element_array_buffer->data + uintptr_t(indices); 1474 void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) argument 1503 if (data) { 1504 memcpy(bo->data, data, size); 1508 void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) argument 1515 if (offset<0 || size<0 || data==0) { 1531 memcpy(bo->data + offset, data, siz [all...] |
H A D | dxt.cpp | 136 DXT1HasAlpha(const GLvoid *data, int width, int height) { argument 150 uint32_t const *d32 = (uint32_t *)data; 194 decodeDXT1(const GLvoid *data, int width, int height, argument 201 uint32_t const *d32 = (uint32_t *)data; 305 // Output data as internalformat=GL_RGBA, type=GL_UNSIGNED_BYTE 307 decodeDXT3(const GLvoid *data, int width, int height, argument 313 uint32_t const *d32 = (uint32_t *)data; 414 // Output data as internalformat=GL_RGBA, type=GL_UNSIGNED_BYTE 416 decodeDXT5(const GLvoid *data, int width, int height, argument 422 uint32_t const *d32 = (uint32_t *)data; 599 decodeDXT(const GLvoid *data, int width, int height, void *surface, int stride, int format) argument [all...] |
H A D | dxt.h | 27 bool DXT1HasAlpha(const GLvoid *data, int width, int height); 28 void decodeDXT(const GLvoid *data, int width, int height,
|
H A D | egl.cpp | 180 depth.data = 0; 186 free(depth.data); 397 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2); 398 if (depth.data == 0) { 546 if (depth.data) { 547 free(depth.data); 551 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2); 552 if (depth.data == 0) { 591 buffer.data = (GGLubyte*)bits; 594 if (depth.data ! [all...] |
H A D | mipmap.cpp | 58 uint16_t const * src = (uint16_t const *)base->data; 59 uint16_t* dst = (uint16_t*)cur.data; 81 uint16_t const * src = (uint16_t const *)base->data; 82 uint16_t* dst = (uint16_t*)cur.data; 101 uint32_t const * src = (uint32_t const *)base->data; 102 uint32_t* dst = (uint32_t*)cur.data; 137 uint8_t const * src = (uint8_t const *)base->data; 138 uint8_t* dst = (uint8_t*)cur.data; 157 uint16_t const * src = (uint16_t const *)base->data; 158 uint16_t* dst = (uint16_t*)cur.data; [all...] |
H A D | texture.cpp | 287 memcpy(dst.data, src.data, size); 451 static void decodePalette4(const GLvoid *data, int level, int width, int height, argument 486 uint8_t const* pixels = (uint8_t *)data + paletteSize; 496 uint8_t const* const palette = (uint8_t*)data; 520 uint8_t const* const palette = (uint8_t*)data; 547 uint8_t const* const palette = (uint8_t*)data; 1059 GLsizei imageSize, const GLvoid *data) 1112 if (!data || !width || !height) { 1134 (const etc1_byte*)data, 1056 glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) argument [all...] |
/frameworks/native/opengl/libs/ETC1/ |
H A D | etc1.cpp | 24 The data for a block is a number of bytes, 197 // Input is an ETC1 compressed version of the data. 482 // Output is an ETC1 compressed version of the data. 501 // Return the size of the encoded image data (does not include size of PKM header). 508 // pIn - pointer to the image data. Formatted such that the Red component of 510 // pOut - pointer to encoded data. Must be large enough to store entire encoded image. 562 // pIn - pointer to encoded data. 563 // pOut - pointer to the image data. Will be written such that the Red component of 622 static void writeBEUint16(etc1_byte* pOut, etc1_uint32 data) { argument 623 pOut[0] = (etc1_byte) (data >> [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.cpp | 459 void GLTrace_glBufferData(GLenum target, GLsizeiptr size, const void * data, GLenum usage) { argument 477 // copy argument data 481 arg_data->add_int64value((uintptr_t)data); 492 glContext->hooks->gl.glBufferData(target, size, data, usage); 497 (void *) data, 506 void GLTrace_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void * data) { argument 530 // copy argument data 534 arg_data->add_int64value((uintptr_t)data); 539 glContext->hooks->gl.glBufferSubData(target, offset, size, data); 544 (void *) data, 793 GLTrace_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data) argument 864 GLTrace_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data) argument 2259 GLTrace_glGetBooleanv(GLenum pname, GLboolean * data) argument 2365 GLTrace_glGetFloatv(GLenum pname, GLfloat * data) argument 2447 GLTrace_glGetIntegerv(GLenum pname, GLint * data) argument 6060 GLTrace_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) argument 6137 GLTrace_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data) argument 7285 GLTrace_glGetIntegeri_v(GLenum target, GLuint index, GLint * data) argument 9160 GLTrace_glGetInteger64v(GLenum pname, GLint64 * data) argument 9250 GLTrace_glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data) argument 12915 GLTrace_glGetBooleani_v(GLenum target, GLuint index, GLboolean * data) argument 14578 GLTrace_glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) argument 14655 GLTrace_glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data) argument 15199 GLTrace_glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, void * data) argument 15425 GLTrace_glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten) argument 17881 GLTrace_glGetIntegeri_vEXT(GLenum target, GLuint index, GLint * data) argument 18022 GLTrace_glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data) argument 21472 GLTrace_glGetPerfQueryDataINTEL(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten) argument [all...] |
H A D | gltrace_api.h | 36 void GLTrace_glBufferData(GLenum target, GLsizeiptr size, const void * data, GLenum usage); 37 void GLTrace_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); 45 void GLTrace_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); 46 void GLTrace_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); 82 void GLTrace_glGetBooleanv(GLenum pname, GLboolean * data); 85 void GLTrace_glGetFloatv(GLenum pname, GLfloat * data); 87 void GLTrace_glGetIntegerv(GLenum pname, GLint * data); 171 void GLTrace_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); 172 void GLTrace_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); 198 void GLTrace_glGetIntegeri_v(GLenum target, GLuint index, GLint * data); [all...] |
H A D | gltrace_context.cpp | 253 void GLTraceContext::bindBuffer(GLuint bufferId, GLvoid *data, GLsizeiptr size) { argument 260 mElementArrayBuffers.add(bufferId, new ElementArrayBuffer(data, size)); 263 void GLTraceContext::getBuffer(GLuint bufferId, GLvoid **data, GLsizeiptr *size) { argument 266 *data = NULL; 269 *data = buffer->getBuffer(); 274 void GLTraceContext::updateBufferSubData(GLuint bufferId, GLintptr offset, GLvoid *data, argument 278 buffer->updateSubBuffer(offset, data, size); 308 void ElementArrayBuffer::updateSubBuffer(GLintptr offset, const GLvoid* data, GLsizeiptr size) { argument 310 memcpy((char*)mBuf + offset, data, size);
|
H A D | gltrace_context.h | 45 void updateSubBuffer(GLintptr offset, const GLvoid* data, GLsizeiptr size); 86 void bindBuffer(GLuint bufferId, GLvoid *data, GLsizeiptr size); 87 void getBuffer(GLuint bufferId, GLvoid **data, GLsizeiptr *size); 88 void updateBufferSubData(GLuint bufferId, GLintptr offset, GLvoid *data, GLsizeiptr size); 100 /* Options controlling additional data to be collected on
|
H A D | gltrace_fixup.cpp | 63 Data is read from data as a sequence of unsigned bytes or shorts, depending on type. 71 width × height texels are read from memory, starting at location data. By default, 145 // and then set the data type to be enum 199 void *data = (void *) dataSrc; local 206 if (data != NULL && !isUsingPixelBuffers(context)) { 208 arg_data->add_rawbytes(data, bytesPerTexel * width * height); 225 const GLvoid *data); 242 const GLvoid * data); 258 const GLvoid* data); 261 void *data local 289 void *data = pointersToFixup[0]; local 584 std::string data; local [all...] |