Searched refs:GL_FOG_MODE (Results 1 - 8 of 8) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if80 public static final int GL_FOG_MODE = 0x0B65;
/frameworks/native/opengl/libagl/
H A Dlight.cpp597 case GL_FOG_MODE:
847 if (pname != GL_FOG_MODE)
862 if (pname != GL_FOG_MODE)
/frameworks/base/core/jni/
H A Dcom_google_android_gles_jni_GLImpl.cpp799 #if defined(GL_FOG_MODE)
800 case GL_FOG_MODE:
801 #endif // defined(GL_FOG_MODE)
862 #if defined(GL_FOG_MODE)
863 case GL_FOG_MODE:
864 #endif // defined(GL_FOG_MODE)
945 #if defined(GL_FOG_MODE)
946 case GL_FOG_MODE:
947 #endif // defined(GL_FOG_MODE)
1008 #if defined(GL_FOG_MODE)
[all...]
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java80 public static final int GL_FOG_MODE = 0x0B65; field in class:GLES10
H A DGLLogWrapper.java560 case GL_FOG_MODE:
561 return "GL_FOG_MODE";
577 case GL_FOG_MODE:
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java78 int GL_FOG_MODE = 0x0B65; field in interface:GL10
/frameworks/native/opengl/include/GLES/
H A Dgl.h182 #define GL_FOG_MODE 0x0B65 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h209 #define GL_FOG_MODE 0x0B65 macro

Completed in 2881 milliseconds