Searched refs:GL_LIGHTING (Results 1 - 9 of 9) sorted by relevance

/frameworks/native/opengl/tests/angeles/
H A Ddemo.c405 glDisable(GL_LIGHTING);
409 glEnable(GL_LIGHTING);
438 glDisable(GL_LIGHTING);
455 glEnable(GL_LIGHTING);
472 glEnable(GL_LIGHTING);
/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/
H A DClearActivity.java121 gl.glEnable(GL10.GL_LIGHTING);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if107 public static final int GL_LIGHTING = 0x0B50;
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java107 public static final int GL_LIGHTING = 0x0B50; field in class:GLES10
H A DGLLogWrapper.java439 case GL_LIGHTING:
440 return "GL_LIGHTING";
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java105 int GL_LIGHTING = 0x0B50; field in interface:GL10
/frameworks/native/opengl/libagl/
H A Dstate.cpp158 case GL_LIGHTING:
/frameworks/native/opengl/include/GLES/
H A Dgl.h131 #define GL_LIGHTING 0x0B50 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h158 #define GL_LIGHTING 0x0B50 macro

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