Searched refs:program (Results 1 - 25 of 80) sorted by relevance

1234

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetProgramInfoLog.java1 // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length,
5 int program
H A DglGetProgramPipelineInfoLog.java1 // C function void glGetProgramPipelineInfoLog( GLuint program, GLsizei maxLength, GLsizei * length, GLchar * infoLog);
4 int program
H A DglGetProgramResourceName.java1 // C function void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name )
4 int program,
3 glGetProgramResourceName( int program, int programInterface, int index ) argument
H A DglTransformFeedbackVaryings.java1 // C function void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode )
4 int program,
3 glTransformFeedbackVaryings( int program, String[] varyings, int bufferMode ) argument
H A DglGetUniformIndices.java1 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
4 int program,
10 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
13 int program,
3 glGetUniformIndices( int program, String[] uniformNames, int[] uniformIndices, int uniformIndicesOffset ) argument
12 glGetUniformIndices( int program, String[] uniformNames, java.nio.IntBuffer uniformIndices ) argument
H A DglGetActiveUniformBlockName.java1 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
4 int program,
13 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
16 int program,
22 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
25 int program,
3 glGetActiveUniformBlockName( int program, int uniformBlockIndex, int bufSize, int[] length, int lengthOffset, byte[] uniformBlockName, int uniformBlockNameOffset ) argument
15 glGetActiveUniformBlockName( int program, int uniformBlockIndex, java.nio.Buffer length, java.nio.Buffer uniformBlockName ) argument
24 glGetActiveUniformBlockName( int program, int uniformBlockIndex ) argument
H A DglGetActiveAttrib.java1 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
4 int program,
17 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
21 int program,
30 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
33 int program,
41 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
44 int program,
3 glGetActiveAttrib( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument
20 glGetActiveAttrib( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument
32 glGetActiveAttrib( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument
43 glGetActiveAttrib( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
H A DglGetActiveUniform.java1 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
4 int program,
17 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
21 int program,
29 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
32 int program,
40 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
43 int program,
3 glGetActiveUniform( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument
20 glGetActiveUniform( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument
31 glGetActiveUniform( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument
42 glGetActiveUniform( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
H A DglGetTransformFeedbackVarying.java1 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
4 int program,
17 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
20 int program,
29 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
32 int program,
40 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
43 int program,
3 glGetTransformFeedbackVarying( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument
19 glGetTransformFeedbackVarying( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument
31 glGetTransformFeedbackVarying( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument
42 glGetTransformFeedbackVarying( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
H A DglGetProgramResourceName.cpp1 /* void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name ) */
4 (JNIEnv *_env, jobject _this, jint program, jint programInterface, jint index) {
3 android_glGetProgramResourceName(JNIEnv *_env, jobject _this, jint program, jint programInterface, jint index) argument
H A DglGetActiveUniformBlockName.cpp1 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
4 (JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, int bufSize, jintArray length_ref, jint lengthOffset, jbyteArray name_ref, jint nameOffset) {
50 (GLuint)program,
71 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
74 (JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, jobject length_buf, jobject uniformBlockName_buf) {
100 (GLuint)program,
113 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
116 (JNIEnv *_env, jobject _this, jint program, jint uniformBlockIndex) {
118 glGetActiveUniformBlockiv((GLuint)program, (GLuint)uniformBlockIndex,
121 glGetActiveUniformBlockName((GLuint)program, (GLuin
3 android_glGetActiveUniformBlockName_III_3II_3BI(JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, int bufSize, jintArray length_ref, jint lengthOffset, jbyteArray name_ref, jint nameOffset) argument
73 android_glGetActiveUniformBlockName_IILjava_nio_Buffer_2Ljava_nio_Buffer_2(JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, jobject length_buf, jobject uniformBlockName_buf) argument
115 android_glGetActiveUniformBlockName_II(JNIEnv *_env, jobject _this, jint program, jint uniformBlockIndex) argument
[all...]
/frameworks/base/media/mca/filterfw/jni/
H A Djni_native_program.cpp39 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
40 return ToJBool(program && program->CallInit());
46 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
47 return ToJBool(program && lib_name && program->OpenLibrary(ToCppString(env, lib_name)));
53 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
54 return ToJBool(program && func_name && program->BindInitFunction(ToCppString(env, func_name)));
60 NativeProgram* program local
69 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
78 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
85 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
94 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
101 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
113 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
122 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
134 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
180 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
185 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
[all...]
H A Djni_shader_program.cpp71 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
72 return program ? ToJBool(program->CompileAndLink()) : JNI_FALSE;
79 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
83 return ToJBool(program && program->SetUniformValue(c_key, c_value));
93 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
95 return program ? ToJObject(env, program->GetUniformValue(c_key)) : JNI_NULL;
102 ShaderProgram* program local
139 ShaderProgram* program = gl_env_ptr ? ShaderProgram::CreateIdentity(gl_env_ptr) : NULL; local
153 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
171 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
182 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
193 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
205 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
218 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
229 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
241 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
252 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
261 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
271 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
304 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
[all...]
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES31.spec7 void glGetProgramInterfaceiv ( GLuint program, GLenum programInterface, GLenum pname, GLint *params )
8 GLuint glGetProgramResourceIndex ( GLuint program, GLenum programInterface, const GLchar *name )
9 void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name )
10 void glGetProgramResourceiv ( GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params )
11 GLint glGetProgramResourceLocation ( GLuint program, GLenum programInterface, const GLchar *name )
12 void glUseProgramStages ( GLuint pipeline, GLbitfield stages, GLuint program )
13 void glActiveShaderProgram ( GLuint pipeline, GLuint program )
20 void glProgramUniform1i ( GLuint program, GLint location, GLint v0 )
21 void glProgramUniform2i ( GLuint program, GLint location, GLint v0, GLint v1 )
22 void glProgramUniform3i ( GLuint program, GLin
[all...]
/frameworks/base/opengl/java/android/opengl/
H A DGLES31.java247 // C function void glGetProgramInterfaceiv ( GLuint program, GLenum programInterface, GLenum pname, GLint *params )
250 int program,
257 // C function void glGetProgramInterfaceiv ( GLuint program, GLenum programInterface, GLenum pname, GLint *params )
260 int program,
266 // C function GLuint glGetProgramResourceIndex ( GLuint program, GLenum programInterface, const GLchar *name )
269 int program,
274 // C function void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name )
277 int program,
282 // C function void glGetProgramResourceiv ( GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params )
285 int program,
249 glGetProgramInterfaceiv( int program, int programInterface, int pname, int[] params, int offset ) argument
259 glGetProgramInterfaceiv( int program, int programInterface, int pname, java.nio.IntBuffer params ) argument
268 glGetProgramResourceIndex( int program, int programInterface, String name ) argument
276 glGetProgramResourceName( int program, int programInterface, int index ) argument
284 glGetProgramResourceiv( int program, int programInterface, int index, int propCount, int[] props, int propsOffset, int bufSize, int[] length, int lengthOffset, int[] params, int paramsOffset ) argument
300 glGetProgramResourceiv( int program, int programInterface, int index, int propCount, java.nio.IntBuffer props, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer params ) argument
313 glGetProgramResourceLocation( int program, int programInterface, String name ) argument
402 glProgramUniform1i( int program, int location, int v0 ) argument
410 glProgramUniform2i( int program, int location, int v0, int v1 ) argument
419 glProgramUniform3i( int program, int location, int v0, int v1, int v2 ) argument
429 glProgramUniform4i( int program, int location, int v0, int v1, int v2, int v3 ) argument
440 glProgramUniform1ui( int program, int location, int v0 ) argument
448 glProgramUniform2ui( int program, int location, int v0, int v1 ) argument
457 glProgramUniform3ui( int program, int location, int v0, int v1, int v2 ) argument
467 glProgramUniform4ui( int program, int location, int v0, int v1, int v2, int v3 ) argument
478 glProgramUniform1f( int program, int location, float v0 ) argument
486 glProgramUniform2f( int program, int location, float v0, float v1 ) argument
495 glProgramUniform3f( int program, int location, float v0, float v1, float v2 ) argument
505 glProgramUniform4f( int program, int location, float v0, float v1, float v2, float v3 ) argument
516 glProgramUniform1iv( int program, int location, int count, int[] value, int offset ) argument
526 glProgramUniform1iv( int program, int location, int count, java.nio.IntBuffer value ) argument
535 glProgramUniform2iv( int program, int location, int count, int[] value, int offset ) argument
545 glProgramUniform2iv( int program, int location, int count, java.nio.IntBuffer value ) argument
554 glProgramUniform3iv( int program, int location, int count, int[] value, int offset ) argument
564 glProgramUniform3iv( int program, int location, int count, java.nio.IntBuffer value ) argument
573 glProgramUniform4iv( int program, int location, int count, int[] value, int offset ) argument
583 glProgramUniform4iv( int program, int location, int count, java.nio.IntBuffer value ) argument
592 glProgramUniform1uiv( int program, int location, int count, int[] value, int offset ) argument
602 glProgramUniform1uiv( int program, int location, int count, java.nio.IntBuffer value ) argument
611 glProgramUniform2uiv( int program, int location, int count, int[] value, int offset ) argument
621 glProgramUniform2uiv( int program, int location, int count, java.nio.IntBuffer value ) argument
630 glProgramUniform3uiv( int program, int location, int count, int[] value, int offset ) argument
640 glProgramUniform3uiv( int program, int location, int count, java.nio.IntBuffer value ) argument
649 glProgramUniform4uiv( int program, int location, int count, int[] value, int offset ) argument
659 glProgramUniform4uiv( int program, int location, int count, java.nio.IntBuffer value ) argument
668 glProgramUniform1fv( int program, int location, int count, float[] value, int offset ) argument
678 glProgramUniform1fv( int program, int location, int count, java.nio.FloatBuffer value ) argument
687 glProgramUniform2fv( int program, int location, int count, float[] value, int offset ) argument
697 glProgramUniform2fv( int program, int location, int count, java.nio.FloatBuffer value ) argument
706 glProgramUniform3fv( int program, int location, int count, float[] value, int offset ) argument
716 glProgramUniform3fv( int program, int location, int count, java.nio.FloatBuffer value ) argument
725 glProgramUniform4fv( int program, int location, int count, float[] value, int offset ) argument
735 glProgramUniform4fv( int program, int location, int count, java.nio.FloatBuffer value ) argument
744 glProgramUniformMatrix2fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
755 glProgramUniformMatrix2fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
765 glProgramUniformMatrix3fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
776 glProgramUniformMatrix3fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
786 glProgramUniformMatrix4fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
797 glProgramUniformMatrix4fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
807 glProgramUniformMatrix2x3fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
818 glProgramUniformMatrix2x3fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
828 glProgramUniformMatrix3x2fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
839 glProgramUniformMatrix3x2fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
849 glProgramUniformMatrix2x4fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
860 glProgramUniformMatrix2x4fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
870 glProgramUniformMatrix4x2fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
881 glProgramUniformMatrix4x2fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
891 glProgramUniformMatrix3x4fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
902 glProgramUniformMatrix3x4fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
912 glProgramUniformMatrix4x3fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
923 glProgramUniformMatrix4x3fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
[all...]
/frameworks/av/cmds/screenrecord/
H A DProgram.cpp77 GLuint program; local
79 err = createProgram(&program, kVertexShader, kFragmentShader);
81 err = createProgram(&program, kVertexShader, kExtFragmentShader);
86 assert(program != 0);
88 maPositionLoc = glGetAttribLocation(program, "aPosition");
89 maTextureCoordLoc = glGetAttribLocation(program, "aTextureCoord");
90 muMVPMatrixLoc = glGetUniformLocation(program, "uMVPMatrix");
91 muGLCMatrixLoc = glGetUniformLocation(program, "uGLCMatrix");
92 muTextureLoc = glGetUniformLocation(program, "uTexture");
96 glDeleteProgram(program);
127 GLuint program; local
170 GLuint program = glCreateProgram(); local
[all...]
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DProgramVariable.java28 public ProgramVariable(Program program, String varName) { argument
29 mProgram = program;
43 throw new RuntimeException("Attempting to set program variable '" + mVarName
44 + "' but the program is null!");
51 throw new RuntimeException("Attempting to get program variable '" + mVarName
52 + "' but the program is null!");
H A DProgramPort.java49 Program program = (Program)fieldValue;
50 program.setHostValue(mVarName, mValue);
55 "Access to program field '" + mField.getName() + "' was denied!");
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp74 GLuint program = glCreateProgram(); local
75 if (program) {
76 glAttachShader(program, vertexShader);
78 glAttachShader(program, pixelShader);
80 glLinkProgram(program);
82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
89 glGetProgramInfoLog(program, bufLength, NULL, buf);
90 ALOGE("Could not link program:\n%s\n", buf);
94 glDeleteProgram(program);
[all...]
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp74 GLuint program = glCreateProgram(); local
75 if (program) {
76 glAttachShader(program, vertexShader);
78 glAttachShader(program, pixelShader);
80 glLinkProgram(program);
82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
89 glGetProgramInfoLog(program, bufLength, NULL, buf);
90 ALOGE("Could not link program:\n%s\n", buf);
94 glDeleteProgram(program);
[all...]
/frameworks/base/libs/hwui/
H A DDither.h43 void setupProgram(Program* program, GLuint* textureUnit);
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
H A DToGrayFilter.java74 ShaderProgram program = new ShaderProgram(context, mColorToGray4Shader);
75 program.setMaximumTileSize(mTileSize);
77 program.setSourceRect(0.0f, 1.0f, 1.0f, -1.0f);
78 return program;
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java123 int program = GLES20.glCreateProgram();
124 if (program != 0) {
125 GLES20.glAttachShader(program, vertexShader);
127 GLES20.glAttachShader(program, pixelShader);
129 GLES20.glLinkProgram(program);
131 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
133 Log.e(TAG, "Could not link program: ");
134 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
135 GLES20.glDeleteProgram(program);
136 program
[all...]
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgramCache.cpp106 Program* program = mCache.valueFor(shaderKey); local
107 if (program == NULL) {
108 program = generateProgram(shaderKey);
109 mCache.add(shaderKey, program);
223 Program* program = new Program(needs, vs.string(), fs.string()); local
224 return program;
232 // look-up the program in the cache
233 Program* program = mCache.valueFor(needs); local
234 if (program == NULL) {
235 // we didn't find our program, s
[all...]
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp76 GLuint program = glCreateProgram(); local
77 if (program) {
78 glAttachShader(program, vertexShader);
80 glAttachShader(program, pixelShader);
83 glBindAttribLocation(program, A_POS, "a_pos");
84 glBindAttribLocation(program, A_COLOR, "a_color");
85 glBindAttribLocation(program, A_TEX0, "a_tex0");
86 glBindAttribLocation(program, A_TEX1, "a_tex1");
87 glLinkProgram(program);
89 glGetProgramiv(program, GL_LINK_STATU
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