/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTextureGLThreadToGL_test.cpp | 27 virtual void render() { function in class:android::PT 46 virtual void render() { function in class:android::PT 67 virtual void render() { function in class:android::PT 96 virtual void render() { function in class:android::PT 126 virtual void render() { function in class:android::PT
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H A D | SurfaceTextureGLThreadToGL.h | 36 * virtual void render() { 74 render(); 81 virtual void render() = 0;
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/frameworks/av/media/libstagefright/include/ |
H A D | SoftwareRenderer.h | 35 void render(
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/frameworks/rs/ |
H A D | rsPath.h | 45 void render(Context *);
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H A D | rsMesh.h | 78 void render(Context *) const;
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H A D | rsPath.cpp | 59 void Path::render(Context *rsc) { function in class:Path
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H A D | rsScriptC_LibGL.cpp | 156 sm->render(rsc); 164 sm->render(rsc);
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/frameworks/av/include/media/ |
H A D | JetPlayer.h | 67 int render(); 78 Mutex mMutex; // mutex to sync the render and playback thread with the JET calls 111 result = mPlayer->render();
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/frameworks/base/libs/hwui/font/ |
H A D | Font.h | 84 void render(const SkPaint* paint, const char* text, uint32_t start, uint32_t len, 87 void render(const SkPaint* paint, const char* text, uint32_t start, uint32_t len, 115 void render(const SkPaint* paint, const char *text, uint32_t start, uint32_t len,
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H A D | Font.cpp | 299 void Font::render(const SkPaint* paint, const char *text, uint32_t start, uint32_t len, function in class:android::uirenderer::Font 301 render(paint, text, start, len, numGlyphs, x, y, FRAMEBUFFER, NULL, 305 void Font::render(const SkPaint* paint, const char *text, uint32_t start, uint32_t len, function in class:android::uirenderer::Font 362 render(paint, text, start, len, numGlyphs, 0, 0, MEASURE, NULL, 0, 0, bounds, positions); 386 void Font::render(const SkPaint* paint, const char* text, uint32_t start, uint32_t len, function in class:android::uirenderer::Font 401 RenderGlyph render = gRenderGlyph[(mode << 1) + !mIdentityTransform]; local 424 (*this.*render)(cachedGlyph, penX, penY,
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/frameworks/av/media/libmediaplayerservice/ |
H A D | MidiFile.h | 70 int render(); 102 result = mMidiFile->render();
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/frameworks/native/cmds/flatland/ |
H A D | Flatland.h | 66 virtual bool render(EGLSurface surface) = 0;
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H A D | Main.cpp | 341 bool render() { function in class:Layer 342 return mRenderer->render(mSurface); 517 result = mLayers[i].render();
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H A D | Renderers.cpp | 166 virtual bool render(EGLSurface surface) { function in class:android::NoRenderer
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | BidiRenderer.java | 106 * Perform Bidi Analysis on the text and then render it. 108 * To skip the analysis and render unidirectional text, see {@link 140 // We break the text into scripts and then select font based on it and then render each of 152 * Render a script run to the right of the bounds passed. Use the preferred font to render as 153 * much as possible. This also implements a fallback mechanism to render characters that cannot 167 render(start, limit, preferredFont, flag, advances, advancesIndex, draw); 172 render(start, canDisplayUpTo, preferredFont, flag, advances, advancesIndex, draw); 187 render(start, start+charCount, font, flag, advances, advancesIndex, draw); 199 render(start, start + charCount, preferredFont, flag, advances, advancesIndex, 215 * @param font The font to render th 217 private void render(int start, int limit, Font font, int flag, float[] advances, method in class:BidiRenderer [all...] |
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/ |
H A D | BridgeRenderSession.java | 89 public Result render(long timeout) { method in class:BridgeRenderSession 94 mLastResult = mSession.render(false /*freshRender*/);
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/frameworks/native/opengl/tests/tritex/ |
H A D | tritex.cpp | 31 void render(int quads);
114 render(argc==2 ? atoi(argv[1]) : ITERATIONS);
229 void render(int quads)
function
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/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/ |
H A D | BlockingGLTextureView.java | 54 public void render() { method in class:BlockingGLTextureView 55 mRenderThread.render(); 213 * Create an EGL surface we can render into. 253 * Display the current render surface. 361 public void render() { method in class:BlockingGLTextureView.RenderThread
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/frameworks/native/opengl/tests/gl_basic/ |
H A D | gl_basic.cpp | 29 void render(); 207 render(); 337 void render()
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/frameworks/av/include/ndk/ |
H A D | NdkMediaCodec.h | 151 * video decoder you can optionally render the buffer. 153 media_status_t AMediaCodec_releaseOutputBuffer(AMediaCodec*, size_t idx, bool render); 157 * and return it to the codec to render it on the output surface. If you
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/frameworks/base/tools/layoutlib/bridge/src/android/animation/ |
H A D | AnimationThread.java | 156 if (mSession.render(false /*freshRender*/).isSuccess()) {
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/frameworks/base/media/jni/ |
H A D | android_media_MediaCodec.h | 87 size_t index, bool render, bool updatePTS, int64_t timestampNs);
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
H A D | RenderDrawable.java | 44 * Action to render a given Drawable provided through {@link DrawableParams#getDrawable()}. 46 * The class only provides a simple {@link #render()} method, but the full life-cycle of the 58 public Result render() { method in class:RenderDrawable
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/frameworks/av/media/ndk/ |
H A D | NdkMediaCodec.cpp | 339 media_status_t AMediaCodec_releaseOutputBuffer(AMediaCodec *mData, size_t idx, bool render) { argument 340 if (render) { 350 ALOGV("render @ %" PRId64, timestampNs);
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/frameworks/av/media/libstagefright/colorconversion/ |
H A D | SoftwareRenderer.cpp | 183 void SoftwareRenderer::render( function in class:android::SoftwareRenderer
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