Searched refs:vl (Results 1 - 7 of 7) sorted by relevance

/frameworks/av/services/audioflinger/
H A DAudioResamplerCubic.cpp55 int32_t vl = mVolume[0]; local
82 out[outputIndex++] += vl * interp(&left, x);
123 int32_t vl = mVolume[0]; local
151 out[outputIndex++] += vl * sample;
H A DAudioResampler.cpp63 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr,
66 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr,
355 int32_t vl = mVolume[0];
394 out[outputIndex++] += vl * Interp(mX0L, in[0], phaseFraction);
412 AsmStereo16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr,
418 out[outputIndex++] += vl * Interp(in[inputIndex*2-2],
453 int32_t vl = mVolume[0];
490 out[outputIndex++] += vl * sample;
508 AsmMono16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr,
516 out[outputIndex++] += vl * sampl
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H A DAudioMixer.cpp1252 int32_t vl = t->prevVolume[0]; local
1258 // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
1259 // (vl + vlInc*frameCount)/65536.0f, frameCount);
1271 *out++ += (vl >> 16) * l;
1274 vl += vlInc;
1281 *out++ += (vl >> 16) * (*temp++ >> 12);
1283 vl += vlInc;
1287 t->prevVolume[0] = vl;
1295 const int16_t vl = t->volume[0]; local
1303 out[0] = mulAdd(l, vl, ou
1332 int32_t vl = t->prevVolume[0]; local
1377 int32_t vl = t->prevVolume[0]; local
1422 int32_t vl = t->prevVolume[0]; local
1450 const int16_t vl = t->volume[0]; local
1465 int32_t vl = t->prevVolume[0]; local
1488 const int16_t vl = t->volume[0]; local
1745 const int16_t vl = t.volume[0]; local
[all...]
H A DTracks.cpp1047 float vl = float_from_gain(gain_minifloat_unpack_left(vlr)); local
1050 if (vl > GAIN_FLOAT_UNITY) {
1051 vl = GAIN_FLOAT_UNITY;
1059 vl *= v;
1062 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
H A DThreads.cpp3452 uint32_t vl, vr; // in U8.24 integer format local
3455 vl = vr = 0;
3482 // then derive vl and vr as U8.24 versions for the effect chain
3484 vl = (uint32_t) (scaleto8_24 * vlf);
3486 // vl and vr are now in U8.24 format
3498 if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3502 vlf = (float)vl / (1 << 24);
3983 uint32_t vl = (uint32_t)(left * (1 << 24)); local
3990 mEffectChains[0]->setVolume_l(&vl, &vr);
3991 left = (float)vl / (
[all...]
/frameworks/av/media/libeffects/lvm/wrapper/Reverb/
H A DEffectReverb.cpp495 LVM_INT32 vl = (LVM_INT32)pContext->prevLeftVolume << 16; local
496 LVM_INT32 incl = (((LVM_INT32)pContext->leftVolume << 16) - vl) / frameCount;
502 clamp16((LVM_INT32)((vl >> 16) * OutFrames16[2*i]) >> 12);
506 vl += incl;
/frameworks/compile/slang/
H A Dslang_rs_reflection.cpp2056 va_list vl; local
2057 va_start(vl, Argc);
2060 const char *ArgType = va_arg(vl, const char *);
2061 const char *ArgName = va_arg(vl, const char *);
2065 va_end(vl);

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