Searched refs:vl (Results 1 - 7 of 7) sorted by relevance
/frameworks/av/services/audioflinger/ |
H A D | AudioResamplerCubic.cpp | 55 int32_t vl = mVolume[0]; local 82 out[outputIndex++] += vl * interp(&left, x); 123 int32_t vl = mVolume[0]; local 151 out[outputIndex++] += vl * sample;
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H A D | AudioResampler.cpp | 63 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr, 66 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr, 355 int32_t vl = mVolume[0]; 394 out[outputIndex++] += vl * Interp(mX0L, in[0], phaseFraction); 412 AsmStereo16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr, 418 out[outputIndex++] += vl * Interp(in[inputIndex*2-2], 453 int32_t vl = mVolume[0]; 490 out[outputIndex++] += vl * sample; 508 AsmMono16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr, 516 out[outputIndex++] += vl * sampl [all...] |
H A D | AudioMixer.cpp | 1252 int32_t vl = t->prevVolume[0]; local 1258 // t, vlInc/65536.0f, vl/65536.0f, t->volume[0], 1259 // (vl + vlInc*frameCount)/65536.0f, frameCount); 1271 *out++ += (vl >> 16) * l; 1274 vl += vlInc; 1281 *out++ += (vl >> 16) * (*temp++ >> 12); 1283 vl += vlInc; 1287 t->prevVolume[0] = vl; 1295 const int16_t vl = t->volume[0]; local 1303 out[0] = mulAdd(l, vl, ou 1332 int32_t vl = t->prevVolume[0]; local 1377 int32_t vl = t->prevVolume[0]; local 1422 int32_t vl = t->prevVolume[0]; local 1450 const int16_t vl = t->volume[0]; local 1465 int32_t vl = t->prevVolume[0]; local 1488 const int16_t vl = t->volume[0]; local 1745 const int16_t vl = t.volume[0]; local [all...] |
H A D | Tracks.cpp | 1047 float vl = float_from_gain(gain_minifloat_unpack_left(vlr)); local 1050 if (vl > GAIN_FLOAT_UNITY) { 1051 vl = GAIN_FLOAT_UNITY; 1059 vl *= v; 1062 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
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H A D | Threads.cpp | 3452 uint32_t vl, vr; // in U8.24 integer format local 3455 vl = vr = 0; 3482 // then derive vl and vr as U8.24 versions for the effect chain 3484 vl = (uint32_t) (scaleto8_24 * vlf); 3486 // vl and vr are now in U8.24 format 3498 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 3502 vlf = (float)vl / (1 << 24); 3983 uint32_t vl = (uint32_t)(left * (1 << 24)); local 3990 mEffectChains[0]->setVolume_l(&vl, &vr); 3991 left = (float)vl / ( [all...] |
/frameworks/av/media/libeffects/lvm/wrapper/Reverb/ |
H A D | EffectReverb.cpp | 495 LVM_INT32 vl = (LVM_INT32)pContext->prevLeftVolume << 16; local 496 LVM_INT32 incl = (((LVM_INT32)pContext->leftVolume << 16) - vl) / frameCount; 502 clamp16((LVM_INT32)((vl >> 16) * OutFrames16[2*i]) >> 12); 506 vl += incl;
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/frameworks/compile/slang/ |
H A D | slang_rs_reflection.cpp | 2056 va_list vl; local 2057 va_start(vl, Argc); 2060 const char *ArgType = va_arg(vl, const char *); 2061 const char *ArgName = va_arg(vl, const char *); 2065 va_end(vl);
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