Searched refs:y3 (Results 1 - 25 of 25) sorted by relevance

/frameworks/av/services/audioflinger/
H A DAudioResamplerCubic.h43 int32_t a, b, c, y0, y1, y2, y3; member in struct:android::AudioResamplerCubic::__anon738
56 p->y2 = p->y3;
57 p->y3 = in;
58 p->a = (3 * (p->y1 - p->y2) - p->y0 + p->y3) >> 1;
59 p->b = (p->y2 << 1) + p->y0 - (((5 * p->y1 + p->y3)) >> 1);
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
H A Dconvolve5x5.rs36 uint32_t y3 = min((int32_t)y+1, gHeight-1);
57 + convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15]
58 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16]
59 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17]
60 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18]
61 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19]
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
H A Dconvolve5x5.fs35 uint32_t y3 = min((int32_t)y+1, gHeight-1);
56 float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15]
57 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16]
58 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17]
59 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18]
60 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19];
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
H A Dconvolve5x5.rs36 uint32_t y3 = min((int32_t)y+1, gHeight-1);
57 + convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15]
58 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16]
59 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17]
60 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18]
61 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19]
/frameworks/base/graphics/java/android/graphics/
H A DPath.java396 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been
404 * @param y3 The y-coordinate of the end point on a cubic curve
407 float x3, float y3) {
409 native_cubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
418 float x3, float y3) {
420 native_rCubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
801 float x2, float y2, float x3, float y3);
803 float x2, float y2, float x3, float y3);
406 cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument
417 rCubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument
800 native_cubicTo(long nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
802 native_rCubicTo(long nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
/frameworks/rs/cpu_ref/
H A DrsCpuIntrinsicConvolve5x5.cpp346 const void *y2, const void *y3, const void *y4,
363 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local
369 const uchar4 *py3 = (const uchar4 *)(pin + stride * y3);
423 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local
429 const uchar2 *py3 = (const uchar2 *)(pin + stride * y3);
472 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local
478 const uchar *py3 = (const uchar *)(pin + stride * y3);
521 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local
527 const float4 *py3 = (const float4 *)(pin + stride * y3);
570 uint32_t y3 local
619 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local
[all...]
H A DrsCpuIntrinsics_x86.c455 __m128i y1, y2, y3, y4; local
459 y3 = _mm_packus_epi16(y1, y2);
464 y4 = _mm_shuffle_epi8(y3, T4x4);
517 __m128i y1, y2, y3, y4; local
521 y3 = _mm_packus_epi16(y1, y2);
526 y4 = _mm_shuffle_epi8(y3, T4x4);
578 __m128i y1, y2, y3, y4; local
582 y3 = _mm_packus_epi16(y1, y2);
587 y4 = _mm_shuffle_epi8(y3, T4x4);
597 const void *y2, const void *y3, cons
596 rsdIntrinsicConvolve5x5_K(void *dst, const void *y0, const void *y1, const void *y2, const void *y3, const void *y4, const short *coef, uint32_t count) argument
[all...]
/frameworks/base/libs/hwui/font/
H A DCacheTexture.h159 float x3, float y3, float u3, float v3,
163 TextureVertex::set(mesh++, x3, y3, u3, v3);
157 addQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4) argument
/frameworks/base/media/mca/filterfw/jni/
H A Djni_shader_program.h73 jfloat y3);
85 jfloat y3);
H A Djni_shader_program.cpp152 jfloat y3) {
155 program->SetSourceRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3)));
170 jfloat y3) {
173 program->SetTargetRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3)));
143 Java_android_filterfw_core_ShaderProgram_setSourceRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
161 Java_android_filterfw_core_ShaderProgram_setTargetRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
/frameworks/base/libs/hwui/
H A DFontRenderer.h164 float x3, float y3, float u3, float v3,
168 float x3, float y3, float u3, float v3,
172 float x3, float y3, float u3, float v3,
H A DFontRenderer.cpp538 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
546 x3, y3, u3, v3, x4, y4, u4, v4);
550 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
558 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
562 mBounds->top = fmin(mBounds->top, y3);
573 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
576 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
580 mBounds->top = fmin(mBounds->top, fmin(y1, fmin(y2, fmin(y3, y4))));
582 mBounds->bottom = fmax(mBounds->bottom, fmax(y1, fmax(y2, fmax(y3, y4))));
537 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
549 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
572 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/
H A Dcolorspace.cpp73 int u, v, y1, y2, y3, y4; local
77 y3 = pInY[width];
85 pOutColor[width] = convertYuvToRgba(y3, u, v);
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DPath_Delegate.java279 float x2, float y2, float x3, float y3) {
285 pathDelegate.cubicTo(x1, y1, x2, y2, x3, y3);
290 float x2, float y2, float x3, float y3) {
296 pathDelegate.rCubicTo(x1, y1, x2, y2, x3, y3);
677 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been
685 * @param y3 The y-coordinate of the end point on a cubic curve
688 float x3, float y3) {
689 mPath.curveTo(x1, y1, x2, y2, mLastX = x3, mLastY = y3);
278 native_cubicTo(long nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
289 native_rCubicTo(long nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
687 cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument
/frameworks/rs/driver/
H A DrsdGL.h95 float x3, float y3, float z3, float u3, float v3,
H A DrsdGL.cpp537 float x3, float y3, float z3, float u3, float v3,
540 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
H A DrsdRuntimeStubs.cpp307 float x3, float y3, float z3, float u3, float v3,
323 //ALOGE("%4.2f, %4.2f, %4.2f", x3, y3, z3);
326 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
341 float x3, float y3, float z3,
345 x3, y3, z3, 1, 0,
305 SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
339 SC_DrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4) argument
/frameworks/rs/scriptc/
H A Drs_graphics.rsh261 * @param y3
270 float x3, float y3, float z3,
289 * @param y3
302 float x3, float y3, float z3, float u3, float v3,
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DShaderProgram.java266 float x2, float y2, float x3, float y3);
269 float x2, float y2, float x3, float y3);
265 setSourceRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
268 setTargetRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/
H A DQuad.java326 private Quad(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) { argument
330 mBottomRight = new PointF(x3, y3);
/frameworks/base/core/jni/android/graphics/
H A DPath.cpp145 static void cubicTo__FFFFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { argument
147 obj->cubicTo(x1, y1, x2, y2, x3, y3);
150 static void rCubicTo(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { argument
152 obj->rCubicTo(x1, y1, x2, y2, x3, y3);
/frameworks/rs/
H A DrsFont.h250 float x3, float y3, float z3,
H A DrsFont.cpp672 float x3, float y3, float z3,
686 ALOGE("V2 x: %f y: %f z: %f", x3, y3, z3);
704 (*currentPos++) = y3;
668 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
/frameworks/native/services/inputflinger/tests/
H A DInputReader_test.cpp4037 int32_t x3 = 700, y3 = 300; local
4040 processPosition(mapper, x3, y3);
4061 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
4069 x3 += 30; y3 -= 20;
4070 processPosition(mapper, x3, y3);
4091 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
4112 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
4135 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
4254 int32_t x3 = 700, y3 = 300; local
4258 processPosition(mapper, x3, y3);
4426 int32_t x3 = 700, y3 = 300; local
[all...]
/frameworks/base/core/java/android/view/
H A DViewGroup.java3052 int x2, int y2, int x3, int y3,
3058 int y4 = y3 + dy2;
3061 fillRect(canvas, paint, x1, y2, x2, y3);
3062 fillRect(canvas, paint, x3, y2, x4, y3);
3063 fillRect(canvas, paint, x1, y3, x4, y4);
3051 fillDifference(Canvas canvas, int x2, int y2, int x3, int y3, int dx1, int dy1, int dx2, int dy2, Paint paint) argument

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