Searched refs:pause (Results 1 - 25 of 187) sorted by path

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/frameworks/av/include/media/
H A DAudioRecord.h417 void pause(); // suspend thread from execution at next loop boundary
422 // like pause(), but only used internally within thread
430 bool mPaused; // whether thread is requested to pause at next loop entry
431 bool mPausedInt; // whether thread internally requests pause
H A DAudioTrack.h318 /* Pause a track. After pause, the callback will cease being called and
321 * Volume is ramped down over the next mix buffer following the pause request,
324 void pause();
615 void pause(); // suspend thread from execution at next loop boundary
620 // like pause(), but only used internally within thread
628 bool mPaused; // whether thread is requested to pause at next loop entry
629 bool mPausedInt; // whether thread internally requests pause
H A DIAudioTrack.h63 virtual void pause() = 0;
H A DIMediaPlayer.h57 virtual status_t pause() = 0;
H A DIRemoteDisplay.h42 virtual status_t pause() = 0;
H A DJetPlayer.h53 int pause();
H A DMediaPlayerInterface.h122 virtual void pause() = 0;
160 virtual status_t pause() = 0;
H A DSoundPool.h134 void pause();
177 void pause(int channelID);
H A Dmediaplayer.h221 status_t pause();
/frameworks/av/include/media/stagefright/
H A DAACWriter.h38 virtual status_t pause();
H A DAMRWriter.h41 virtual status_t pause();
H A DAudioPlayer.h61 void pause(bool playPendingSamples = false);
H A DMPEG2TSWriter.h41 virtual status_t pause();
H A DMPEG4Writer.h47 virtual status_t pause();
H A DMediaCodecSource.h51 virtual status_t pause();
H A DMediaSource.h104 virtual status_t pause() { function in struct:android::MediaSource
H A DMediaWriter.h39 virtual status_t pause() = 0;
H A DOMXCodec.h84 virtual status_t pause();
/frameworks/av/include/media/stagefright/timedtext/
H A DTimedTextDriver.h45 status_t pause();
/frameworks/av/media/libmedia/
H A DAudioRecord.cpp331 t->pause();
1089 void AudioRecord::AudioRecordThread::pause()
H A DAudioTrack.cpp504 t->pause();
546 t->pause();
591 void AudioTrack::pause() function in class:android::AudioTrack
602 mAudioTrack->pause();
609 // To fix this, cache the playback position on a pause() and return
612 // OffloadThread sends HAL pause in its threadLoop. Time saved
619 ALOGV("AudioTrack::pause for offload, cache current position %u", mPausedPosition);
1577 // to pause or stop the track, or set the position to a new offset within buffer.
1578 // This was some experimental code to auto-pause on underrun. Keeping it here
2168 void AudioTrack::AudioTrackThread::pause()
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H A DIAudioTrack.cpp97 virtual void pause() function in class:android::BpAudioTrack
230 pause();
H A DIMediaPlayer.cpp167 status_t pause() function in class:android::BpMediaPlayer
431 reply->writeInt32(pause());
H A DIRemoteDisplay.cpp38 virtual status_t pause() { function in class:android::BpRemoteDisplay
78 reply->writeInt32(pause());
H A DJetPlayer.cpp191 mAudioTrack->pause();
402 int JetPlayer::pause() function in class:android::JetPlayer

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