/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
H A D | TestTextureArray.java | 54 Vector3f[] texCoord = new Vector3f[8]; 55 texCoord[0] = new Vector3f(0, 0, 0); 56 texCoord[1] = new Vector3f(1, 0, 0); 57 texCoord[2] = new Vector3f(0, 1, 0); 58 texCoord[3] = new Vector3f(1, 1, 0); 60 texCoord[4] = new Vector3f(0, 0, 1); 61 texCoord[5] = new Vector3f(1, 0, 1); 62 texCoord[6] = new Vector3f(0, 1, 1); 63 texCoord[7] = new Vector3f(1, 1, 1); 68 m.setBuffer(Type.TexCoord, 3, BufferUtils.createFloatBuffer(texCoord)); [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/model/shape/ |
H A D | TestCustomMesh.java | 71 Vector2f [] texCoord = new Vector2f[4]; 72 texCoord[0] = new Vector2f(0,0); 73 texCoord[1] = new Vector2f(1,0); 74 texCoord[2] = new Vector2f(0,1); 75 texCoord[3] = new Vector2f(1,1); 82 m.setBuffer(Type.TexCoord, 2, BufferUtils.createFloatBuffer(texCoord));
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/external/deqp/modules/glshared/ |
H A D | glsTextureTestUtil.hpp | 220 void renderQuad (int texUnit, const float* texCoord, TextureType texType); 221 void renderQuad (int texUnit, const float* texCoord, const RenderParams& params); 360 void fetchTexture (const SurfaceAccess& dst, const tcu::ConstPixelBufferAccess& src, const float* texCoord, const tcu::Vec4& colorScale, const tcu::Vec4& colorBias); 362 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params); 363 void sampleTexture (const SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params); 364 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params); 365 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params); 366 void sampleTexture (const SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params); 367 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& params); 368 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, cons [all...] |
H A D | glsTextureTestUtil.cpp | 585 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params) argument 588 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]); 589 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]); 597 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, cons argument 696 sampleTexture(const SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params) argument 745 sampleTexture(const SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params) argument 792 sampleTexture(const SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params) argument 888 sampleTexture(const SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params) argument 952 sampleTexture(const SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params) argument 962 fetchTexture(const SurfaceAccess& dst, const tcu::ConstPixelBufferAccess& src, const float* texCoord, const tcu::Vec4& colorScale, const tcu::Vec4& colorBias) argument 1283 renderQuad(int texUnit, const float* texCoord, TextureType texType) argument 1288 renderQuad(int texUnit, const float* texCoord, const RenderParams& params) argument 1575 const float* texCoord = DE_NULL; local 1696 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture1DView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 1799 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 1909 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 1925 sampleTexture(SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 1945 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 1961 sampleTexture(SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 1982 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 2125 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 2141 sampleTexture(SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 2162 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture3DView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 2296 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 2312 sampleTexture(SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 2333 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture1DArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 2440 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 2553 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 2569 sampleTexture(SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 2589 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 2605 sampleTexture(SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 2626 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::IVec4& coordBits, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 2773 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::IVec4& coordBits, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 2790 sampleTexture(SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 2812 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) argument 2924 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) argument 3046 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) argument [all...] |
/external/deqp/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 204 vector<float> texCoord; local 239 computeQuadTexCoord2D(texCoord, tcu::Vec2(-4.0f, -4.5f), tcu::Vec2(4.0f, 2.5f)); 241 m_renderer.renderQuad(0, &texCoord[0], refParams); 243 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local 250 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); 252 m_renderer.renderQuad(0, &texCoord[0], refParams); 254 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local 279 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange)); 281 m_renderer.renderQuad(0, &texCoord[0], refParams); 283 m_textures[curTexNdx]->getRefTexture(), &texCoord[ local 294 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local 481 vector<float> texCoord; local 509 sampleTexture(SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); local [all...] |
H A D | es2aTextureMipmapTests.cpp | 62 COORDTYPE_BASIC, //!< texCoord = translateScale(position). 64 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position). 263 vector<float> texCoord; local 332 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; 333 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; 345 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 351 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], sampleParams); 540 vector<float> texCoord; local 597 computeQuadTexCoordCube(texCoord, cubeFace); 613 m_renderer.renderQuad(0, &texCoord[ [all...] |
/external/deqp/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 195 vector<float> texCoord; local 230 computeQuadTexCoord2D(texCoord, tcu::Vec2(-4.0f, -4.5f), tcu::Vec2(4.0f, 2.5f)); 232 m_renderer.renderQuad(0, &texCoord[0], refParams); 234 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local 241 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); 243 m_renderer.renderQuad(0, &texCoord[0], refParams); 245 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local 270 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange)); 272 m_renderer.renderQuad(0, &texCoord[0], refParams); 274 m_textures[curTexNdx]->getRefTexture(), &texCoord[ local 285 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local 491 vector<float> texCoord; local 519 sampleTexture(SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); local [all...] |
H A D | es3aTextureMipmapTests.cpp | 59 COORDTYPE_BASIC, //!< texCoord = translateScale(position). 61 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position). 255 vector<float> texCoord; local 325 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; 326 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; 338 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 344 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], sampleParams); 529 vector<float> texCoord; local 586 computeQuadTexCoordCube(texCoord, cubeFace); 602 m_renderer.renderQuad(0, &texCoord[ [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 72 static void logCubeArrayTexCoords(TestLog& log, vector<float>& texCoord) argument 74 const size_t numVerts = texCoord.size() / 4; 76 DE_ASSERT(texCoord.size() % 4 == 0); 82 const float u = texCoord[coordNdx + 0]; 83 const float v = texCoord[coordNdx + 1]; 84 const float w = texCoord[coordNdx + 2]; 85 const float q = texCoord[coordNdx + 3]; 357 vector<float> texCoord; local 359 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, curCase.layerRange); 365 logCubeArrayTexCoords(log, texCoord); [all...] |
H A D | es31fTextureFormatTests.cpp | 180 vector<float> texCoord; local 193 computeQuadTexCoordCubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx)); 215 m_renderer.renderQuad(0, &texCoord[0], renderParams); 219 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 318 vector<float> texCoord; local 327 computeQuadTexCoord1D(texCoord, 0.0f, (float)(m_texture->getRefTexture().getWidth())); 346 m_renderer.renderQuad(0, &texCoord[0], renderParams); 352 fetchTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], spec.lookupScale, spec.lookupBias); local
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H A D | es31fTextureBorderClampTests.cpp | 549 void renderQuad (const float* texCoord, 557 const float* texCoord, 563 const float* texCoord, 571 const float* texCoord, 576 const float* texCoord, 764 std::vector<float> texCoord; 767 gls::TextureTestUtil::computeQuadTexCoord2D(texCoord, config.p0, config.p1); 862 renderQuad(&texCoord[0], samplerParams); 866 void TextureBorderClampTest::renderQuad (const float* texCoord, const gls::TextureTestUtil::ReferenceParams& samplerParams) 870 m_renderer->renderQuad(0, texCoord, samplerParam [all...] |
H A D | es31fStencilTexturingTests.cpp | 229 const float texCoord[] = local 239 glu::va::Float("a_texCoord", 2, 4, 0, &texCoord[0]) 294 const float texCoord[] = local 304 glu::va::Float("a_texCoord", 3, 4, 0, &texCoord[0]) 329 static void blitStencilToColorCube (const glu::RenderContext& renderCtx, deUint32 srcTex, const float* texCoord, int width, int height) argument 363 glu::va::Float("a_texCoord", 3, 4, 0, texCoord) 671 vector<float> texCoord; local 689 gls::TextureTestUtil::computeQuadTexCoordCube(texCoord, tcu::CUBEFACE_NEGATIVE_X, Vec2(-1.5f, -1.3f), Vec2(1.3f, 1.4f)); 706 blitStencilToColorCube(renderCtx, *depthStencilTex, &texCoord[0], renderWidth, renderHeight); 731 compareOk = verifyTextureResult(m_testCtx, result, redTex, &texCoord[ [all...] |
H A D | es31fTextureGatherTests.cpp | 599 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); local 601 const ColorVec idealPix = gatherOffsets<ColorScalarType>(texture, sampler, texCoord, componentNdx, offsets); 609 if (!isGatherOffsetsResultValid(texture, sampler, lookupPrec, texCoord, componentNdx, offsets, resultPix)) 677 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); local 680 const Vec4 idealPix = gatherOffsetsCompare(texture, sampler, refZ, texCoord, offsets); 686 if (!isGatherOffsetsCompareResultValid(texture, sampler, compPrec, texCoord, offsets, refZ, resultPix)) 1383 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); local 1387 attrBindings.push_back(glu::va::Float("a_texCoord", (int)texCoord.size()/4, 4, 0, &texCoord[0])); 1408 if (texCoord [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureSizeTests.cpp | 129 vector<float> texCoord; local 131 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); 150 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); 154 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); local 272 vector<float> texCoord; local 274 computeQuadTexCoordCube(texCoord, face); 292 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE); 298 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); local
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H A D | es2fTextureFormatTests.cpp | 144 vector<float> texCoord; local 158 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); 186 m_renderer.renderQuad(0, &texCoord[0], renderParams); 191 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 320 vector<float> texCoord; local 334 computeQuadTexCoordCube(texCoord, face); 354 m_renderer.renderQuad(0, &texCoord[0], renderParams); 359 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 454 vector<float> texCoord; local 456 computeQuadTexCoord2D(texCoord, tc 481 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams); local 566 vector<float> texCoord; local 593 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); local [all...] |
H A D | es2fTextureWrapTests.cpp | 170 vector<float> texCoord; local 194 computeQuadTexCoord2D(texCoord, tcu::Vec2(-1.5f, -3.0f), tcu::Vec2(1.5f, 2.5f)); 196 m_renderer.renderQuad(0, &texCoord[0], refParams); 200 m_texture->getRefTexture(), &texCoord[0], refParams); local 207 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); 209 m_renderer.renderQuad(0, &texCoord[0], refParams); 213 m_texture->getRefTexture(), &texCoord[0], refParams); local
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H A D | es2fTextureMipmapTests.cpp | 63 COORDTYPE_BASIC, //!< texCoord = translateScale(position). 65 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position). 262 vector<float> texCoord; local 325 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; 326 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; 338 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 377 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; 378 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; 390 refTexture, &texCoord[0], sampleParams); local 396 m_texture->getRefTexture(), &texCoord[ 595 vector<float> texCoord; local 822 vector<float> texCoord; local 957 vector<float> texCoord; local [all...] |
H A D | es2fTextureFilteringTests.cpp | 271 vector<float> texCoord; local 285 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); 294 m_renderer.renderQuad(0, &texCoord[0], refParams); 312 &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat); 569 vector<float> texCoord; local 571 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); 577 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 598 &texCoord[0], sampleParams, lookupPrecision, lodPrecision, pixelFormat);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureSizeTests.cpp | 129 vector<float> texCoord; local 131 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); 150 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); 154 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); local 272 vector<float> texCoord; local 274 computeQuadTexCoordCube(texCoord, face); 292 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE); 298 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); local
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H A D | es3fTextureFormatTests.cpp | 161 vector<float> texCoord; local 175 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); 203 m_renderer.renderQuad(0, &texCoord[0], renderParams); 208 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 351 vector<float> texCoord; local 365 computeQuadTexCoordCube(texCoord, face); 385 m_renderer.renderQuad(0, &texCoord[0], renderParams); 390 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 513 vector<float> texCoord; local 522 computeQuadTexCoord2DArray(texCoord, layerNd 547 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 665 vector<float> texCoord; local 700 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 812 vector<float> texCoord; local 843 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 963 vector<float> texCoord; local 996 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 1082 vector<float> texCoord; local 1109 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams); local 1194 vector<float> texCoord; local 1221 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); local [all...] |
H A D | es3fTextureMipmapTests.cpp | 112 COORDTYPE_BASIC, //!< texCoord = translateScale(position). 114 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position). 306 vector<float> texCoord; local 369 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; 370 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; 382 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 421 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; 422 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; 434 refTexture, &texCoord[0], sampleParams); local 440 m_texture->getRefTexture(), &texCoord[ 634 vector<float> texCoord; local 861 vector<float> texCoord; local 995 vector<float> texCoord; local 1267 vector<float> texCoord; local 1380 refTexture, &texCoord[0], sampleParams); local 1505 vector<float> texCoord; local 1582 refTexture, &texCoord[0], sampleParams); local 1818 vector<float> texCoord; local 2138 vector<float> texCoord; local 2214 refTexture, &texCoord[0], sampleParams); local [all...] |
H A D | es3fTextureShadowTests.cpp | 99 const float* texCoord, 124 sampleTexture(SurfaceAccess(reference, pixelFormat), clampedSource, texCoord, sampleParams); local 125 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), clampedSource, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold); 131 sampleTexture(SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 132 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), src, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold); 331 vector<float> texCoord; local 347 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); 358 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 375 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat); 386 &texCoord[ 96 verifyTexCompareResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const TextureType& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 637 vector<float> texCoord; local 891 const float texCoord[] = local [all...] |
H A D | es3fTextureFilteringTests.cpp | 271 vector<float> texCoord; local 285 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); 294 m_renderer.renderQuad(0, &texCoord[0], refParams); 312 &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat); 323 &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat); 596 vector<float> texCoord; local 598 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); 604 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 625 &texCoord[0], sampleParams, lookupPrecision, lodPrecision, pixelFormat); 636 &texCoord[ 835 tcu::Vec3 texCoord[4]; local 1075 tcu::Vec3 texCoord[4]; local [all...] |
H A D | es3fTextureSwizzleTests.cpp | 152 vector<float> texCoord; local 161 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); 188 m_renderer.renderQuad(0, &texCoord[0], renderParams); 196 sampleTexture(SurfaceAccess(referenceFrame, tcu::PixelFormat(8,8,8,8)), m_texture->getRefTexture(), &texCoord[0], renderParams); local
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H A D | es3fTextureWrapTests.cpp | 301 vector<float> texCoord; local 326 computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight); 327 m_renderer.renderQuad(0, &texCoord[0], refParams); 349 &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat);
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