Searched refs:SkMatrix (Results 1 - 25 of 491) sorted by last modified time

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/external/skia/
H A DAndroid.mk169 src/core/SkMatrix.cpp \
/external/skia/bench/
H A DBitmapScaleBench.cpp33 SkMatrix fMatrix;
H A DColorCubeBench.cpp57 pts, colors, NULL, 2, SkShader::kRepeat_TileMode, 0, &SkMatrix::I());
H A DCoverageBench.cpp13 #include "SkMatrix.h"
23 SkMatrix fIdentity;
H A DDashBench.cpp156 const SkMatrix matrix = SkMatrix::MakeScale(SkIntToScalar(100), SkIntToScalar(100));
330 SkMatrix matrix;
H A DGameBench.cpp124 SkMatrix mat;
150 canvas->setMatrix(SkMatrix::I());
171 canvas->setMatrix(SkMatrix::I());
H A DHairlinePathBench.cpp62 const SkMatrix m = SkMatrix::MakeScale(SkIntToScalar(3), SkIntToScalar(3));
H A DMatrixBench.cpp9 #include "SkMatrix.h"
50 SkMatrix m0, m1, m2;
76 SkMatrix m;
82 SkMatrix fM0, fM1, fM2;
138 SkMatrix fMatrix;
167 SkMatrix fMatrix[10];
210 SkMatrix inv;
221 SkMatrix fMatrix;
270 static SkMatrix make_trans() { return SkMatrix
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H A DPathBench.cpp60 const SkMatrix m = SkMatrix::MakeScale(SkIntToScalar(10), SkIntToScalar(10));
426 SkMatrix fMatrix;
564 SkMatrix fMatrix;
H A DRotatedRectBench.cpp92 SkMatrix rotate;
95 SkMatrix m = rotate;
H A DSKPAnimationBench.cpp14 const SkIRect& clip, SkMatrix animationMatrix, int steps)
40 SkMatrix frameMatrix = SkMatrix::MakeTrans(-fCenter.fX, -fCenter.fY);
42 SkMatrix reverseTranslate = SkMatrix::MakeTrans(fCenter.fX, fCenter.fY);
45 SkMatrix currentMatrix = frameMatrix;
48 SkMatrix trans = SkMatrix::MakeTrans(-1.f * this->tileRects()[j].fLeft,
50 SkMatrix tileMatrix = currentMatrix;
H A DSKPAnimationBench.h20 SkMatrix viewMatrix, int steps);
34 SkMatrix fAnimationMatrix;
H A DSKPBench.cpp114 SkMatrix trans;
129 const SkMatrix trans = SkMatrix::MakeTrans(-fTileRects[j].fLeft / fScale,
H A Dnanobench.cpp659 SkMatrix anim = SkMatrix::I();
/external/skia/debugger/QT/
H A DSkCanvasWidget.cpp109 fUserMatrix[SkMatrix::kMTransX] = x;
110 fUserMatrix[SkMatrix::kMTransY] = y;
H A DSkCanvasWidget.h72 SkMatrix fUserMatrix;
H A DSkInspectorWidget.cpp48 void SkInspectorWidget::setMatrix(const SkMatrix& matrix) {
H A DSkInspectorWidget.h13 #include "SkMatrix.h"
60 void setMatrix(const SkMatrix& matrix);
/external/skia/debugger/
H A DSkDebugger.h67 void setUserMatrix(SkMatrix userMatrix) {
80 const SkMatrix& getCurrentMatrix() {
/external/skia/dm/
H A DDM.cpp379 SkMatrix m;
H A DDMSrcSink.cpp517 static SkISize auto_compute_translate(SkMatrix* matrix, int srcW, int srcH) {
524 ViaMatrix::ViaMatrix(SkMatrix matrix, Sink* sink) : Via(sink), fMatrix(matrix) {}
527 SkMatrix matrix = fMatrix;
537 ViaUpright::ViaUpright(SkMatrix matrix, Sink* sink) : Via(sink), fMatrix(matrix) {}
545 SkMatrix inverse;
549 SkMatrix upright = SkMatrix::I();
738 // We must pass SkMatrix::I() as our initial matrix.
741 SkRecords::Draw(canvas, nullptr, nullptr, 0, &SkMatrix::I())(op);
H A DDMSrcSink.h228 ViaMatrix(SkMatrix, Sink*);
231 const SkMatrix fMatrix;
236 ViaUpright(SkMatrix, Sink*);
239 const SkMatrix fMatrix;
/external/skia/experimental/AndroidPathRenderer/
H A DAndroidPathRenderer.cpp23 #include <SkMatrix.h>
49 inline void computeInverseScales(const SkMatrix* transform, float &inverseScaleX, float& inverseScaleY) {
50 if (transform && transform->getType() & (SkMatrix::kScale_Mask|SkMatrix::kAffine_Mask|SkMatrix::kPerspective_Mask)) {
524 const SkMatrix* transform, VertexBuffer* vertexBuffer) {
H A DAndroidPathRenderer.h15 class SkMatrix;
61 const SkMatrix* transform, VertexBuffer* vertexBuffer);
/external/skia/experimental/DrawingBoard/
H A DSampleDrawingServer.cpp211 SkMatrix fCurrMatrix;

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