Searched refs:textureID (Results 1 - 10 of 10) sorted by path

/external/deqp/modules/gles2/functional/
H A Des2fFboStateQueryTests.cpp89 GLuint textureID = 0; local
90 glGenTextures(1, &textureID);
91 glBindTexture(GL_TEXTURE_2D, textureID);
95 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0);
99 checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, textureID);
102 glDeleteTextures(1, &textureID);
145 GLuint textureID = 0; local
147 glGenTextures(1, &textureID);
148 glBindTexture(GL_TEXTURE_2D, textureID);
152 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID,
182 GLuint textureID = 0; local
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/external/deqp/modules/gles2/stress/
H A Des2sSpecialFloatTests.cpp259 GLuint textureID = 0; local
276 gl.genTextures(1, &textureID);
277 gl.bindTexture(GL_TEXTURE_2D, textureID);
301 if (textureID)
302 gl.deleteTextures(1, &textureID);
/external/deqp/modules/gles3/functional/
H A Des3fFboStateQueryTests.cpp237 GLuint textureID = 0; local
238 glGenTextures(1, &textureID);
239 glBindTexture(GL_TEXTURE_2D, textureID);
243 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0);
247 checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, textureID);
250 glDeleteTextures(1, &textureID);
293 GLuint textureID = 0; local
294 glGenTextures(1, &textureID);
295 glBindTexture(GL_TEXTURE_2D, textureID);
299 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, mipmapLeve
329 GLuint textureID = 0; local
376 GLuint textureID = 0; local
392 GLuint textureID = 0; local
539 GLuint textureID = 0; local
745 GLuint textureID = 0; local
853 GLuint textureID = 0; local
956 GLuint textureID = 0; local
973 GLuint textureID = 0; local
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/external/deqp/modules/gles3/stress/
H A Des3sSpecialFloatTests.cpp267 GLuint textureID = 0; local
284 gl.genTextures(1, &textureID);
285 gl.bindTexture(GL_TEXTURE_2D, textureID);
309 if (textureID)
310 gl.deleteTextures(1, &textureID);
/external/deqp/modules/glshared/
H A DglsTextureStateQueryTests.cpp1431 GLuint textureID = 0; local
1433 gl.glGenTextures(1, &textureID);
1434 gl.glBindTexture(m_target, textureID);
1447 gl.glDeleteTextures(1, &textureID);
1455 GLuint textureID = 0; local
1457 gl.glGenTextures(1, &textureID);
1458 gl.glBindTexture(m_target, textureID);
1473 gl.glDeleteTextures(1, &textureID);
1500 GLuint textureID = 0; local
1502 gl.glGenTextures(1, &textureID);
1554 GLuint textureID = 0; local
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/external/skia/src/gpu/gl/
H A DGrGLGpu.cpp520 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
2197 uint32_t textureID = texture->getUniqueID(); local
2198 if (fHWBoundTextureUniqueIDs[unitIdx] != textureID) {
2200 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, texture->textureID()));
2201 fHWBoundTextureUniqueIDs[unitIdx] = textureID;
2583 GrGLuint texID = static_cast<GrGLTexture*>(surface->asTexture())->textureID();
2685 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, dstTex->textureID()));
H A DGrGLTexture.cpp54 return static_cast<GrBackendObject>(this->textureID());
H A DGrGLTexture.h53 GrGLuint textureID() const { return fTextureID; } function in class:GrGLTexture
/external/skia/src/gpu/gl/debug/
H A DGrGLCreateDebugInterface.cpp61 GrGLuint textureID) {
67 // a textureID of 0 is acceptable - it binds to the default texture target
68 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj,
422 GrGLuint textureID,
435 // A textureID of 0 is allowed - it unbinds the currently bound texture
436 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj,
60 debugGLBindTexture(GrGLenum target, GrGLuint textureID) argument
419 debugGLFramebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint textureID, GrGLint level) argument
/external/skia/src/utils/
H A DSkCanvasStateUtils.cpp72 int32_t textureID; member in struct:SkCanvasLayerState::__anon14087::__anon14089

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