Searched defs:Texture (Results 1 - 7 of 7) sorted by relevance
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Texture.cpp | 19 #include "Texture.h" 23 Texture::Texture() : function in class:android::Texture 28 Texture::Texture(Target textureTarget, uint32_t textureName) : function in class:android::Texture 33 void Texture::init(Target textureTarget, uint32_t textureName) { 38 Texture::~Texture() { 42 void Texture::setMatrix(float const* matrix) { 46 void Texture [all...] |
H A D | Texture.h | 25 class Texture { class in namespace:android 36 Texture(); 37 Texture(Target textureTarget, uint32_t textureName); 38 ~Texture();
|
/frameworks/base/libs/hwui/ |
H A D | GpuMemoryTracker.h | 34 Texture = 0, member in class:android::uirenderer::GpuObjectType
|
H A D | Texture.h | 35 class Texture : public GpuMemoryTracker { class in namespace:android::uirenderer 37 Texture(Caches& caches) function in class:android::uirenderer::Texture 38 : GpuMemoryTracker(GpuObjectType::Texture) 42 virtual ~Texture() { } 77 * Updates this Texture with the contents of the provided SkBitmap, 139 * Whether or not the Texture is marked in use and thus not evictable for 170 }; // struct Texture 174 AutoTexture(Texture* texture) 183 Texture* const texture;
|
H A D | Layer.h | 37 #include "Texture.h" 61 Texture, member in class:android::uirenderer::Layer::Type 207 inline Texture& getTexture() { 248 return type == Type::Texture; 308 * Texture coordinates of the layer. 371 Texture texture; 379 * Denotes whether the layer is a DisplayList, or Texture layer.
|
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | Texture.java | 20 // Texture is a rectangular image which can be drawn on GLCanvas. 26 // Texture 38 public interface Texture { interface
|
/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.h | 54 struct Texture { struct in class:android::BootAnimation 90 status_t initTexture(Texture* texture, AssetManager& asset, const char* name); 94 void drawTime(const Texture& clockTex, const int yPos); 106 Texture mAndroid[2]; 107 Texture mClock;
|
Completed in 5360 milliseconds