Searched defs:alpha (Results 151 - 175 of 208) sorted by relevance

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/frameworks/av/media/libstagefright/codecs/avc/enc/src/
H A Davcenc_int.h255 int alpha; /* weight for I frame */ member in struct:tagAVCRateControl
/frameworks/base/core/java/android/view/
H A DRenderNode.java380 * @param alpha The translucency of the display list, must be a value between 0.0f and 1.0f
385 public boolean setAlpha(float alpha) { argument
386 return nSetAlpha(mNativeRenderNode, alpha);
402 * can use a fast path for alpha that avoids rendering to an offscreen buffer. By default
846 int right, int bottom, float radius, float alpha);
848 float alpha);
855 private static native boolean nSetAlpha(long renderNode, float alpha); argument
845 nSetOutlineRoundRect(long renderNode, int left, int top, int right, int bottom, float radius, float alpha) argument
847 nSetOutlineConvexPath(long renderNode, long nativePath, float alpha) argument
H A DSurfaceControl.java57 private static native void nativeSetAlpha(long nativeObject, float alpha); argument
118 * as "non pre-multiplied" by their alpha channel. Of course this flag is
119 * meaningless for surfaces without an alpha channel. By default
121 * already multiplied by its alpha value. In this case the blending
132 * surface can never lower the value of the alpha component of a given
147 * Combined effects are (assuming a buffer format with an alpha channel):
149 * <li>OPAQUE + alpha(1.0) == opaque composition
150 * <li>OPAQUE + alpha(0.x) == blended composition
151 * <li>!OPAQUE + alpha(1.0) == blended composition
152 * <li>!OPAQUE + alpha(
463 setAlpha(float alpha) argument
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H A DWindowManager.java1515 * An alpha value to apply to this entire window.
1516 * An alpha of 1.0 means fully opaque and 0.0 means fully transparent
1518 public float alpha = 1.0f; field in class:WindowManager.LayoutParams
1855 out.writeFloat(alpha);
1909 alpha = in.readFloat();
2065 if (alpha != o.alpha) {
2066 alpha = o.alpha;
2223 if (alpha !
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/frameworks/base/core/java/android/widget/
H A DFastScroller.java1593 * Returns an animator for the view's alpha value.
1595 private static Animator animateAlpha(View v, float alpha) { argument
1596 return ObjectAnimator.ofFloat(v, View.ALPHA, alpha);
H A DImageView.java192 final int alpha = a.getInt(R.styleable.ImageView_drawableAlpha, 255);
193 if (alpha != 255) {
194 setImageAlpha(alpha);
1420 * Returns the alpha that will be applied to the drawable of this ImageView.
1422 * @return the alpha that will be applied to the drawable of this ImageView
1431 * Sets the alpha value that should be applied to the image.
1433 * @param alpha the alpha value that should be applied to the image
1438 public void setImageAlpha(int alpha) { argument
1439 setAlpha(alpha);
1451 setAlpha(int alpha) argument
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H A DRadialTimePickerView.java308 // Pull disabled alpha from theme.
761 private int getMultipliedAlpha(int argb, int alpha) { argument
762 return (int) (Color.alpha(argb) * (alpha / 255.0) + 0.5);
869 int alpha, boolean showActivated, int activatedDegrees, boolean activatedOnly) {
888 paint.setAlpha(getMultipliedAlpha(color, alpha));
867 drawTextElements(Canvas canvas, float textSize, Typeface typeface, ColorStateList textColor, String[] texts, float[] textX, float[] textY, Paint paint, int alpha, boolean showActivated, int activatedDegrees, boolean activatedOnly) argument
/frameworks/base/core/java/com/android/internal/widget/
H A DLockPatternView.java214 float alpha = 1f; field in class:LockPatternView.CellState
446 cellState.alpha = startAlpha;
457 cellState.alpha = (1 - t) * startAlpha + t * endAlpha;
479 cellState.alpha = endAlpha;
1104 cellState.radius, drawLookup[i][j], cellState.alpha);
1190 boolean partOfPattern, float alpha) {
1192 mPaint.setAlpha((int) (alpha * 255));
1189 drawCircle(Canvas canvas, float centerX, float centerY, float radius, boolean partOfPattern, float alpha) argument
/frameworks/base/core/jni/android/graphics/
H A DPaint.cpp209 int alpha; local
210 alpha = reinterpret_cast<Paint*>(paintHandle)->getAlpha();
211 return static_cast<jint>(alpha);
/frameworks/base/core/jni/
H A Dandroid_graphics_Canvas.cpp100 jfloat r, jfloat b, jint alpha, jint flagsHandle) {
102 return static_cast<jint>(get_canvas(canvasHandle)->saveLayerAlpha(l, t, r, b, alpha, flags));
99 saveLayerAlpha(JNIEnv* env, jobject, jlong canvasHandle, jfloat l, jfloat t, jfloat r, jfloat b, jint alpha, jint flagsHandle) argument
H A Dandroid_opengl_GLES11.cpp679 /* void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) */
682 (JNIEnv *_env, jobject _this, jbyte red, jbyte green, jbyte blue, jbyte alpha) {
687 (GLubyte)alpha
681 android_glColor4ub__BBBB(JNIEnv *_env, jobject _this, jbyte red, jbyte green, jbyte blue, jbyte alpha) argument
/frameworks/base/graphics/java/android/graphics/drawable/
H A DAnimatedVectorDrawable.java265 * AnimatedVectorDrawable is running on render thread now. Therefore, if the root alpha is being
266 * animated, then the root alpha value we get from this call could be out of sync with alpha
267 * value used in the render thread. Otherwise, the root alpha should be always the same value.
269 * @return the containing vector drawable's root alpha value.
277 public void setAlpha(int alpha) { argument
278 mAnimatedVectorState.mVectorDrawable.setAlpha(alpha);
1186 if (!animator.getPropertyName().equals("alpha")) {
1190 throw new UnsupportedOperationException("Only alpha is supported for root "
1198 if (mTmpValues.propertyName.equals("alpha")) {
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H A DDrawableContainer.java50 * To be proper, we should have a getter for dither (and alpha, etc.)
145 public void setAlpha(int alpha) { argument
146 if (!mHasAlpha || mAlpha != alpha) {
148 mAlpha = alpha;
151 mCurrDrawable.setAlpha(alpha);
H A DGradientDrawable.java589 private int modulateAlpha(int alpha) { argument
591 return alpha * scale >> 8;
662 // remember the alpha values, in case we temporarily overwrite them
666 // compute the modulate alpha values
685 allows us to apply paint effects like alpha and colorfilter to
687 asks for a non-opaque alpha value (via setAlpha), and we're
688 stroking, then we need to apply the alpha AFTER we've drawn
967 public void setAlpha(int alpha) { argument
968 if (alpha != mAlpha) {
969 mAlpha = alpha;
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H A DLayerDrawable.java1340 public void setAlpha(int alpha) { argument
1346 dr.setAlpha(alpha);
/frameworks/base/libs/hwui/
H A DDisplayListOp.h183 // since anything AA stroke with less than 1.0 pixel width is drawn with an alpha-reduced
193 // coordinates, and that paint's alpha is used
324 SaveLayerOp(float left, float top, float right, float bottom, int alpha, int flags) argument
329 mCachedPaint.setAlpha(alpha);
375 int alpha = PaintUtils::getAlphaDirect(mPaint); local
376 return alpha < 255 && mode == SkXfermode::kSrcOver_Mode;
H A DRenderProperties.h57 // record time), this information is used when applying alpha.
86 bool setAlpha(uint8_t alpha) { argument
87 return RP_SET(mAlpha, alpha);
90 uint8_t alpha() const { function in class:android::uirenderer::LayerProperties
108 // Sets alpha, xfermode, and colorfilter from an SkPaint
113 return !opaque() || alpha() < 255;
131 // Whether or not that Layer's content is opaque, doesn't include alpha
240 bool setAlpha(float alpha) { argument
241 alpha = MathUtils::clampAlpha(alpha);
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H A DSkiaCanvas.cpp93 int alpha, SaveFlags::Flags flags) override;
354 int alpha, SaveFlags::Flags flags) {
356 if (static_cast<unsigned>(alpha) < 0xFF) {
357 alphaPaint.init()->setAlpha(alpha);
353 saveLayerAlpha(float left, float top, float right, float bottom, int alpha, SaveFlags::Flags flags) argument
/frameworks/base/libs/hwui/debug/
H A Dnullgles.cpp172 void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {} argument
180 void glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {} argument
183 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {} argument
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java383 public void setAlpha(float alpha) { argument
384 mAlphas[mCurrentAlphaIndex] = alpha;
388 public void multiplyAlpha(float alpha) { argument
389 setAlpha(getAlpha() * alpha);
523 float alpha = ((color >>> 24) & 0xFF) / 255f * getAlpha();
524 float red = ((color >>> 16) & 0xFF) / 255f * alpha;
525 float green = ((color >>> 8) & 0xFF) / 255f * alpha;
526 float blue = (color & 0xFF) / 255f * alpha;
530 mTempColor[3] = alpha;
836 restore(); // restore matrix and alpha
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/frameworks/base/tools/aapt/
H A DImages.cpp212 *outError = "White frame must be a solid color (no alpha)";
433 uint8_t alpha = (row + x * 4)[3]; local
434 if (alpha > max_alpha) max_alpha = alpha;
443 uint8_t alpha = (rows[y] + offsetX * 4)[3]; local
444 if (alpha > max_alpha) max_alpha = alpha;
500 printf("outline insets %d %d %d %d, rad %f, alpha %x\n",
832 // We use a padding byte even when there is no alpha
896 // alpha
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/frameworks/base/tools/aapt2/compile/
H A DPng.cpp188 // We use a padding byte even when there is no alpha
310 // gray + alpha
335 printf("Size w/ palette = %d, gray+alpha = %d, rgb(a) = %d\n",
342 // 2. Gray + alpha - use COLOR_TYPE_PALETTE if the number of distinct combinations
351 // save space versus using gray + alpha for each pixel.
380 // Create the RGB and alpha palettes
389 // If the image is gray or gray + alpha, compact the pixels into outRows
468 << " colors" << (hasTransparency ? " (with alpha)" : "")
475 diag->note(DiagMessage() << "is gray + alpha, using PNG_COLOR_TYPE_GRAY_ALPHA");
481 diag->note(DiagMessage() << "is RGB + alpha, usin
835 uint8_t alpha = (row + x * 4)[3]; local
844 uint8_t alpha = (rows[y] + offsetX * 4)[3]; local
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DCanvas_Delegate.java224 int alpha, int layerFlags) {
231 return canvasDelegate.saveLayerAlpha(new RectF(l, t, r, b), alpha, layerFlags);
518 graphics.setColor(new Color(color, true /*alpha*/));
1111 private int saveLayerAlpha(RectF rect, int alpha, int saveFlags) { argument
1113 paint.setAlpha(alpha);
1200 // hasAlpha is merely a rendering hint. There can in fact be alpha values
1205 // - Create a different bitmap to draw in which all the alpha channel values is set
222 native_saveLayerAlpha(long nativeCanvas, float l, float t, float r, float b, int alpha, int layerFlags) argument
H A DPaint_Delegate.java142 public void setAlpha(int alpha) { argument
143 mColor = (alpha << 24) | (mColor & 0x00FFFFFF);
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/drawable/
H A DVectorDrawable_Delegate.java85 private static int applyAlpha(int color, float alpha) { argument
86 int alphaBytes = Color.alpha(color);
88 color |= ((int) (alphaBytes * alpha)) << 24;
107 static boolean nSetRootAlpha(long rendererPtr, float alpha) { argument
109 nativePathRenderer.setRootAlpha(alpha);
423 static void nSetStrokeAlpha(long pathPtr, float alpha) { argument
425 path.setStrokeAlpha(alpha);
1042 void setRootAlpha(float alpha) { argument
1043 mRootAlpha = alpha;

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