Searched refs:GL_COMPILE_STATUS (Results 1 - 25 of 33) sorted by relevance

12

/frameworks/base/libs/hwui/
H A DProgram.cpp139 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgram.cpp102 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
H A DImageFlipRenderThread.java39 import static android.opengl.GLES20.GL_COMPILE_STATUS;
274 glGetShaderiv(shader, GL_COMPILE_STATUS, status, 0);
/frameworks/av/cmds/screenrecord/
H A DProgram.cpp149 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES20Header.java-if281 public static final int GL_COMPILE_STATUS = 0x8B81;
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLDepthTestActivity.java270 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
H A DGLTextureViewActivity.java321 glGetShaderiv(shader, GL_COMPILE_STATUS, status, 0);
/frameworks/native/libs/gui/tests/
H A DGLTest.cpp262 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java241 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/native/cmds/flatland/
H A DGLHelper.cpp316 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java388 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/base/libs/hwui/debug/
H A Dnullgles.cpp85 case GL_COMPILE_STATUS:
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java608 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/base/services/core/java/com/android/server/display/
H A DColorFade.java211 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp202 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/base/core/java/android/hardware/camera2/legacy/
H A DSurfaceTextureRenderer.java208 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp308 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);

Completed in 762 milliseconds

12