Searched refs:GLenum (Results 1 - 25 of 142) sorted by relevance

123456

/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES11.spec1 void glBindBuffer ( GLenum target, GLuint buffer )
2 void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage )
3 void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data )
4 void glClipPlanef ( GLenum plane, const GLfloat *equation )
5 void glClipPlanex ( GLenum plane, const GLfixed *equation )
7 void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
9 void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset )
11 void glGetBooleanv ( GLenum pnam
[all...]
H A DGLES31Ext.spec2 void glDebugMessageControlKHR ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled )
3 void glDebugMessageInsertKHR ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf )
5 GLuint glGetDebugMessageLogKHR ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog )
6 void glPushDebugGroupKHR ( GLenum sourc
[all...]
H A DGLES11Ext.spec1 void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha )
2 void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha )
3 void glBlendEquationOES ( GLenum mode )
12 void glEGLImageTargetTexture2DOES ( GLenum target, GLeglImageOES image )
13 void glEGLImageTargetRenderbufferStorageOES ( GLenum target, GLeglImageOES image )
14 void glAlphaFuncxOES ( GLenum fun
[all...]
H A DGLES32.spec2 void glCopyImageSubData ( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth )
3 void glDebugMessageControl ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled )
4 void glDebugMessageInsert ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf )
6 GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *type
[all...]
H A DGLES20.spec1 void glActiveTexture ( GLenum texture )
4 void glBindBuffer ( GLenum target, GLuint buffer )
5 void glBindFramebuffer ( GLenum target, GLuint framebuffer )
6 void glBindRenderbuffer ( GLenum target, GLuint renderbuffer )
7 void glBindTexture ( GLenum target, GLuint texture )
9 void glBlendEquation ( GLenum mode )
10 void glBlendEquationSeparate ( GLenum modeRGB, GLenum modeAlpha )
11 void glBlendFunc ( GLenum sfactor, GLenum dfacto
[all...]
H A DGLES30.spec1 void glReadBuffer ( GLenum mode )
2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices )
3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset )
4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum forma
[all...]
H A DGLES10.spec1 void glActiveTexture ( GLenum texture )
2 void glAlphaFunc ( GLenum func, GLclampf ref )
3 void glAlphaFuncx ( GLenum func, GLclampx ref )
4 void glBindTexture ( GLenum target, GLuint texture )
5 void glBlendFunc ( GLenum sfactor, GLenum dfactor )
12 void glClientActiveTexture ( GLenum texture )
16 void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
17 void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalforma
[all...]
/frameworks/base/libs/hwui/renderstate/
H A DBlend.h40 GLenum* outSrc, GLenum* outDst);
41 void setFactors(GLenum src, GLenum dst);
48 GLenum mSrcMode;
49 GLenum mDstMode;
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetBufferPointerv.cpp1 /* void glGetBufferPointerv ( GLenum target, GLenum pname, GLvoid** params ) */
7 glGetBufferParameteri64v((GLenum)target, GL_BUFFER_MAP_LENGTH, &_mapLength);
8 glGetBufferPointerv((GLenum)target, (GLenum)pname, &_p);
H A DglGetString.cpp1 /* const GLubyte * glGetString ( GLenum name ) */
3 const char* chars = (const char*) glGetString((GLenum) name);
H A DglGetStringi.cpp1 /* const GLubyte * glGetStringi ( GLenum name, GLuint index ) */
5 const GLubyte* _chars = glGetStringi((GLenum)name, (GLuint)index);
/frameworks/native/opengl/include/GLES/
H A Dglext.h565 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
567 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
574 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
576 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRG
[all...]
H A Dgl.h19 typedef unsigned int GLenum; typedef
593 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
596 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
599 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
600 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
602 GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
603 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
604 GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
605 GL_API void GL_APIENTRY glGetMaterialfv (GLenum fac
[all...]
/frameworks/native/libs/gui/tests/
H A DTextureRenderer.cpp61 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
64 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
67 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
82 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
84 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
88 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
90 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
98 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
101 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
104 ASSERT_EQ(GLenum(GL_NO_ERRO
[all...]
/frameworks/base/libs/hwui/
H A DTexture.h44 inline void setWrap(GLenum wrap, bool bindTexture = false, bool force = false,
45 GLenum renderTarget = GL_TEXTURE_2D) {
49 virtual void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false,
50 bool force = false, GLenum renderTarget = GL_TEXTURE_2D);
52 inline void setFilter(GLenum filter, bool bindTexture = false, bool force = false,
53 GLenum renderTarget = GL_TEXTURE_2D) {
57 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
58 bool force = false, GLenum renderTarge
[all...]
H A DRenderBuffer.h35 RenderBuffer(GLenum format, uint32_t width, uint32_t height):
57 GLenum getFormat() const {
127 static uint32_t formatSize(GLenum format) {
147 static bool isStencilBuffer(GLenum format) {
160 static const char* formatName(GLenum format) {
181 GLenum mFormat;
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
H A DglGetString.cpp1 /* const GLubyte * glGetString ( GLenum name ) */
3 const char* chars = (const char*) glGetString((GLenum) name);
/frameworks/base/libs/hwui/debug/
H A Dnullgles.cpp58 GLuint glCreateShader(GLenum type) {
63 void glGetProgramiv(GLuint program, GLenum pname, GLint *params) {
83 void glGetShaderiv(GLuint shader, GLenum pname, GLint *params) {
98 void setBooleanState(GLenum cap, GLboolean value) {
106 void glEnable(GLenum cap) {
110 void glDisable(GLenum cap) {
114 GLboolean glIsEnabled(GLenum cap) {
123 void glGetIntegerv(GLenum pname, GLint *data) {
136 GLenum glCheckFramebufferStatus(GLenum targe
[all...]
H A Dwrap_gles.cpp32 GLenum status = GL_NO_ERROR;
33 GLenum lastError = GL_NO_ERROR;
75 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean *data) {
78 void API_ENTRY(glGetFloatv)(GLenum pname, GLfloat *data) {
81 void API_ENTRY(glGetIntegerv)(GLenum pname, GLint *data) {
84 const GLubyte * API_ENTRY(glGetString)(GLenum name) {
87 const GLubyte * API_ENTRY(glGetStringi)(GLenum name, GLuint index) {
90 void API_ENTRY(glGetInteger64v)(GLenum pname, GLint64 *data) {
/frameworks/native/opengl/libs/
H A Degl_impl.h32 EGLAPI const GLubyte * egl_get_string_for_current_context(GLenum name);
33 EGLAPI const GLubyte * egl_get_string_for_current_context(GLenum name,
/frameworks/native/opengl/include/GLES2/
H A Dgl2ext.h91 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
133 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
134 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
136 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *source
[all...]
H A Dgl2.h73 typedef unsigned int GLenum; typedef
385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
393 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
394 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
395 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfacto
[all...]
/frameworks/native/opengl/include/GLES3/
H A Dgl31.h73 typedef unsigned int GLenum; typedef
385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
393 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
394 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
395 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfacto
[all...]
H A Dgl32.h73 typedef unsigned int GLenum; typedef
385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
393 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
394 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
395 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfacto
[all...]
H A Dgl3.h73 typedef unsigned int GLenum; typedef
385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
393 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
394 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
395 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfacto
[all...]

Completed in 400 milliseconds

123456