Searched refs:RenderBuffer (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderBufferCache.cpp79 void RenderBufferCache::deleteBuffer(RenderBuffer* buffer) {
82 RenderBuffer::formatName(buffer->getFormat()),
97 RenderBuffer* RenderBufferCache::get(GLenum format, const uint32_t width, const uint32_t height) {
98 RenderBuffer* buffer = nullptr;
111 RenderBuffer::formatName(format), width, height);
113 buffer = new RenderBuffer(format, width, height);
116 RenderBuffer::formatName(format), width, height);
125 bool RenderBufferCache::put(RenderBuffer* buffer) {
131 RenderBuffer* victim = mCache.begin()->mBuffer;
142 RenderBuffer
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H A DRenderBufferCache.h22 #include "RenderBuffer.h"
43 * (see RenderBuffer::isAllocated()).
49 RenderBuffer* get(GLenum format, const uint32_t width, const uint32_t height);
60 bool put(RenderBuffer* buffer);
85 RenderBufferEntry(RenderBuffer* buffer):
104 RenderBuffer* mBuffer;
110 void deleteBuffer(RenderBuffer* buffer);
H A DRenderBuffer.h30 struct RenderBuffer { struct in namespace:android::uirenderer
35 RenderBuffer(GLenum format, uint32_t width, uint32_t height): function in struct:android::uirenderer::RenderBuffer
41 ~RenderBuffer() {
189 }; // struct RenderBuffer
H A DLayer.h36 #include "RenderBuffer.h"
189 inline void setStencilRenderBuffer(RenderBuffer* renderBuffer) {
190 if (RenderBuffer::isStencilBuffer(renderBuffer->getFormat())) {
199 inline RenderBuffer* getStencilRenderBuffer() const {
361 RenderBuffer* stencil = nullptr;
H A DBakedOpRenderer.h132 RenderBuffer* stencil = nullptr;
H A DOpenGLRenderer.cpp1216 RenderBuffer* buffer = mCaches.renderBufferCache.get(

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