Searched refs:RenderBuffer (Results 1 - 6 of 6) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | RenderBufferCache.cpp | 79 void RenderBufferCache::deleteBuffer(RenderBuffer* buffer) { 82 RenderBuffer::formatName(buffer->getFormat()), 97 RenderBuffer* RenderBufferCache::get(GLenum format, const uint32_t width, const uint32_t height) { 98 RenderBuffer* buffer = nullptr; 111 RenderBuffer::formatName(format), width, height); 113 buffer = new RenderBuffer(format, width, height); 116 RenderBuffer::formatName(format), width, height); 125 bool RenderBufferCache::put(RenderBuffer* buffer) { 131 RenderBuffer* victim = mCache.begin()->mBuffer; 142 RenderBuffer [all...] |
H A D | RenderBufferCache.h | 22 #include "RenderBuffer.h" 43 * (see RenderBuffer::isAllocated()). 49 RenderBuffer* get(GLenum format, const uint32_t width, const uint32_t height); 60 bool put(RenderBuffer* buffer); 85 RenderBufferEntry(RenderBuffer* buffer): 104 RenderBuffer* mBuffer; 110 void deleteBuffer(RenderBuffer* buffer);
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H A D | RenderBuffer.h | 30 struct RenderBuffer { struct in namespace:android::uirenderer 35 RenderBuffer(GLenum format, uint32_t width, uint32_t height): function in struct:android::uirenderer::RenderBuffer 41 ~RenderBuffer() { 189 }; // struct RenderBuffer
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H A D | Layer.h | 36 #include "RenderBuffer.h" 189 inline void setStencilRenderBuffer(RenderBuffer* renderBuffer) { 190 if (RenderBuffer::isStencilBuffer(renderBuffer->getFormat())) { 199 inline RenderBuffer* getStencilRenderBuffer() const { 361 RenderBuffer* stencil = nullptr;
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H A D | BakedOpRenderer.h | 132 RenderBuffer* stencil = nullptr;
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H A D | OpenGLRenderer.cpp | 1216 RenderBuffer* buffer = mCaches.renderBufferCache.get(
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