Searched refs:numPoints (Results 1 - 8 of 8) sorted by relevance

/frameworks/support/v4/donut/android/support/v4/view/animation/
H A DPathInterpolatorDonut.java40 final int numPoints = (int) (pathLength / PRECISION) + 1;
42 mX = new float[numPoints];
43 mY = new float[numPoints];
46 for (int i = 0; i < numPoints; ++i) {
47 final float distance = (i * pathLength) / (numPoints - 1);
/frameworks/base/packages/SystemUI/src/com/android/systemui/qs/
H A DPathInterpolatorBuilder.java60 int numPoints = pointComponents.length / 3;
67 mX = new float[numPoints];
68 mY = new float[numPoints];
69 mDist = new float[numPoints];
73 for (int i = 0; i < numPoints; i++) {
97 for (int i = 0; i < numPoints; i++) {
/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/misc/
H A DFreePathInterpolator.java59 int numPoints = pointComponents.length / 3;
61 mX = new float[numPoints];
62 mY = new float[numPoints];
68 for (int i = 0; i < numPoints; i++) {
/frameworks/base/core/java/android/animation/
H A DPathKeyframes.java67 int numPoints = mKeyframeData.length / 3;
71 return interpolateInRange(fraction, numPoints - 2, numPoints - 1);
75 return pointForIndex(numPoints - 1);
79 int high = numPoints - 1;
/frameworks/base/core/java/android/view/animation/
H A DPathInterpolator.java160 int numPoints = pointComponents.length / 3;
167 mX = new float[numPoints];
168 mY = new float[numPoints];
172 for (int i = 0; i < numPoints; i++) {
/frameworks/base/core/java/android/gesture/
H A DGestureUtils.java265 * @param numPoints the number of points
268 public static float[] temporalSampling(GestureStroke stroke, int numPoints) { argument
269 final float increment = stroke.length / (numPoints - 1);
270 int vectorLength = numPoints * 2;
/frameworks/base/core/jni/android/graphics/
H A DPath.cpp452 size_t numPoints = segmentPoints.size(); local
453 size_t approximationArraySize = numPoints * 3;
458 for (size_t i = 0; i < numPoints; i++) {
/frameworks/base/libs/hwui/
H A DPathTessellator.cpp797 int numPoints = count / 2; local
799 dstBuffer.alloc<TYPE>(numPoints * verticesPerPoint + (numPoints - 1) * 2);

Completed in 245 milliseconds