Searched defs:gradient (Results 1 - 4 of 4) sorted by last modified time

/frameworks/ml/bordeaux/learning/stochastic_linear_ranker/native/
H A Dstochastic_linear_ranker.cpp32 SparseWeightVector<Key, Hash> gradient; local
34 gradient.AdditiveWeightUpdate(1.0, positive, 0.0);
35 gradient.AdditiveWeightUpdate(-1.0, negative, 0.0);
38 const double gradient_norm = gradient.L2Norm();
50 gradient.AdditiveWeightUpdate(-lambda_, weight_, 0.0);
54 gradient.ReprojectL0(gradient_l0_norm);
57 if (gradient.IsValid())
58 weight_.AdditiveWeightUpdate(final_learning_rate, gradient, 0.0);
/frameworks/base/graphics/java/android/graphics/drawable/
H A DGradientDrawable.java60 * A Drawable with a color gradient for buttons, backgrounds, etc.
175 /** Current gradient radius, valid when {@link #mGradientIsDirty} is false. */
179 * Controls how the gradient is oriented relative to the drawable's bounds
182 /** draw the gradient from the top to the bottom */
184 /** draw the gradient from the top-right to the bottom-left */
186 /** draw the gradient from the right to the left */
188 /** draw the gradient from the bottom-right to the top-left */
190 /** draw the gradient from the bottom to the top */
192 /** draw the gradient from the bottom-left to the top-right */
194 /** draw the gradient fro
458 setGradientType(@radientType int gradient) argument
1978 setGradientType(@radientType int gradient) argument
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/frameworks/base/libs/hwui/
H A DGradientCache.cpp109 GradientCacheEntry gradient(colors, positions, count);
110 Texture* texture = mCache.get(gradient);
113 texture = addLinearGradient(gradient, colors, positions, count);
146 Texture* GradientCache::addLinearGradient(GradientCacheEntry& gradient, argument
172 mCache.put(gradient, texture);
H A DVectorDrawable.h233 void setFillGradient(SkShader* gradient) { argument
234 if(UPDATE_SKPROP(fillGradient, gradient)) {
238 void setStrokeGradient(SkShader* gradient) { argument
239 if(UPDATE_SKPROP(strokeGradient, gradient)) {

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