Searched defs:save (Results 1 - 25 of 31) sorted by last modified time

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/frameworks/support/v17/leanback/src/android/support/v17/leanback/app/
H A DBrowseFragment.java109 void save(Bundle outState) { method in class:BrowseFragment.BackStackListener
1033 mBackStackChangedListener.save(outState);
H A DBrowseSupportFragment.java111 void save(Bundle outState) { method in class:BrowseSupportFragment.BackStackListener
1035 mBackStackChangedListener.save(outState);
/frameworks/rs/java/tests/HealingBrush/src/rs/example/android/com/healingbrush/
H A DMainActivity.java299 public void save(View v) { method in class:MainActivity
304 MediaStoreSaver.save(mImage2,
H A DMediaStoreSaver.java35 public static final String save(Bitmap bitmap, method in class:MediaStoreSaver
/frameworks/opt/setupwizard/tools/docs/
H A Ddoclava.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/ccil/ org/ccil/cowan/ org/ccil/cowan/tagsoup/ ...
/frameworks/data-binding/prebuilds/1.0-rc0/
H A Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ...
/frameworks/compile/slang/
H A Dllvm-rs-cc.cpp52 const char *save(const char *Str) { function in class:__anon1245::StringSet
53 return Strings.save(Str);
122 return SavedStrings->save(OutputFile.c_str());
/frameworks/base/services/core/java/com/android/server/display/
H A DPersistentDataStore.java80 save();
212 private void save() { method in class:PersistentDataStore
231 Slog.w(TAG, "Failed to save display manager persistent store data.", ex);
/frameworks/base/services/core/java/com/android/server/input/
H A DPersistentDataStore.java90 save();
256 private void save() { method in class:PersistentDataStore
275 Slog.w(InputManagerService.TAG, "Failed to save input manager persistent store data.", ex);
/frameworks/base/services/core/java/com/android/server/tv/
H A DPersistentDataStore.java193 save();
197 private void save() { method in class:PersistentDataStore
217 Slog.w(TAG, "Failed to save tv input manager persistent store data.", ex);
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DCanvas_Delegate.java199 return canvasDelegate.save(saveFlags);
1101 private int save(int saveFlags) { method in class:Canvas_Delegate
1102 // get the current save count
1105 mSnapshot = mSnapshot.save(saveFlags);
1107 // return the old save count
1118 // get the current save count
1123 // return the old save count
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/android/graphics/
H A DNopCanvas.java45 public int save() { method in class:NopCanvas
50 public int save(int saveFlags) { method in class:NopCanvas
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DGcSnapshot.java58 * for each layer. Doing a save() will duplicate this list so that each graphics2D object
126 * @param flags the flags that were used to save this layer
145 /** Returns the layer save flags. This is only valid for additional layers.
223 * This is the equivalent of {@link Canvas#save(int)}
225 * @param flags the save flags.
228 * @see Canvas#save(int)
230 public GcSnapshot save(int flags) { method in class:GcSnapshot
242 * @param flags the save flags.
268 * @param layerBounds the region of the layer. Optional, if null, this is a normal save()
323 // if the drawing is not clipped to the local layer only, we save th
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/frameworks/base/wifi/java/android/net/wifi/
H A DWifiManager.java2052 public void save(WifiConfiguration config, ActionListener listener) { method in class:WifiManager
/frameworks/base/packages/SystemUI/src/com/android/systemui/qs/customize/
H A DQSCustomizer.java155 save();
203 private void save() { method in class:QSCustomizer
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
H A DGestureRecorder.java149 save();
228 public void save() { method in class:GestureRecorder
250 save();
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLCanvas.java66 public abstract void save(); method in interface:GLCanvas
68 // Same as save(), but only save those specified in saveFlags.
69 public abstract void save(int saveFlags); method in interface:GLCanvas
76 // alpha, and clip). This call balances a previous call to save(), and is
78 // last save call.
H A DGLES20Canvas.java438 public void save() { method in class:GLES20Canvas
439 save(SAVE_FLAG_ALL);
443 public void save(int saveFlags) { method in class:GLES20Canvas
673 save(SAVE_FLAG_MATRIX);
769 save(SAVE_FLAG_ALPHA);
841 save(); // save matrix and alpha and blending
/frameworks/base/libs/hwui/
H A DCanvasState.cpp117 * Guaranteed to save without side-effects
119 * This approach, here and in restoreSnapshot(), allows subclasses to directly manipulate the save
127 int CanvasState::save(int flags) { function in class:android::uirenderer::CanvasState
H A DDisplayListCanvas.cpp108 int DisplayListCanvas::save(SaveFlags::Flags flags) { function in class:android::uirenderer::DisplayListCanvas
110 return mState.save((int) flags);
137 return mState.save((int) flags);
238 save(SaveFlags::Matrix);
259 save(SaveFlags::Matrix);
275 save(SaveFlags::Matrix);
289 save(SaveFlags::Matrix);
H A DOpenGLRenderer.cpp758 // When the layer is stored in an FBO, we can save a bit of fillrate by
766 save(0);
834 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
893 save(SaveFlags::MatrixClip);
1145 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
2027 int OpenGLRenderer::save(int flags) { function in class:android::uirenderer::OpenGLRenderer
2028 return mState.save(flags);
2244 save(SaveFlags::Matrix);
H A DRecordingCanvas.cpp106 int RecordingCanvas::save(SaveFlags::Flags flags) { function in class:android::uirenderer::RecordingCanvas
107 return mState.save((int) flags);
156 int saveValue = mState.save((int) flags);
454 save(SaveFlags::Matrix);
475 save(SaveFlags::Matrix);
491 save(SaveFlags::Matrix);
H A DSkiaCanvas.cpp86 virtual int save(SaveFlags::Flags flags) override;
241 // clean up the old save stack
269 int SkiaCanvas::save(SaveFlags::Flags flags) { function in class:android::SkiaCanvas
270 int count = mCanvas->save();
316 // restored canvas frame (SkCanvas lazy save/restore kicked in).
369 // A partial save is a save operation which doesn't capture the full canvas state.
376 // not a partial save.
391 // Each SkClipStack::Element stores the index of the canvas save
398 // done with the target save coun
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/frameworks/base/graphics/java/android/graphics/
H A DCamera.java35 * Saves the camera state. Each save should be balanced
38 * @see #save()
40 public native void save(); method in class:Camera
H A DCanvas.java179 * layers, filters, and the save/restore stack are reset with the exception
353 * Restore everything when restore() is called (standard save flags).
367 * existed before the save() will be reinstated.
369 * @return The value to pass to restoreToCount() to balance this save()
371 public int save() { method in class:Canvas
376 * Based on saveFlags, can save the current matrix and clip onto a private
379 * parameter-less save(). It is simpler and faster than individually
385 * existed before the save() will be reinstated.
388 * to save/restore
389 * @return The value to pass to restoreToCount() to balance this save()
391 public int save(@Saveflags int saveFlags) { method in class:Canvas
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