Searched refs:RenderProxy (Results 1 - 9 of 9) sorted by last modified time

/frameworks/base/libs/hwui/
H A DAndroid.mk31 renderthread/RenderProxy.cpp \
/frameworks/base/libs/hwui/renderthread/
H A DRenderProxy.cpp17 #include "RenderProxy.h"
62 RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) function in class:android::uirenderer::renderthread::RenderProxy
74 RenderProxy::~RenderProxy() {
83 void RenderProxy::destroyContext() {
100 void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
118 bool RenderProxy::loadSystemProperties() {
129 void RenderProxy::setName(const char* name) {
141 void RenderProxy
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H A DRenderProxy.h62 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
63 * thread. It is important to note that RenderProxy may be deleted while it has
65 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
66 * references RenderProxy fields. This is safe as RenderProxy cannot
69 class ANDROID_API RenderProxy { class in namespace:android::uirenderer::renderthread
71 ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory);
72 ANDROID_API virtual ~RenderProxy();
H A DRenderThread.h47 class RenderProxy;
102 friend class RenderProxy;
/frameworks/base/libs/hwui/tests/macrobench/
H A DTestSceneRunner.cpp22 #include "renderthread/RenderProxy.h"
85 std::unique_ptr<RenderProxy> proxy(new RenderProxy(false,
/frameworks/base/libs/hwui/utils/
H A DTestWindowContext.cpp29 #include "renderthread/RenderProxy.h"
35 * Helper class for setting up android::uirenderer::renderthread::RenderProxy.
82 (new android::uirenderer::renderthread::RenderProxy(false,
173 std::unique_ptr<android::uirenderer::renderthread::RenderProxy> mProxy;
/frameworks/base/core/jni/
H A Dandroid_view_DisplayListCanvas.cpp36 #include <renderthread/RenderProxy.h>
121 android::uirenderer::renderthread::RenderProxy::staticFence();
128 android::uirenderer::renderthread::RenderProxy::staticFence();
224 android::uirenderer::renderthread::RenderProxy::dumpGraphicsMemory(fd);
H A Dandroid_view_Surface.cpp53 #include <renderthread/RenderProxy.h>
505 RenderProxy* proxy = new RenderProxy(false, rootNode, &factory);
517 RenderProxy* proxy = reinterpret_cast<RenderProxy*>(rendererPtr);
523 RenderProxy* proxy = reinterpret_cast<RenderProxy*>(rendererPtr);
532 RenderProxy* proxy = reinterpret_cast<RenderProxy*>(rendererPtr);
H A Dandroid_view_ThreadedRenderer.cpp49 #include <renderthread/RenderProxy.h>
409 RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
415 RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
430 return (jlong) new RenderProxy(translucent, rootRenderNode, &factory);
435 RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
441 RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPt
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