/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES11.spec | 1 void glBindBuffer ( GLenum target, GLuint buffer ) 2 void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage ) 3 void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data ) 4 void glClipPlanef ( GLenum plane, const GLfloat *equation ) 5 void glClipPlanex ( GLenum plane, const GLfixed *equation ) 7 void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) 9 void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset ) 11 void glGetBooleanv ( GLenum pnam [all...] |
H A D | GLES31Ext.spec | 2 void glDebugMessageControlKHR ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled ) 3 void glDebugMessageInsertKHR ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf ) 5 GLuint glGetDebugMessageLogKHR ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog ) 6 void glPushDebugGroupKHR ( GLenum sourc [all...] |
H A D | GLES11Ext.spec | 1 void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha ) 2 void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) 3 void glBlendEquationOES ( GLenum mode ) 12 void glEGLImageTargetTexture2DOES ( GLenum target, GLeglImageOES image ) 13 void glEGLImageTargetRenderbufferStorageOES ( GLenum target, GLeglImageOES image ) 14 void glAlphaFuncxOES ( GLenum fun [all...] |
H A D | GLES32.spec | 2 void glCopyImageSubData ( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth ) 3 void glDebugMessageControl ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled ) 4 void glDebugMessageInsert ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf ) 6 GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *type [all...] |
H A D | GLES20.spec | 1 void glActiveTexture ( GLenum texture ) 4 void glBindBuffer ( GLenum target, GLuint buffer ) 5 void glBindFramebuffer ( GLenum target, GLuint framebuffer ) 6 void glBindRenderbuffer ( GLenum target, GLuint renderbuffer ) 7 void glBindTexture ( GLenum target, GLuint texture ) 9 void glBlendEquation ( GLenum mode ) 10 void glBlendEquationSeparate ( GLenum modeRGB, GLenum modeAlpha ) 11 void glBlendFunc ( GLenum sfactor, GLenum dfacto [all...] |
H A D | GLES30.spec | 1 void glReadBuffer ( GLenum mode ) 2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ) 3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset ) 4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum forma [all...] |
H A D | GLES10.spec | 1 void glActiveTexture ( GLenum texture ) 2 void glAlphaFunc ( GLenum func, GLclampf ref ) 3 void glAlphaFuncx ( GLenum func, GLclampx ref ) 4 void glBindTexture ( GLenum target, GLuint texture ) 5 void glBlendFunc ( GLenum sfactor, GLenum dfactor ) 12 void glClientActiveTexture ( GLenum texture ) 16 void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) 17 void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalforma [all...] |
/frameworks/base/libs/hwui/renderstate/ |
H A D | Blend.h | 40 GLenum* outSrc, GLenum* outDst); 41 void setFactors(GLenum src, GLenum dst); 48 GLenum mSrcMode; 49 GLenum mDstMode;
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetBufferPointerv.cpp | 1 /* void glGetBufferPointerv ( GLenum target, GLenum pname, GLvoid** params ) */ 7 glGetBufferParameteri64v((GLenum)target, GL_BUFFER_MAP_LENGTH, &_mapLength); 8 glGetBufferPointerv((GLenum)target, (GLenum)pname, &_p);
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H A D | glGetString.cpp | 1 /* const GLubyte * glGetString ( GLenum name ) */
3 const char* chars = (const char*) glGetString((GLenum) name);
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H A D | glGetStringi.cpp | 1 /* const GLubyte * glGetStringi ( GLenum name, GLuint index ) */ 5 const GLubyte* _chars = glGetStringi((GLenum)name, (GLuint)index);
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/frameworks/native/opengl/include/GLES/ |
H A D | glext.h | 565 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); 567 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha); 574 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 576 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRG [all...] |
H A D | gl.h | 19 typedef unsigned int GLenum; typedef 593 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); 596 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); 599 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); 600 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); 602 GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); 603 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params); 604 GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); 605 GL_API void GL_APIENTRY glGetMaterialfv (GLenum fac [all...] |
/frameworks/native/libs/gui/tests/ |
H A D | TextureRenderer.cpp | 61 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 64 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 67 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 82 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 84 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 88 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 90 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 98 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 101 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 104 ASSERT_EQ(GLenum(GL_NO_ERRO [all...] |
/frameworks/base/libs/hwui/ |
H A D | Texture.h | 44 inline void setWrap(GLenum wrap, bool bindTexture = false, bool force = false, 45 GLenum renderTarget = GL_TEXTURE_2D) { 49 virtual void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false, 50 bool force = false, GLenum renderTarget = GL_TEXTURE_2D); 52 inline void setFilter(GLenum filter, bool bindTexture = false, bool force = false, 53 GLenum renderTarget = GL_TEXTURE_2D) { 57 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false, 58 bool force = false, GLenum renderTarge [all...] |
H A D | RenderBuffer.h | 35 RenderBuffer(GLenum format, uint32_t width, uint32_t height): 57 GLenum getFormat() const { 127 static uint32_t formatSize(GLenum format) { 147 static bool isStencilBuffer(GLenum format) { 160 static const char* formatName(GLenum format) { 181 GLenum mFormat;
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
H A D | glGetString.cpp | 1 /* const GLubyte * glGetString ( GLenum name ) */
3 const char* chars = (const char*) glGetString((GLenum) name);
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/frameworks/base/libs/hwui/debug/ |
H A D | nullgles.cpp | 58 GLuint glCreateShader(GLenum type) { 63 void glGetProgramiv(GLuint program, GLenum pname, GLint *params) { 83 void glGetShaderiv(GLuint shader, GLenum pname, GLint *params) { 98 void setBooleanState(GLenum cap, GLboolean value) { 106 void glEnable(GLenum cap) { 110 void glDisable(GLenum cap) { 114 GLboolean glIsEnabled(GLenum cap) { 123 void glGetIntegerv(GLenum pname, GLint *data) { 136 GLenum glCheckFramebufferStatus(GLenum targe [all...] |
H A D | wrap_gles.cpp | 32 GLenum status = GL_NO_ERROR; 33 GLenum lastError = GL_NO_ERROR; 75 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean *data) { 78 void API_ENTRY(glGetFloatv)(GLenum pname, GLfloat *data) { 81 void API_ENTRY(glGetIntegerv)(GLenum pname, GLint *data) { 84 const GLubyte * API_ENTRY(glGetString)(GLenum name) { 87 const GLubyte * API_ENTRY(glGetStringi)(GLenum name, GLuint index) { 90 void API_ENTRY(glGetInteger64v)(GLenum pname, GLint64 *data) {
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/frameworks/native/opengl/libs/ |
H A D | egl_impl.h | 32 EGLAPI const GLubyte * egl_get_string_for_current_context(GLenum name); 33 EGLAPI const GLubyte * egl_get_string_for_current_context(GLenum name,
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2ext.h | 91 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 133 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 134 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 136 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *source [all...] |
H A D | gl2.h | 73 typedef unsigned int GLenum; typedef 385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 393 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 394 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 395 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfacto [all...] |
/frameworks/native/opengl/include/GLES3/ |
H A D | gl31.h | 73 typedef unsigned int GLenum; typedef 385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 393 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 394 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 395 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfacto [all...] |
H A D | gl32.h | 73 typedef unsigned int GLenum; typedef 385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 393 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 394 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 395 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfacto [all...] |
H A D | gl3.h | 73 typedef unsigned int GLenum; typedef 385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 393 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 394 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 395 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfacto [all...] |