f8cebe54576c8100769e2515d4f67bdd013a6927 |
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20-Apr-2015 |
Dan Stoza <stoza@google.com> |
libgui: Fix some bitrot/warnings in tests These tests hadn't been run in a while and had accumulated some rot. This fixes most of the compile warnings and some tests which fail incorrectly, but 2 failures remain on N6. Change-Id: I7fee78cd058a32f4d7df40ec9f899ff767f68517
/frameworks/native/libs/gui/tests/SRGB_test.cpp
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82c6bcc9705eabcaf5b9e45bc81867b0e2d61a02 |
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20-Feb-2015 |
Eino-Ville Talvala <etalvala@google.com> |
DO NOT MERGE Add dataSpace to buffer queues; remove old format enums. - Wire up new dataSpace parameter through buffer queue stack - Update tests to include the parameter - Switch eglApi to using dataSpace to indicate sRGB gamma/linear difference - Remove RAW_SENSOR in favor of RAW16 - Remove use of sRGB format enums - Add default dataspace to buffer queue core - Add query for default dataspace Cherry pick of I070bd2e7c56506055c419004c29e2e3feac725df Change-Id: I461952389c18051176c6b75e664f20ad369f5760
/frameworks/native/libs/gui/tests/SRGB_test.cpp
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0d1c700214bc59d522b21e70cd05d6880f7feb9f |
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07-Nov-2014 |
Dan Albert <danalbert@google.com> |
Add missing include to fix libc++ build. This was previously committed, but I guess it got lost in the merge queue. Bug: 15193147 Change-Id: Ic0e5d90ab403fb833d6a3bb7c55d279c56534869
/frameworks/native/libs/gui/tests/SRGB_test.cpp
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5603a2fbbd1aae74c4635e2f600819fb05d112e0 |
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07-Apr-2014 |
Dan Stoza <stoza@google.com> |
Remove deprecated BufferQueue constructor Bug: 13415624 Change-Id: I153b5470b21832cebe3c617d28a4ab9c9bf3b362
/frameworks/native/libs/gui/tests/SRGB_test.cpp
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b8072d84ba9bf43701fcace61414b3cef5910919 |
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29-Jan-2014 |
Dan Stoza <stoza@google.com> |
libgui: Fix segfault in SRGB tests Make the test exit cleanly if the output buffer is never mapped. Bug: 12761226 Change-Id: If789f02198851a17b11ee06f612f9ba7e06da754
/frameworks/native/libs/gui/tests/SRGB_test.cpp
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6a5d35dd5cd8710c6c9f100076e62ffbdb0b868b |
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08-Jan-2014 |
Dan Stoza <stoza@google.com> |
libgui: Add a test for SRGB surfaces Add SRGBTest.RenderToSRGBSurface, which validates that passing the SRGB colorspace attributes to eglCreateWindowSurface actually results in an SRGB surface by comparing the output values to those of a standard RGB surface. Change-Id: I3d5fef8070ed8fa2357ddd1c5fcc849ae3fbd12a
/frameworks/native/libs/gui/tests/SRGB_test.cpp
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3ed4e0b3655b4019b9ab9939f6df0cb8a102d37f |
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12-Dec-2013 |
Dan Stoza <stoza@google.com> |
libgui: Add a test suite for SRGB testing This is the start of an SRGB test suite. Currently it has a test for SRGB texture reads in GLES3. Change-Id: I553ee2691dc92b98cae7a003084d4e2823d40d95
/frameworks/native/libs/gui/tests/SRGB_test.cpp
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