Searched defs:numPrimitives (Results 1 - 5 of 5) sorted by relevance
/external/deqp/modules/gles3/stress/ |
H A D | es3sSyncTests.cpp | 60 FenceSyncCase (Context& context, const char* name, const char* description, int numPrimitives, deUint32 waitCommand); 97 static void generateVertices (std::vector<float>& dst, int numPrimitives, de::Random& rnd) argument 99 int numVertices = 3*numPrimitives;
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fSyncTests.cpp | 66 FenceSyncCase (Context& context, const char* name, const char* description, int numPrimitives, deUint32 waitCommand, deUint32 waitFlags, deUint64 timeout, deUint32 options); 89 FenceSyncCase::FenceSyncCase (Context& context, const char* name, const char* description, int numPrimitives, deUint32 waitCommand, deUint32 waitFlags, deUint64 timeout, deUint32 options) argument 92 , m_numPrimitives (numPrimitives) 109 static void generateVertices (std::vector<float>& dst, int numPrimitives, de::Random& rnd) argument 111 int numVertices = 3*numPrimitives;
|
H A D | es3fRasterizerDiscardTests.cpp | 80 RasterizerDiscardCase (Context& context, const char* name, const char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode = GL_TRIANGLES); 107 RasterizerDiscardCase::RasterizerDiscardCase (Context& context, const char* name, const char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode) argument 109 , m_numPrimitives (numPrimitives) 127 static void generateVertices (std::vector<float>& dst, int numPrimitives, de::Random& rnd, deUint32 drawMode) argument 133 case GL_POINTS: numVertices = numPrimitives; break; 134 case GL_LINES: numVertices = 2*numPrimitives; break; 135 case GL_LINE_STRIP: numVertices = numPrimitives+1; break; 136 case GL_LINE_LOOP: numVertices = numPrimitives+2; break; 137 case GL_TRIANGLES: numVertices = 3*numPrimitives; break; 138 case GL_TRIANGLE_STRIP: numVertices = numPrimitives [all...] |
/external/deqp/modules/gles31/stress/ |
H A D | es31sTessellationGeometryInteractionTests.cpp | 85 std::string getGeometryShaderSource (int numPrimitives, int numInstances); 488 std::string GridRenderCase::getGeometryShaderSource (int numPrimitives, int numInstances) argument 495 "layout(triangle_strip, max_vertices=" << (numPrimitives + 2) << ") out;\n" 535 " for (int ndx = 0; ndx < " << ((numPrimitives+2)/2) << "; ++ndx)\n" 540 " float xpos = mix(outputSliceArea.x, outputSliceArea.z, float(ndx) / float(" << (numPrimitives/2) << "));\n"
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderHelperInvocationTests.cpp | 101 static void genVertices (PrimitiveType primType, int numPrimitives, de::Random* rnd, vector<Vec2>* dst) argument 107 const int numVert = numVerticesPerPrimitive*numPrimitives; 121 for (int primitiveNdx = 0; primitiveNdx < numPrimitives; ++primitiveNdx) 162 static void drawRandomPrimitives (const glu::RenderContext& renderCtx, deUint32 program, PrimitiveType primType, int numPrimitives, de::Random* rnd) argument 172 genVertices(primType, numPrimitives, rnd, &vertices);
|
Completed in 150 milliseconds