Searched defs:numPrimitives (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/gles3/stress/
H A Des3sSyncTests.cpp60 FenceSyncCase (Context& context, const char* name, const char* description, int numPrimitives, deUint32 waitCommand);
97 static void generateVertices (std::vector<float>& dst, int numPrimitives, de::Random& rnd) argument
99 int numVertices = 3*numPrimitives;
/external/deqp/modules/gles3/functional/
H A Des3fSyncTests.cpp66 FenceSyncCase (Context& context, const char* name, const char* description, int numPrimitives, deUint32 waitCommand, deUint32 waitFlags, deUint64 timeout, deUint32 options);
89 FenceSyncCase::FenceSyncCase (Context& context, const char* name, const char* description, int numPrimitives, deUint32 waitCommand, deUint32 waitFlags, deUint64 timeout, deUint32 options) argument
92 , m_numPrimitives (numPrimitives)
109 static void generateVertices (std::vector<float>& dst, int numPrimitives, de::Random& rnd) argument
111 int numVertices = 3*numPrimitives;
H A Des3fRasterizerDiscardTests.cpp80 RasterizerDiscardCase (Context& context, const char* name, const char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode = GL_TRIANGLES);
107 RasterizerDiscardCase::RasterizerDiscardCase (Context& context, const char* name, const char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode) argument
109 , m_numPrimitives (numPrimitives)
127 static void generateVertices (std::vector<float>& dst, int numPrimitives, de::Random& rnd, deUint32 drawMode) argument
133 case GL_POINTS: numVertices = numPrimitives; break;
134 case GL_LINES: numVertices = 2*numPrimitives; break;
135 case GL_LINE_STRIP: numVertices = numPrimitives+1; break;
136 case GL_LINE_LOOP: numVertices = numPrimitives+2; break;
137 case GL_TRIANGLES: numVertices = 3*numPrimitives; break;
138 case GL_TRIANGLE_STRIP: numVertices = numPrimitives
[all...]
/external/deqp/modules/gles31/stress/
H A Des31sTessellationGeometryInteractionTests.cpp85 std::string getGeometryShaderSource (int numPrimitives, int numInstances);
488 std::string GridRenderCase::getGeometryShaderSource (int numPrimitives, int numInstances) argument
495 "layout(triangle_strip, max_vertices=" << (numPrimitives + 2) << ") out;\n"
535 " for (int ndx = 0; ndx < " << ((numPrimitives+2)/2) << "; ++ndx)\n"
540 " float xpos = mix(outputSliceArea.x, outputSliceArea.z, float(ndx) / float(" << (numPrimitives/2) << "));\n"
/external/deqp/modules/gles31/functional/
H A Des31fShaderHelperInvocationTests.cpp101 static void genVertices (PrimitiveType primType, int numPrimitives, de::Random* rnd, vector<Vec2>* dst) argument
107 const int numVert = numVerticesPerPrimitive*numPrimitives;
121 for (int primitiveNdx = 0; primitiveNdx < numPrimitives; ++primitiveNdx)
162 static void drawRandomPrimitives (const glu::RenderContext& renderCtx, deUint32 program, PrimitiveType primType, int numPrimitives, de::Random* rnd) argument
172 genVertices(primType, numPrimitives, rnd, &vertices);

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