b49b1e46425b7ba475b9d78e418dd1fc177786d3 |
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22-Dec-2011 |
Mathias Fröhlich <Mathias.Froehlich@web.de> |
i915: Convert to use GLbitfield64 directly. Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de> Reviewed-by: Brian Paul <brianp@vmare.com>
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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2e5a1a254ed81b1d3efa6064f48183eefac784d0 |
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07-Oct-2011 |
Kenneth Graunke <kenneth@whitecape.org> |
intel: Convert from GLboolean to 'bool' from stdbool.h. I initially produced the patch using this bash command: for file in {intel,i915,i965}/*.{c,cpp,h}; do [ ! -h $file ] && sed -i 's/GLboolean/bool/g' $file && sed -i 's/GL_TRUE/true/g' $file && sed -i 's/GL_FALSE/false/g' $file; done Then I manually added #include <stdbool.h> to fix compilation errors, and converted a few functions back to GLboolean that were used in core Mesa's function pointer table to avoid "incompatible pointer" warnings. Finally, I cleaned up some whitespace issues introduced by the change. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Acked-by: Chad Versace <chad@chad-versace.us> Acked-by: Paul Berry <stereotype441@gmail.com>
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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f9995b30756140724f41daf963fa06167912be7f |
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12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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d3491e775fb07f891463b2185d74bbad62f3ed24 |
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12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Rename GLvisual and __GLcontextModes to struct gl_config
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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34474fa4119378ef9fbb9fb557cc19c0a1ca1f7e |
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07-Jun-2010 |
Eric Anholt <eric@anholt.net> |
intel: Change dri_bo_* to drm_intel_bo* to consistently use new API. The slightly less mechanical change of converting the emit_reloc calls will follow.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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41d3fdc380655b701fab2537bdc7e254b6155286 |
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03-Mar-2010 |
Eric Anholt <eric@anholt.net> |
i915: Fix up i830 for tiled drawing offsets. Corresponds to b87406e55f029d29594ae76a4b39a4fe1007fe4f.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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c9886d535e4ac5ae108b1015a9682f4ddd297536 |
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28-Jan-2010 |
Eric Anholt <eric@anholt.net> |
i915: Remove unused initial and current state, now that there's nothing else.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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f9439e4a4696b8bc5fcdf3ac664f5e8d446f6621 |
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28-Jan-2010 |
Eric Anholt <eric@anholt.net> |
intel: Remove long-disabled meta readpixels, and associated meta support.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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d61f07318c8678901b948fdaa8ccdf37aa3203e9 |
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01-Jan-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Remove leftover __DRI{screen,drawable,context}Private references As part of the DRI driver interface rewrite I merged __DRIscreenPrivate and __DRIscreen, and likewise for __DRIdrawablePrivate and __DRIcontextPrivate. I left typedefs in place though, to avoid renaming all the *Private use internal to the driver. That was probably a mistake, and it turns out a one-line find+sed combo can do the mass rename. Better late than never.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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de80eeea0eebf00ee678b1a0fbd5fe67b00a8636 |
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04-Aug-2009 |
Eric Anholt <eric@anholt.net> |
intel: Add support for EXT_provoking_vertex.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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0cade4de4f74f6b0e86fb6622e2fc370c73fd840 |
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20-Oct-2008 |
Eric Anholt <eric@anholt.net> |
intel: Don't keep intel->pClipRects, and instead just calculate it when needed. This avoids issues with dereferencing stale cliprects around intel_draw_buffer time. Additionally, take advantage of cliprects staying constant for FBOs and DRI2, and emit cliprects in the batchbuffer instead of having to flush batch each time they change.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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9724dc1ac7ddd6f547a8aa6d57fa51ed1040db3a |
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10-Nov-2007 |
Eric Anholt <eric@anholt.net> |
[i915] Remove old frontbuffer rotation hack. This was replaced in previous releases of xserver/dri/libGL by reporting the damage to the frontbuffer so that the server and driver could handle it appropriately.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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8cf9085bc7b96819d2bec1e749e15af58eefb2f3 |
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24-Sep-2007 |
Eric Anholt <eric@anholt.net> |
Move i915tex driver into place as just i915.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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8fba8d2018643444fc17c590f3e8732e1a76c6b8 |
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24-Sep-2007 |
Eric Anholt <eric@anholt.net> |
Remove the old i915 driver now that i915tex works without TTM.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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bd87c303e94659941a7c623d0b836e3ff317cfb4 |
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18-Aug-2006 |
Alan Hourihane <alanh@tungstengraphics.com> |
Fix writemasks on texture arb fp instructions. Cleanup invarient state emission.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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bb38cadb1c5f2dc13096a091bdaf61dc3e3cfa4d |
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11-Apr-2006 |
Michal Krol <mjkrol@gmail.org> |
More GLSL code: - use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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39c492bb14d706ffa8bf04f78048c05de735492b |
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23-Jan-2006 |
Alan Hourihane <alanh@tungstengraphics.com> |
Add Intel 945GM support Add rotation support (Tungsten Graphics)
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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c59270e2b82abe9bcb0af6a1593b81772f6306d3 |
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19-Sep-2004 |
Ian Romanick <idr@us.ibm.com> |
Add GL_ARB_texture_cube_map support for i830. Most of the code was lifted from the i915 side. i830 will now report version 1.3! Hurrah! With the exception of GL_EXT_texture_compression_s3tc, the i830 driver now supports all the extensions that its Windows counterpart supports.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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be3359bad5930a7aa27237d48aa67e6c7b11975b |
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19-Sep-2004 |
Ian Romanick <idr@us.ibm.com> |
Merge in all the i830 functional differences from the old i830 driver.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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594c3f67ac8fceb061e47b090ec4d149c55a1940 |
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18-Jun-2004 |
Keith Whitwell <keith@tungstengraphics.com> |
add missing license texts
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
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41b58954e1742493452b91d9ecdb761db5de3bed |
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10-Jun-2004 |
Keith Whitwell <keith@tungstengraphics.com> |
New driver for i915 as well as older i830/i845/i865 chipsets.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
|