83e939bcb79790f5ae3b28c398fbcf034675a6e5 |
|
07-Feb-2017 |
Herb Derby <herb@google.com> |
Use SkArenaAlloc in the SkAutoBlitterChoose code. - Added default implementation of onMakeContext to support use in android. Searches for uses: "public SkShader" package:^chromium$ -file:^src/third_party/skia package:^aosp.* "public SkShader" -file:external/skia -file:.*third_party/skia package:^android$ "public SkShader" -file:external/skia -file:.*third_party/skia ... shows that no subclass overrides onCreateContext. TBR=reed@google.com TBR=mtklein@google.com Change-Id: I8bd5f57a79534574e344b165d31dccee41c31767 Reviewed-on: https://skia-review.googlesource.com/8140 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Herb Derby <herb@google.com>
/external/skia/src/core/SkBitmapProcShader.h
|
dd8b72ae7319598cfc1024901e860c52f06e6ae1 |
|
07-Feb-2017 |
Robert Phillips <robertphillips@google.com> |
Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code." This reverts commit 2b57b7f7a7fc97db57f190b5a8ebcf68e177ee2d. Reason for revert: Android compile failing Original change's description: > Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code. > > > TBR=reed@google.com > Change-Id: Iefb044bf7657fbf982f23aa91a3f4d013ce2c626 > Reviewed-on: https://skia-review.googlesource.com/7786 > Reviewed-by: Mike Klein <mtklein@chromium.org> > Reviewed-by: Herb Derby <herb@google.com> > Commit-Queue: Herb Derby <herb@google.com> > TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Id09c35377dddae0811d998b7d0c34c422325a5bc Reviewed-on: https://skia-review.googlesource.com/8129 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/core/SkBitmapProcShader.h
|
2b57b7f7a7fc97db57f190b5a8ebcf68e177ee2d |
|
06-Feb-2017 |
Herb Derby <herb@google.com> |
Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code. TBR=reed@google.com Change-Id: Iefb044bf7657fbf982f23aa91a3f4d013ce2c626 Reviewed-on: https://skia-review.googlesource.com/7786 Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Herb Derby <herb@google.com>
/external/skia/src/core/SkBitmapProcShader.h
|
4c1abdcd21d65bb34a6b4aea969ef4485e117e67 |
|
05-Aug-2016 |
reed <reed@google.com> |
use tmp allocator for images in temp shaders BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222593003 Review-Url: https://codereview.chromium.org/2222593003
/external/skia/src/core/SkBitmapProcShader.h
|
1ec04d9553af68b458c8dd6bd18d8c25ebd41d7a |
|
05-Aug-2016 |
reed <reed@google.com> |
rename FoceCopyMode to SkCopyPixelMode BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2220603002 Review-Url: https://codereview.chromium.org/2220603002
/external/skia/src/core/SkBitmapProcShader.h
|
320a40d7733979703bdf675c31108255e011e34e |
|
02-Aug-2016 |
reed <reed@google.com> |
Always return ImageShader, even from SkShader::MakeBitmapShader Lessons learned 1. ImageShader (correctly) always compresses (typically via PNG) during serialization. This has the surprise results of - if the image was marked opaque, but has some non-opaque pixels (i.e. bug in blitter or caller), then compressing may "fix" those pixels, making the deserialized version draw differently. bug filed. - 565 compressess/decompresses to 8888 (at least on Mac), which draws differently (esp. under some filters). bug filed. 2. BitmapShader did not enforce a copy for mutable bitmaps, but ImageShader does (since it creates an Image). Thus the former would see subsequent changes to the pixels after shader creation, while the latter does not, hence the change to the BlitRow test to avoid this modify-after-create pattern. I sure hope this prev. behavior was a bug/undefined-behavior, since this CL changes that. BUG=skia:5595 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2195893002 Review-Url: https://codereview.chromium.org/2195893002
/external/skia/src/core/SkBitmapProcShader.h
|
86a6c6d8bdb1055ee2d0689eeaa4a814402e69dd |
|
22-Jul-2016 |
herb <herb@google.com> |
In the current code, tiling and bilerp sampling are strongly tied together. They can be separated by taking advantage of observation that translating a sample point into filter points in the bilerp stage the filter points will be at most 0.5 outside the tile. This allows simplified repositioning for the various tiling modes; clamp and mirror use min and max while repeat has max -> 0 and 0-> max. This allows bilerp to simply treat the filter points that fall off the tile. This allows tiling and bilerp sampling to be totally separate. This CL has several parts that are intertwined: * move pin/wrap functionality into BilerpSampler. * remove the nearest neighbor and bilerp tilers * create a simplified general tiler * remove the pipeline virtual calls bilerpEdge and bilerpSpan because everything works of sample points now. * redo all the bilerp sampling to use the new local to methods to wrap/pin. * introduce a new medium rate sample that handles spans with 1 < |dx| < 2. This change improves the performance as displayed below: Most of top 25 desktop improves or are the same. A few are worse, but close to the noise floor. In addition, this change has about 3% smaller code. old time new time new/old 13274693 8414645 0.633886 top25desk_google_com_search_q_c.skp_1 4946466 3258018 0.658656 top25desk_wordpress.skp_1 6977187 5737584 0.822335 top25desk_youtube_com.skp_1 3770021 3296831 0.874486 top25desk_google_com__hl_en_q_b.skp_1 8890813 8600143 0.967307 top25desk_answers_yahoo_com.skp_1 3178974 3094300 0.973364 top25desk_facebook.skp_1 8871835 8711260 0.981901 top25desk_twitter.skp_1 838509 829290 0.989005 top25desk_blogger.skp_1 2821870 2801111 0.992644 top25desk_plus_google_com_11003.skp_1 511978 509530 0.995219 top25desk_techcrunch_com.skp_1 2408588 2397435 0.995369 top25desk_ebay_com.skp_1 4446919 4448004 1.00024 top25desk_espn.skp_1 2863241 2875696 1.00435 top25desk_google_com_calendar_.skp_1 7170086 7208447 1.00535 top25desk_booking_com.skp_1 7356109 7417776 1.00838 top25desk_pinterest.skp_1 5265591 5340392 1.01421 top25desk_weather_com.skp_1 5675244 5774144 1.01743 top25desk_sports_yahoo_com_.skp_1 1048531 1067663 1.01825 top25desk_games_yahoo_com.skp_1 2075501 2115131 1.01909 top25desk_amazon_com.skp_1 4262170 4370441 1.0254 top25desk_news_yahoo_com.skp_1 3789319 3897996 1.02868 top25desk_docs___1_open_documen.skp_1 919336 949979 1.03333 top25desk_wikipedia__1_tab_.skp_1 4274454 4489369 1.05028 top25desk_mail_google_com_mail_.skp_1 4149326 4376556 1.05476 top25desk_linkedin.skp_1 BUG=skia:5566 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2134893002 CQ_INCLUDE_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Committed: https://skia.googlesource.com/skia/+/8602ede5fdfa721dcad4dcb11db028c1c24265f1 Review-Url: https://codereview.chromium.org/2134893002
/external/skia/src/core/SkBitmapProcShader.h
|
839345d63466a4209a0985654ec033624821fd78 |
|
22-Jul-2016 |
brianosman <brianosman@google.com> |
Bundle SkShader::asFragmentProcessor arguments in a struct The signature of this thing keeps changing (and is about to change again). This just makes maintenance much easier. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2175563003 Review-Url: https://codereview.chromium.org/2175563003
/external/skia/src/core/SkBitmapProcShader.h
|
da626aadcced1b10a1f9d4d10b17e3ed429ba81b |
|
22-Jul-2016 |
jcgregorio <jcgregorio@google.com> |
Revert of Redo Tiling (patchset #14 id:260001 of https://codereview.chromium.org/2134893002/ ) Reason for revert: Crashing on Win with: Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION, was running: unit test GrShape srgb gm shadertext2 srgb gm shallow_gradient_conical srgb gm shallow_gradient_sweep srgb gm shallow_gradient_linear_nodither step returned non-zero exit code: -1073741819 https://status.skia.org/?commit_label=author&filter=search&search_value=Test-Win-MSVC-GCE-CPU-AVX2-x86-Release Original issue's description: > In the current code, tiling and bilerp sampling are strongly tied together. They can be separated by taking advantage of observation that translating a sample point into filter points in the bilerp stage the filter points will be at most 0.5 outside the tile. This allows simplified repositioning for the various tiling modes; clamp and mirror use min and max while repeat has max -> 0 and 0-> max. This allows bilerp to simply treat the filter points that fall off the tile. This allows tiling and bilerp sampling to be totally separate. > > This CL has several parts that are intertwined: > * move pin/wrap functionality into BilerpSampler. > * remove the nearest neighbor and bilerp tilers > * create a simplified general tiler > * remove the pipeline virtual calls bilerpEdge and bilerpSpan because everything works of sample points now. > * redo all the bilerp sampling to use the new local to methods to wrap/pin. > * introduce a new medium rate sample that handles spans with 1 < |dx| < 2. > > This change improves the performance as displayed below: > Most of top 25 desktop improves or are the same. A few are worse, but close to the noise floor. In addition, this change has about 3% smaller code. > > old time new time new/old > 13274693 8414645 0.633886 top25desk_google_com_search_q_c.skp_1 > 4946466 3258018 0.658656 top25desk_wordpress.skp_1 > 6977187 5737584 0.822335 top25desk_youtube_com.skp_1 > 3770021 3296831 0.874486 top25desk_google_com__hl_en_q_b.skp_1 > 8890813 8600143 0.967307 top25desk_answers_yahoo_com.skp_1 > 3178974 3094300 0.973364 top25desk_facebook.skp_1 > 8871835 8711260 0.981901 top25desk_twitter.skp_1 > 838509 829290 0.989005 top25desk_blogger.skp_1 > 2821870 2801111 0.992644 top25desk_plus_google_com_11003.skp_1 > 511978 509530 0.995219 top25desk_techcrunch_com.skp_1 > 2408588 2397435 0.995369 top25desk_ebay_com.skp_1 > 4446919 4448004 1.00024 top25desk_espn.skp_1 > 2863241 2875696 1.00435 top25desk_google_com_calendar_.skp_1 > 7170086 7208447 1.00535 top25desk_booking_com.skp_1 > 7356109 7417776 1.00838 top25desk_pinterest.skp_1 > 5265591 5340392 1.01421 top25desk_weather_com.skp_1 > 5675244 5774144 1.01743 top25desk_sports_yahoo_com_.skp_1 > 1048531 1067663 1.01825 top25desk_games_yahoo_com.skp_1 > 2075501 2115131 1.01909 top25desk_amazon_com.skp_1 > 4262170 4370441 1.0254 top25desk_news_yahoo_com.skp_1 > 3789319 3897996 1.02868 top25desk_docs___1_open_documen.skp_1 > 919336 949979 1.03333 top25desk_wikipedia__1_tab_.skp_1 > 4274454 4489369 1.05028 top25desk_mail_google_com_mail_.skp_1 > 4149326 4376556 1.05476 top25desk_linkedin.skp_1 > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2134893002 > CQ_INCLUDE_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot > > Committed: https://skia.googlesource.com/skia/+/8602ede5fdfa721dcad4dcb11db028c1c24265f1 TBR=mtklein@google.com,herb@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2174793002
/external/skia/src/core/SkBitmapProcShader.h
|
8602ede5fdfa721dcad4dcb11db028c1c24265f1 |
|
21-Jul-2016 |
herb <herb@google.com> |
In the current code, tiling and bilerp sampling are strongly tied together. They can be separated by taking advantage of observation that translating a sample point into filter points in the bilerp stage the filter points will be at most 0.5 outside the tile. This allows simplified repositioning for the various tiling modes; clamp and mirror use min and max while repeat has max -> 0 and 0-> max. This allows bilerp to simply treat the filter points that fall off the tile. This allows tiling and bilerp sampling to be totally separate. This CL has several parts that are intertwined: * move pin/wrap functionality into BilerpSampler. * remove the nearest neighbor and bilerp tilers * create a simplified general tiler * remove the pipeline virtual calls bilerpEdge and bilerpSpan because everything works of sample points now. * redo all the bilerp sampling to use the new local to methods to wrap/pin. * introduce a new medium rate sample that handles spans with 1 < |dx| < 2. This change improves the performance as displayed below: Most of top 25 desktop improves or are the same. A few are worse, but close to the noise floor. In addition, this change has about 3% smaller code. old time new time new/old 13274693 8414645 0.633886 top25desk_google_com_search_q_c.skp_1 4946466 3258018 0.658656 top25desk_wordpress.skp_1 6977187 5737584 0.822335 top25desk_youtube_com.skp_1 3770021 3296831 0.874486 top25desk_google_com__hl_en_q_b.skp_1 8890813 8600143 0.967307 top25desk_answers_yahoo_com.skp_1 3178974 3094300 0.973364 top25desk_facebook.skp_1 8871835 8711260 0.981901 top25desk_twitter.skp_1 838509 829290 0.989005 top25desk_blogger.skp_1 2821870 2801111 0.992644 top25desk_plus_google_com_11003.skp_1 511978 509530 0.995219 top25desk_techcrunch_com.skp_1 2408588 2397435 0.995369 top25desk_ebay_com.skp_1 4446919 4448004 1.00024 top25desk_espn.skp_1 2863241 2875696 1.00435 top25desk_google_com_calendar_.skp_1 7170086 7208447 1.00535 top25desk_booking_com.skp_1 7356109 7417776 1.00838 top25desk_pinterest.skp_1 5265591 5340392 1.01421 top25desk_weather_com.skp_1 5675244 5774144 1.01743 top25desk_sports_yahoo_com_.skp_1 1048531 1067663 1.01825 top25desk_games_yahoo_com.skp_1 2075501 2115131 1.01909 top25desk_amazon_com.skp_1 4262170 4370441 1.0254 top25desk_news_yahoo_com.skp_1 3789319 3897996 1.02868 top25desk_docs___1_open_documen.skp_1 919336 949979 1.03333 top25desk_wikipedia__1_tab_.skp_1 4274454 4489369 1.05028 top25desk_mail_google_com_mail_.skp_1 4149326 4376556 1.05476 top25desk_linkedin.skp_1 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2134893002 CQ_INCLUDE_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review-Url: https://codereview.chromium.org/2134893002
/external/skia/src/core/SkBitmapProcShader.h
|
00dd4538a5c6331dfc3a52283e6ece40f0e9425d |
|
11-Jul-2016 |
herb <herb@google.com> |
Reduce size of LinearBitmapPipeline from 281K to 134K, but keep the same speed. Speed checked using top25desk SKPS. Size measured using: llvm-nm-3.6 -print-file-name -print-size -U out/Release/libskia_core.a | awk '{totals[$1] += strtonum("0x" $3)} END { for (i in totals) {print totals[i], i}}' | sort -n | column -t GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2100323002 Review-Url: https://codereview.chromium.org/2100323002
/external/skia/src/core/SkBitmapProcShader.h
|
8811e40850ac3310c17fe8cdaffe72817a5e317d |
|
16-Jun-2016 |
dvonbeck <dvonbeck@google.com> |
Refactoring of GPU NormalMap handling out into its own class. The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources. What this CL includes: - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP. - Encapsulates this new fragment processor on a new class NormalMapSource. - Created a NormalSource abstraction that will interface with SkLightingShader. - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002 Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318 Review-Url: https://codereview.chromium.org/2043393002
/external/skia/src/core/SkBitmapProcShader.h
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4132de7069b0088665af52ffea3a42b055f51b79 |
|
15-Jun-2016 |
egdaniel <egdaniel@google.com> |
Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ ) Reason for revert: break deps roll Original issue's description: > Refactoring of GPU NormalMap handling out into its own class. > > The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources. > > What this CL includes: > > - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP. > > - Encapsulates this new fragment processor on a new class NormalMapSource. > > - Created a NormalSource abstraction that will interface with SkLightingShader. > > - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002 > > Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da > Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318 TBR=reed@google.com,dvonbeck@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2068983005
/external/skia/src/core/SkBitmapProcShader.h
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a7d1e2a57aef2aa4913d4380646d60bbab761318 |
|
15-Jun-2016 |
dvonbeck <dvonbeck@google.com> |
Refactoring of GPU NormalMap handling out into its own class. The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources. What this CL includes: - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP. - Encapsulates this new fragment processor on a new class NormalMapSource. - Created a NormalSource abstraction that will interface with SkLightingShader. - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002 Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da Review-Url: https://codereview.chromium.org/2043393002
/external/skia/src/core/SkBitmapProcShader.h
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da743935fa0aba854a96654a474454b09e5488e8 |
|
15-Jun-2016 |
egdaniel <egdaniel@google.com> |
Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ ) Reason for revert: Breaking build and deps roll. Need to move include of SkBitmapProcShader in SkLightingShader.cpp from gpu include list to general list. Original issue's description: > Refactoring of GPU NormalMap handling out into its own class. > > The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources. > > What this CL includes: > > - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP. > > - Encapsulates this new fragment processor on a new class NormalMapSource. > > - Created a NormalSource abstraction that will interface with SkLightingShader. > > - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002 > > Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da TBR=reed@google.com,dvonbeck@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2062133004
/external/skia/src/core/SkBitmapProcShader.h
|
87b0dd00cf9409c5fc990f5d0bb7c0df837f08da |
|
14-Jun-2016 |
dvonbeck <dvonbeck@google.com> |
Refactoring of GPU NormalMap handling out into its own class. The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources. What this CL includes: - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP. - Encapsulates this new fragment processor on a new class NormalMapSource. - Created a NormalSource abstraction that will interface with SkLightingShader. - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002 Review-Url: https://codereview.chromium.org/2043393002
/external/skia/src/core/SkBitmapProcShader.h
|
06ca8ec87cf6fab57cadd043a5ac18c4154a4129 |
|
09-Jun-2016 |
bungeman <bungeman@google.com> |
sk_sp for Ganesh. Convert use of GrFragmentProcessor, GrGeometryProcessor, and GrXPFactory to sk_sp. This clarifies ownership and should reduce reference count churn by moving ownership. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004 Review-Url: https://codereview.chromium.org/2041113004
/external/skia/src/core/SkBitmapProcShader.h
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982eb7f377a0c771345276558072deb2fcea0d3e |
|
06-Jun-2016 |
brianosman <brianosman@google.com> |
Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2037413002 Review-Url: https://codereview.chromium.org/2037413002
/external/skia/src/core/SkBitmapProcShader.h
|
69076fe5cf88c45b8dac4ca44bc5845f8817a57e |
|
12-Apr-2016 |
herb <herb@google.com> |
Blitter for repeat RGBA8888->RGBA8888. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1852613002 Review URL: https://codereview.chromium.org/1852613002
/external/skia/src/core/SkBitmapProcShader.h
|
42da45d399d73fe3521d9c18c483fb540ad0723c |
|
08-Apr-2016 |
herb <herb@google.com> |
Fix context size for benchmakr. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1871173002 Review URL: https://codereview.chromium.org/1871173002
/external/skia/src/core/SkBitmapProcShader.h
|
9e0efe57ac29b13d7f7a24ccefc456562acbad6c |
|
08-Apr-2016 |
herb <herb@google.com> |
Add clone to Stage. Rename place to mix and PolymorphicUnion to Stage. Cleanup. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1877483002 Review URL: https://codereview.chromium.org/1877483002
/external/skia/src/core/SkBitmapProcShader.h
|
8a21c9fe7f5fef9e87115defef27bd7218419f28 |
|
09-Mar-2016 |
reed <reed@google.com> |
use Make instead of Create to return a shared shader Partially updated call sites. Undefine the flag in SkSHader.h to convert the remaining sites. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1772463002 Review URL: https://codereview.chromium.org/1772463002
/external/skia/src/core/SkBitmapProcShader.h
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d8829015768a1cf989ffb13e6e632c8f21d339db |
|
04-Mar-2016 |
reed <reed@google.com> |
Add support for new bitmapshader context (patchset #5 id:80001 of https://codereview.chromium.org/1757993002/ )" This reverts commit cd660e1c07371d9cf97824245639b1c0b5ac92fc. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1760123003 Review URL: https://codereview.chromium.org/1760123003
/external/skia/src/core/SkBitmapProcShader.h
|
773ceda51ca120b686ba2d1aff1b6d5173143be0 |
|
04-Mar-2016 |
reed <reed@google.com> |
Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )" This reverts commit e38bcaf24b00066e167e03a5ac63cf828914d747. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1763973002 TBR= Review URL: https://codereview.chromium.org/1763973002
/external/skia/src/core/SkBitmapProcShader.h
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e38bcaf24b00066e167e03a5ac63cf828914d747 |
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03-Mar-2016 |
halcanary <halcanary@google.com> |
Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ ) Reason for revert: Test-Win8-MSVC-ShuttleB-CPU-AVX2-x86-Debug failed dm: .... FYI: loaded 23439 distinct uninteresting hashes from 23439 lines Skipping config gpu: Don't understand 'gpu'. Skipping config msaa16: Don't understand 'msaa16'. 168400 srcs * 7 sinks + 481 tests == 1179281 tasks 0ns elapsed, 5 active, 1179276 queued, 55MB RAM, 55MB peak 565 gm xfermodes2 565 gm xfermodes 565 gm xfermodeimagefilter 565 gm xfermodes3 565 gm verylarge_picture_image c:\0\build\slave\workdir\build\skia\src\core\skshader.cpp:108: fatal error: ""(0 == ((size) & 15))"" step returned non-zero exit code: 3 @@@STEP_FAILURE@@@ Original issue's description: > enforce 16byte alignment in shader contexts > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1759653004 > > Committed: https://skia.googlesource.com/skia/+/d812fb458807245daa812adb7af0733cf5b54d96 TBR=mtklein@google.com,fmalita@chromium.org,herb@google.com,reed@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1759323002
/external/skia/src/core/SkBitmapProcShader.h
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d812fb458807245daa812adb7af0733cf5b54d96 |
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03-Mar-2016 |
reed <reed@google.com> |
enforce 16byte alignment in shader contexts BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1759653004 Review URL: https://codereview.chromium.org/1759653004
/external/skia/src/core/SkBitmapProcShader.h
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cd660e1c07371d9cf97824245639b1c0b5ac92fc |
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03-Mar-2016 |
reed <reed@google.com> |
Revert of add support for new bitmapshader context (patchset #5 id:80001 of https://codereview.chromium.org/1757993002/ ) Reason for revert: oops, need to update bench to know about the large size needed for the new shader Original issue's description: > add support for new bitmapshader context > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1757993002 > > Committed: https://skia.googlesource.com/skia/+/19cef56344b5a5f26f802d7be34c44af36b7e797 TBR=herb@google.com,mtklein@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1763743002
/external/skia/src/core/SkBitmapProcShader.h
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19cef56344b5a5f26f802d7be34c44af36b7e797 |
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03-Mar-2016 |
reed <reed@google.com> |
add support for new bitmapshader context BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1757993002 Review URL: https://codereview.chromium.org/1757993002
/external/skia/src/core/SkBitmapProcShader.h
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05a5647efed7fcbcc5bd1efa445a6a3ab445a6c3 |
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02-Mar-2016 |
reed <reed@google.com> |
fission bitmapprocstate BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1753903002 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1753903002
/external/skia/src/core/SkBitmapProcShader.h
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8f7b0b2d809510d4af4e6ff6f731bac78eded6c4 |
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24-Feb-2016 |
reed <reed@google.com> |
simplify/unify xferproc api BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1721223002 Review URL: https://codereview.chromium.org/1721223002
/external/skia/src/core/SkBitmapProcShader.h
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8d9f2e474ac9d175c28079357b022d31408e2fe4 |
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22-Feb-2016 |
fmalita <fmalita@chromium.org> |
Add ContextRec param to SkShader::contextSize() To facilitate upcoming context selection changes. R=reed@google.com,mtklein@google.com,herb@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1720933002 Review URL: https://codereview.chromium.org/1720933002
/external/skia/src/core/SkBitmapProcShader.h
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129ed1cd6d792f3f6cf563aefa9756fc6308289d |
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22-Feb-2016 |
reed <reed@google.com> |
lots of sRGB and F16 blits - generalize F16 xfermode procs - spriteblits for F16 and sRGB - saveLayer now respects colortype and profiletype BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1686013002 Review URL: https://codereview.chromium.org/1685203002
/external/skia/src/core/SkBitmapProcShader.h
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4e5a758f3832594cf1828d367496b5a80bcab8ee |
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05-Jan-2016 |
reed <reed@chromium.org> |
remove shadeSpan16 from shader BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556003003 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1556003003
/external/skia/src/core/SkBitmapProcShader.h
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4a339529612a43871d021877e58698e067d6c4cd |
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06-Oct-2015 |
bsalomon <bsalomon@google.com> |
Bye bye processor data manager. Review URL: https://codereview.chromium.org/1388113002
/external/skia/src/core/SkBitmapProcShader.h
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013e9e3bb0495ab0b5aff011429a6ac983464d34 |
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15-Sep-2015 |
reed <reed@google.com> |
move SkBitmapProvider to its own file BUG=skia: Review URL: https://codereview.chromium.org/1346713002
/external/skia/src/core/SkBitmapProcShader.h
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7a4d84755801db35a4d5fc231278089b228e8c57 |
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15-Sep-2015 |
reed <reed@google.com> |
use SkBitmapProvider for shader-context BUG=skia: Review URL: https://codereview.chromium.org/1343123005
/external/skia/src/core/SkBitmapProcShader.h
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0f0af23889ee631a395a3e19a5d3b63d7ce945bb |
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08-Sep-2015 |
reed <reed@google.com> |
Revert[2] of "switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE" master-skia has been updated to use isABitmap This reverts commit ff390c9bdd852405d9dc0fd5e384b1f935d8df08. BUG=skia: Review URL: https://codereview.chromium.org/1310573008
/external/skia/src/core/SkBitmapProcShader.h
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ff390c9bdd852405d9dc0fd5e384b1f935d8df08 |
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08-Sep-2015 |
scroggo <scroggo@google.com> |
Revert of switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE (patchset #3 id:40001 of https://codereview.chromium.org/1311963007/ ) Reason for revert: Broke the Android canary: https://internal.skia.org/builders/crimson-cherry-474438/builds/124 Original issue's description: > switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE > > BUG=skia: > TBR= > > Committed: https://skia.googlesource.com/skia/+/2d126b5c45e65a67a9945afa9294038a8eb3f2c8 TBR=reed@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1309943004
/external/skia/src/core/SkBitmapProcShader.h
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2d126b5c45e65a67a9945afa9294038a8eb3f2c8 |
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07-Sep-2015 |
reed <reed@chromium.org> |
switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE BUG=skia: TBR= Review URL: https://codereview.chromium.org/1311963007
/external/skia/src/core/SkBitmapProcShader.h
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c21b09eec91c9e263cb0b88467ea44e348ed4962 |
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29-Aug-2015 |
bsalomon <bsalomon@google.com> |
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* Committed: https://skia.googlesource.com/skia/+/ecfdc251be71f3d634e76afdd6375bf55fc061aa Review URL: https://codereview.chromium.org/1316513002
/external/skia/src/core/SkBitmapProcShader.h
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a511e6ad1042093bea5b015c22a920313fc57c0b |
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29-Aug-2015 |
rmistry <rmistry@google.com> |
Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) Reason for revert: Primary suspect in failing DEPS rolls: * https://codereview.chromium.org/1315753006 * https://codereview.chromium.org/1308323006 * https://codereview.chromium.org/1320903004 Primary suspect because the failing win bots did not fail in https://codereview.chromium.org/1315753005 Original issue's description: > Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* > > Committed: https://skia.googlesource.com/skia/+/ecfdc251be71f3d634e76afdd6375bf55fc061aa TBR=joshualitt@google.com,wangyix@google.com,robertphillips@google.com,bsalomon@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1313573005
/external/skia/src/core/SkBitmapProcShader.h
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ecfdc251be71f3d634e76afdd6375bf55fc061aa |
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28-Aug-2015 |
bsalomon <bsalomon@google.com> |
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* Review URL: https://codereview.chromium.org/1316513002
/external/skia/src/core/SkBitmapProcShader.h
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96fcdcc219d2a0d3579719b84b28bede76efba64 |
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27-Aug-2015 |
halcanary <halcanary@google.com> |
Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 Review URL: https://codereview.chromium.org/1316233002
/external/skia/src/core/SkBitmapProcShader.h
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f3c15b7cfc4eed2528f7db87ea6c1444b55ee856 |
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19-Aug-2015 |
bungeman <bungeman@google.com> |
Move SkTemplates.h to private. SkTemplates.h contains a number of Skia specific utilities which are not designed for external use. In addition to reducing the external support burden, this will allow Skia to freely refactor this file. Review URL: https://codereview.chromium.org/1272293004
/external/skia/src/core/SkBitmapProcShader.h
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5f865b9cf11ac16e41f10d78276d6b8cf68762de |
|
29-Jul-2015 |
robertphillips <robertphillips@google.com> |
Move LightingShader to effects Additionally this CL: forces the light colors to be opaque forces the light direction to be normalized adds a raster implementation adds a gm Review URL: https://codereview.chromium.org/1245883003
/external/skia/src/core/SkBitmapProcShader.h
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9cc1775e7230579ad15345bdcb59fa517c17f870 |
|
09-Jul-2015 |
joshualitt <joshualitt@chromium.org> |
rename GrShaderDataManager -> GrProcessorDataManager BUG=skia: Review URL: https://codereview.chromium.org/1228683002
/external/skia/src/core/SkBitmapProcShader.h
|
8ca93e7c733ab064c8a9e03715ac405ae739cf51 |
|
08-Jul-2015 |
joshualitt <joshualitt@chromium.org> |
Initial CL to create dummy GrShaderDataManager and thread it through TBR=bsalomon@google.com BUG=skia: Review URL: https://codereview.chromium.org/1225673007
/external/skia/src/core/SkBitmapProcShader.h
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36352bf5e38f45a70ee4f4fc132a38048d38206d |
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26-Mar-2015 |
mtklein <mtklein@chromium.org> |
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} NOPRESUBMIT=true BUG=skia: DOCS_PREVIEW= https://skia.org/?cl=1037793002 Review URL: https://codereview.chromium.org/1037793002
/external/skia/src/core/SkBitmapProcShader.h
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9e447c08deb30b26a2101cb20b8a04aa230f09c4 |
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15-Feb-2015 |
reed <reed@chromium.org> |
remove unneeded preroll BUG=skia: TBR=robertphilips Review URL: https://codereview.chromium.org/927443006
/external/skia/src/core/SkBitmapProcShader.h
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96a857ef5a40b3d0751ec9ebaaa96d9f20b82b21 |
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25-Jan-2015 |
reed <reed@chromium.org> |
initial preroll api BUG=skia: Review URL: https://codereview.chromium.org/855473002
/external/skia/src/core/SkBitmapProcShader.h
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72c9faab45124e08c85f70ca38536914862d947c |
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09-Jan-2015 |
mtklein <mtklein@chromium.org> |
Fix up all the easy virtual ... SK_OVERRIDE cases. This fixes every case where virtual and SK_OVERRIDE were on the same line, which should be the bulk of cases. We'll have to manually clean up the rest over time unless I level up in regexes. for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end BUG=skia: Review URL: https://codereview.chromium.org/806653007
/external/skia/src/core/SkBitmapProcShader.h
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5531d51ce7426bdae7563547326fcf0bf926a083 |
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18-Dec-2014 |
joshualitt <joshualitt@chromium.org> |
remove view matrix from context BUG=skia: Review URL: https://codereview.chromium.org/808703006
/external/skia/src/core/SkBitmapProcShader.h
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3f3b3d003527861dc0bd89733857576408906431 |
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01-Dec-2014 |
mtklein <mtklein@chromium.org> |
Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. This was needed for pictures before v33, and we're now requiring v35+. Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc BUG=skia: Committed: https://skia.googlesource.com/skia/+/52c293547b973f7fb5de3c83f5062b07d759ab88 Review URL: https://codereview.chromium.org/769953002
/external/skia/src/core/SkBitmapProcShader.h
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6e78293ee896020104ffc4c23b565073e9a49893 |
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01-Dec-2014 |
mtklein <mtklein@google.com> |
Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https://codereview.chromium.org/769953002/) Reason for revert: Breaks canary builds. Will reland after the Chromium change lands. Original issue's description: > Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. > > This was needed for pictures before v33, and we're now requiring v35+. > > Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/52c293547b973f7fb5de3c83f5062b07d759ab88 TBR=reed@google.com,mtklein@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/768183002
/external/skia/src/core/SkBitmapProcShader.h
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52c293547b973f7fb5de3c83f5062b07d759ab88 |
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01-Dec-2014 |
mtklein <mtklein@chromium.org> |
Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. This was needed for pictures before v33, and we're now requiring v35+. Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc BUG=skia: Review URL: https://codereview.chromium.org/769953002
/external/skia/src/core/SkBitmapProcShader.h
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7ef849d45a4de02697697ea213bfae7c215a0c38 |
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24-Nov-2014 |
mtklein <mtklein@chromium.org> |
Add Sk prefix to CreateBitmapShader. It's neither static nor namespaced, so we should probably prefix it. BUG=skia: Review URL: https://codereview.chromium.org/754083002
/external/skia/src/core/SkBitmapProcShader.h
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b0a8a377f832c59cee939ad721e1f87d378b7142 |
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23-Sep-2014 |
joshualitt <joshualitt@chromium.org> |
Patch to create a distinct geometry processor. The vast majority of this patch is just a rename. The meat is in GrGeometryProcessor, GrProcessor, GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory, GrProcessUnitTestFactory, and the builders BUG=skia: R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/582963002
/external/skia/src/core/SkBitmapProcShader.h
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cc0e3110bde60201882a2c512a5cdd73c838f351 |
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10-Sep-2014 |
reed <reed@google.com> |
make set3DMask virtual, so we can safely notify the shadercontext also boost preallocated storage to account for this combo of bitmapshader + emboss + colorfilter BUG=skia: R=djsollen@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/563563002
/external/skia/src/core/SkBitmapProcShader.h
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9fa60daad4d5f54c0dbe3dbcc7608a8f6d721187 |
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21-Aug-2014 |
reed <reed@google.com> |
Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). Refactoring pattern: 1. guard the existing constructor(readbuffer) with the legacy build-flag 2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL). If you're a shader subclass 1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it. R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/395603002
/external/skia/src/core/SkBitmapProcShader.h
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97b9ab72cd5ee0cba4692082737266376425f27c |
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08-Jul-2014 |
bsalomon <bsalomon@google.com> |
Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef* Make GrEffectRef a typedef for GrEffect. Committed: https://skia.googlesource.com/skia/+/2011fe9cdfa63b83489a146cea6a724cede352c8 R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/377503004
/external/skia/src/core/SkBitmapProcShader.h
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969842ac9c3825100c86c8dae88d931c06286622 |
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08-Jul-2014 |
reed <reed@google.com> |
Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (https://codereview.chromium.org/377503004/) Reason for revert: broke linux builders Original issue's description: > Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. > > Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef* > > Make GrEffectRef a typedef for GrEffect. > > Committed: https://skia.googlesource.com/skia/+/2011fe9cdfa63b83489a146cea6a724cede352c8 R=robertphillips@google.com, bsalomon@google.com TBR=bsalomon@google.com, robertphillips@google.com NOTREECHECKS=true NOTRY=true Author: reed@google.com Review URL: https://codereview.chromium.org/372053003
/external/skia/src/core/SkBitmapProcShader.h
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2011fe9cdfa63b83489a146cea6a724cede352c8 |
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08-Jul-2014 |
bsalomon <bsalomon@google.com> |
Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef* Make GrEffectRef a typedef for GrEffect. R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/377503004
/external/skia/src/core/SkBitmapProcShader.h
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9de5b514d38c5b36066bcdc14fba2f7e5196d372 |
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10-Jun-2014 |
dandov <dandov@google.com> |
SkShader::asNewEffect Refactoring The new signature is: bool asNewEffect(GrContext* context, const SkPaint& paint, GrColor* grColor, GrEffectRef** grEffect, const SkMatrix* localMatrixOrNull) const; It will fix the hack for skcolorshader by modifying the GrColor parameter in SkGr::SkPaint2GrPaintShader. BUG=skia:2646 R=jvanverth@google.com, bsalomon@google.com Author: dandov@google.com Review URL: https://codereview.chromium.org/318923005
/external/skia/src/core/SkBitmapProcShader.h
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96fb7489ba46909c3f81bb2d94755e7d4ccb5fad |
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09-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add localmatrix parameter to shader's asNewEffect BUG=skia: R=bsalomon@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/278963002 git-svn-id: http://skia.googlecode.com/svn/trunk@14686 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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80116dcf1e1baf9817ae42d0aca51f7eabaa2880 |
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06-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add local-matrix to shader::context BUG=skia: R=scroggo@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/263293005 git-svn-id: http://skia.googlecode.com/svn/trunk@14592 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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ce56d965069c1649afe14319cb239e6ad670682a |
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05-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Remove SkShader virtual method validContext patch from issue 267923005 BUG=skia: R=scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/261773005 git-svn-id: http://skia.googlecode.com/svn/trunk@14573 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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e901b6de3ef8dea842008a08fc81e92fb1478d61 |
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01-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
create struct to hold all the params passed around for shader::context BUG=skia: R=scroggo@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/264843006 git-svn-id: http://skia.googlecode.com/svn/trunk@14514 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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9c9005a347e9996f357bd79591bd34f74f8bbc66 |
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28-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Move SkShader::fLocalMatrix into SkShader constructor. As a first step towards removing SkShader::setLocalMatrix, which will make SkShader thread-safe, remove calls to setLocalMatrix that happen immediately after the shader is being created. Instead, pass the matrix into the constructor or factory method. BUG=skia:1976 R=scroggo@google.com, reed@google.com, skyostil@google.com, mtklein@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/245963010 git-svn-id: http://skia.googlecode.com/svn/trunk@14401 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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87fcd950198a16211b3988610beebb5ca5bcf323 |
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23-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/) Reason for revert: Chromium side change landed along side DEPS roll that includes r14323. Original issue's description: > Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) > > Reason for revert: > This is blocking the DEPS roll into Chromium. Failures can be seen here: > > http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333 > > Original issue's description: > > Extract most of the mutable state of SkShader into a separate Context object. > > > > SkShader currently stores some state during draw calls via setContext(...). > > Move that mutable state into a separate SkShader::Context class that is > > constructed on demand for the duration of the draw. > > > > Calls to setContext() are replaced with createContext() which returns a context > > corresponding to the shader object or NULL if the parameters to createContext > > are invalid. > > > > TEST=out/Debug/dm > > BUG=skia:1976 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14216 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14323 > > TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org > NOTREECHECKS=true > NOTRY=true > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14326 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/246403013 git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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6e5671d8c9b2d9885e351b631b1dfbb4ed403789 |
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23-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) Reason for revert: This is blocking the DEPS roll into Chromium. Failures can be seen here: http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333 Original issue's description: > Extract most of the mutable state of SkShader into a separate Context object. > > SkShader currently stores some state during draw calls via setContext(...). > Move that mutable state into a separate SkShader::Context class that is > constructed on demand for the duration of the draw. > > Calls to setContext() are replaced with createContext() which returns a context > corresponding to the shader object or NULL if the parameters to createContext > are invalid. > > TEST=out/Debug/dm > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14216 > > Committed: http://code.google.com/p/skia/source/detail?r=14323 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/249643002 git-svn-id: http://skia.googlecode.com/svn/trunk@14326 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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bc2f1dc85e458af7bdb87873e60207f9f7299e4a |
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23-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Extract most of the mutable state of SkShader into a separate Context object. SkShader currently stores some state during draw calls via setContext(...). Move that mutable state into a separate SkShader::Context class that is constructed on demand for the duration of the draw. Calls to setContext() are replaced with createContext() which returns a context corresponding to the shader object or NULL if the parameters to createContext are invalid. TEST=out/Debug/dm BUG=skia:1976 Committed: http://code.google.com/p/skia/source/detail?r=14216 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/207683004 git-svn-id: http://skia.googlecode.com/svn/trunk@14323 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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53783b026a00683c1fb504127c3398dabb61ea73 |
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17-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) Reason for revert: Causing memory leaks in Chromium. Original issue's description: > Extract most of the mutable state of SkShader into a separate Context object. > > SkShader currently stores some state during draw calls via setContext(...). > Move that mutable state into a separate SkShader::Context class that is > constructed on demand for the duration of the draw. > > Calls to setContext() are replaced with createContext() which returns a context > corresponding to the shader object or NULL if the parameters to createContext > are invalid. > > TEST=out/Debug/dm > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14216 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, dominikg@chromium.org TBR=dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bungeman@google.com Review URL: https://codereview.chromium.org/241283003 git-svn-id: http://skia.googlecode.com/svn/trunk@14247 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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001f4ed2fb62ecdc98ce2884d925de11b7516d23 |
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16-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Extract most of the mutable state of SkShader into a separate Context object. SkShader currently stores some state during draw calls via setContext(...). Move that mutable state into a separate SkShader::Context class that is constructed on demand for the duration of the draw. Calls to setContext() are replaced with createContext() which returns a context corresponding to the shader object or NULL if the parameters to createContext are invalid. TEST=out/Debug/dm BUG=skia:1976 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/207683004 git-svn-id: http://skia.googlecode.com/svn/trunk@14216 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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0f10f7bf1fb43ca6346dc220a076773b1f19a367 |
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13-Mar-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Allow toString capability to be toggled independent of developer mode. This change is motivated by the desire to see the text information in the debugger when not in developer mode. It is structured so user's can disable it if the capability is not wanted. R=bsalomon@google.com Author: robertphillips@google.com Review URL: https://codereview.chromium.org/197763008 git-svn-id: http://skia.googlecode.com/svn/trunk@13795 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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a5572e5bb2a2bbeeb59de0741c2527869d365a0c |
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07-Mar-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add a class to allocate small objects w/o extra calls to new. Add SkSmallAllocator, a template for allocating small (as defined by the instantiation) objects without extra calls to new. Add a helper macro to make using it simple. Remove SkTemplatesPriv.h, whose behavior is replaced by SkSmallAllocator. The old SK_PLACEMENT_NEW had the following drawbacks: - Easily confused with SkNEW_PLACEMENT. - Requires passing around lots of void*s along with the storageSize. - Requires using a separate class for deleting it. - We had multiple ways Auto objects for deleting in different places. - It always did a straight heap allocation on Windows, meaning Windows did not get any advantages from the confusing code. The new SkSmallAllocator simplifies things: - It is clear about what it does. - It takes care of the deletion in one place that is automatically handled. Further, the new class can be used to create more than one object. This is in preparation for BUG=skia:1976, for which we would like to create a new object without extra heap allocations. The plan is to create both the blitter and the new object on the stack using the SkSmallAllocator. Add a new test for SkSmallAllocator. SkShader.h: Move the private version of CreateBitmapShader to SkBitmapProcShader (which already has the implementation) and remove the friend class (which was only used to call this private function). This allows SkSmallAllocator to reside in the private src/ directory. SkBitmapProcShader: Move CreateBitmapShader and the macro for the storage size here. With the macro in a (private) header, the (private) headers with function declarations (which now depend on the storage size used) can see the macro. Use SkSmallAllocator in CreateBitmapShader. Change the macro to kBlitterStorageByteCount, since SkSmallAllocator takes a byte count as its template parameter. SkBlitter: Use the SkSmallAllocator. Remove Sk3DShader::fKillProc and SkAutoCallProc. Both of their behaviors have been moved into SkSmallAllocator (SkAutoCallProc was unnecessary anyway, because the only time we ever used it we also called detach(), so its auto behavior never happened). Create the Sk3DShader on the stack, if there's room. Remove the helper version of Choose, which was unused. SmallAllocatorTest: Test for the new class. The rest: Use SkSmallAllocator. BUG=skia:1976 R=reed@google.com, mtklein@google.com Author: scroggo@google.com Review URL: https://codereview.chromium.org/179343005 git-svn-id: http://skia.googlecode.com/svn/trunk@13696 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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8b0e8ac5f582de80356019406e2975079bf0829d |
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30-Jan-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Refactor read and write buffers. Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer a step each in the hierarchy. What used to be this: SkFlattenableWriteBuffer -> SkOrderedWriteBuffer SkFlattenableReadBuffer -> SkOrderedReadBuffer SkFlattenableReadBuffer -> SkValidatingReadBuffer is now SkWriteBuffer SkReadBuffer -> SkValidatingReadBuffer Benefits: - code is simpler, names are less wordy - the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed - write buffers are completely devirtualized, important for record speed This refactoring was mostly mechanical. You aren't going to find anything interesting in files with less than 10 lines changed. BUG=skia: R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/134163010 git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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0ac6af49975c54c2debf41e9200af416ecd2d973 |
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16-Jan-2013 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Wrap GrEffects in GrEffectPtr. This is the first step towards automatic recycling of scratch resouces in the cache via ref-cnts. R=robertphillips@google.com Review URL: https://codereview.appspot.com/7092061 git-svn-id: http://skia.googlecode.com/svn/trunk@7222 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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ff21c2e0ae23da0f4742b47d4d37969a2a18bd99 |
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16-Jan-2013 |
skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Sanitizing source files in Skia_Periodic_House_Keeping git-svn-id: http://skia.googlecode.com/svn/trunk@7215 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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76f9e938df0b5826fd4c80b854ceafaf385cfbe1 |
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15-Jan-2013 |
robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Added print out of SkShader information to debugger https://codereview.appspot.com/7105045/ git-svn-id: http://skia.googlecode.com/svn/trunk@7201 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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e197cbf9a3e66bab926bc5e51962752dad5221a0 |
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14-Jan-2013 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader. Review URL: https://codereview.appspot.com/7086051 git-svn-id: http://skia.googlecode.com/svn/trunk@7153 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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a641f3f18e5319773989812a888f3fad49e4f2ad |
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13-Dec-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
reland 6798 w/ fix for bitmap-as-mask pixel-locking git-svn-id: http://skia.googlecode.com/svn/trunk@6806 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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135e16cd8ebb2ba30458b284d4a17e1eea81ad35 |
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13-Dec-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
revert 6798 (assert in GM) git-svn-id: http://skia.googlecode.com/svn/trunk@6802 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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1adcf8859cc9414591038e440e3f22382c8e4aa0 |
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13-Dec-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Goal: ensure we always balance lock/unlock pixels calls. A big caller of lockPixels is setContext in the bitmapshader. This change replaces beginSession/endSession with adding endContext(), and adds debugging code to ensure that 1. setContext calls are never nested 2. endContext is always called after each setContext call. Review URL: https://codereview.appspot.com/6937046 git-svn-id: http://skia.googlecode.com/svn/trunk@6798 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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3bafe74a29c37761082980ed4ee9b831256bd27e |
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12-Oct-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add SkShader::asShadeProc to fast-path the caller when the shader is fast Review URL: https://codereview.appspot.com/6649055 git-svn-id: http://skia.googlecode.com/svn/trunk@5930 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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91f319c5dc4493384f0a52aaeef3dcc311ef6ed0 |
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25-Jul-2012 |
rileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Use asNewCustomStage instead of asABitmap in SkGpuDevice, also removed now-unecessary twoPointRadialParams parameter from asABitmap. In SkGpuDevice we still fall back on using asABitmap for effects that don't have asNewCustomStage implemented, but it still simplifies things a fair amount. Review URL: https://codereview.appspot.com/6430060 git-svn-id: http://skia.googlecode.com/svn/trunk@4755 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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54924243c1b65b3ee6d8fa064b50a9b1bb2a19a5 |
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29-Mar-2012 |
djsollen@google.com <djsollen@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Cleanup code related to SkFlattenable::flatten() The following changes were made by this CL: 1. Make flatten() a protected method as callers should use SkFlattenableWriteBuffer to flatten an object 2. Make flatten a const method (including subclasses) 3. Mark subclass implementation of flatten with SK_OVERRIDE 4. Ensure overridden flatten impls call their parent 5. Remove no-op implementations of flatten from subclasses Additionally, if necessary the unflattening constructor was also moved to the protected section of the subclasses header if it was not already there. git-svn-id: http://skia.googlecode.com/svn/trunk@3540 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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ba28d03e94dc221d6a803bf2a84a420b9159255c |
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26-Mar-2012 |
djsollen@google.com <djsollen@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Create macro for registering classes for deserialization Review URL: https://codereview.appspot.com/5909063 git-svn-id: http://skia.googlecode.com/svn/trunk@3494 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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a2ca41e3afdd8fad5e0e924dec029f33918e0a67 |
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23-Mar-2012 |
djsollen@google.com <djsollen@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Cleanup Macros arround static initializers for SkFlattenable. This CL also removes an unused debugging function from the class Review URL: https://codereview.appspot.com/5890043 git-svn-id: http://skia.googlecode.com/svn/trunk@3483 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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d26147adbbdca85f07dff432025afee0c8614387 |
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15-Dec-2011 |
caryclark@google.com <caryclark@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add optional manual global initialization M include/effects/SkAvoidXfermode.h M include/effects/SkDiscretePathEffect.h M include/effects/Sk1DPathEffect.h M include/effects/Sk2DPathEffect.h M include/effects/SkBlurDrawLooper.h M include/effects/SkPixelXorXfermode.h M include/effects/SkDashPathEffect.h M include/effects/SkColorMatrixFilter.h M include/effects/SkEmbossMaskFilter.h M include/effects/SkLayerDrawLooper.h M include/effects/SkGroupShape.h M include/effects/SkBlurImageFilter.h M include/effects/SkRectShape.h A include/effects/SkEffects.h M include/effects/SkCornerPathEffect.h M include/effects/SkGradientShader.h M include/effects/SkBlurMaskFilter.h M include/effects/SkLayerRasterizer.h M include/core/SkMallocPixelRef.h M include/core/SkFlattenable.h M include/core/SkShape.h M include/core/SkPixelRef.h M include/core/SkGraphics.h M include/core/SkPathEffect.h M include/core/SkPostConfig.h M include/core/SkXfermode.h M include/core/SkColorFilter.h M include/images/SkFlipPixelRef.h M include/images/SkImageRef_GlobalPool.h M src/effects/SkDashPathEffect.cpp M src/effects/SkColorMatrixFilter.cpp M src/effects/SkBlurImageFilter.cpp M src/effects/SkGroupShape.cpp M src/effects/SkCornerPathEffect.cpp M src/effects/SkGradientShader.cpp M src/effects/SkBlurMaskFilter.cpp M src/effects/SkAvoidXfermode.cpp M src/effects/Sk2DPathEffect.cpp M src/effects/SkBlurDrawLooper.cpp M src/effects/SkPixelXorXfermode.cpp M src/effects/SkColorFilters.cpp M src/effects/SkLayerDrawLooper.cpp M src/effects/SkRectShape.cpp A src/effects/SkEffects.cpp M src/effects/SkLayerRasterizer.cpp M src/effects/SkDiscretePathEffect.cpp M src/effects/Sk1DPathEffect.cpp A src/effects/SkEffects_none.cpp M src/core/SkPixelRef.cpp M src/core/SkGraphics.cpp M src/core/SkFlattenable.cpp M src/core/SkBitmapProcShader.h M src/core/SkPathEffect.cpp M src/core/SkShape.cpp M src/core/SkXfermode.cpp M src/core/SkMallocPixelRef.cpp M src/core/SkBitmapProcShader.cpp M src/images/SkFlipPixelRef.cpp M src/images/SkImageRef_GlobalPool.cpp A src/ports/SkGlobalInitialization_chromium.cpp M src/ports/SkImageRef_ashmem.h M src/ports/SkImageRef_ashmem.cpp A src/ports/SkGlobalInitialization_default.cpp M gyp/effects.gyp M gyp/tools.gyp M gyp/ports.gyp git-svn-id: http://skia.googlecode.com/svn/trunk@2876 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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b6e161937bc890f0aa12ac5e27415d4d260ea6e0 |
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09-Dec-2011 |
junov@chromium.org <junov@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Adding isOpaque method to skia shader classes REVIEW=http://codereview.appspot.com/5451102/ TEST=unit test ShaderOpacity git-svn-id: http://skia.googlecode.com/svn/trunk@2840 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976e |
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28-Jul-2011 |
epoger@google.com <epoger@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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7c2f27d788fff9dbf66a6d52753e47f786a313c0 |
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07-Mar-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
make asABitmap() const change private cache fields in gradient to be mutable git-svn-id: http://skia.googlecode.com/svn/trunk@898 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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f2b98d67dcb6fcb3120feede9c72016fc7b3ead8 |
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20-Dec-2010 |
reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
merge with changes for GPU backend git-svn-id: http://skia.googlecode.com/svn/trunk@637 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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8a1c16ff38322f0210116fa7293eb8817c7e477e |
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17-Dec-2008 |
reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
grab from latest android git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBitmapProcShader.h
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