Searched defs:contentDrawBounds (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
H A DSkiaOpenGLPipeline.cpp63 const Rect& contentDrawBounds, bool opaque,
87 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
59 draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, bool opaque, const BakedOpRenderer::LightInfo& lightInfo, const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler) argument
H A DSkiaVulkanPipeline.cpp69 const Rect& contentDrawBounds, bool opaque,
79 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer);
65 draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, bool opaque, const BakedOpRenderer::LightInfo& lightInfo, const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler) argument
H A DSkiaPipeline.cpp180 const std::vector<sp<RenderNode>>& nodes, bool opaque, const Rect &contentDrawBounds,
202 renderFrameImpl(layers, clip, nodes, opaque, contentDrawBounds, canvas);
219 renderOverdraw(layers, clip, nodes, contentDrawBounds, surface);
235 const std::vector<sp<RenderNode>>& nodes, bool opaque, const Rect &contentDrawBounds,
271 Rect content(contentDrawBounds.getWidth(), contentDrawBounds.getHeight());
300 float dx = backdrop.left - contentDrawBounds.left;
301 float dy = backdrop.top - contentDrawBounds.top;
305 const SkRect contentLocalClip = SkRect::MakeXYWH(contentDrawBounds.left,
306 contentDrawBounds
179 renderFrame(const LayerUpdateQueue& layers, const SkRect& clip, const std::vector<sp<RenderNode>>& nodes, bool opaque, const Rect &contentDrawBounds, sk_sp<SkSurface> surface) argument
234 renderFrameImpl(const LayerUpdateQueue& layers, const SkRect& clip, const std::vector<sp<RenderNode>>& nodes, bool opaque, const Rect &contentDrawBounds, SkCanvas* canvas) argument
351 renderOverdraw(const LayerUpdateQueue& layers, const SkRect& clip, const std::vector<sp<RenderNode>>& nodes, const Rect &contentDrawBounds, sk_sp<SkSurface> surface) argument
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/frameworks/base/libs/hwui/renderthread/
H A DOpenGLPipeline.cpp61 const Rect& contentDrawBounds, bool opaque,
77 frameBuilder.deferRenderNodeScene(renderNodes, contentDrawBounds);
58 draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, bool opaque, const BakedOpRenderer::LightInfo& lightInfo, const std::vector< sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler) argument
/frameworks/base/libs/hwui/
H A DFrameBuilder.cpp136 const Rect& contentDrawBounds) {
163 Rect content(contentDrawBounds.getWidth(), contentDrawBounds.getHeight());
187 float dx = contentDrawBounds.left - backdrop.left;
188 float dy = contentDrawBounds.top - backdrop.top;
135 deferRenderNodeScene(const std::vector< sp<RenderNode> >& nodes, const Rect& contentDrawBounds) argument

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