Searched defs:contentDrawBounds (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
H A D | SkiaOpenGLPipeline.cpp | 63 const Rect& contentDrawBounds, bool opaque, 87 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface); 59 draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, bool opaque, const BakedOpRenderer::LightInfo& lightInfo, const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler) argument
|
H A D | SkiaVulkanPipeline.cpp | 69 const Rect& contentDrawBounds, bool opaque, 79 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer); 65 draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, bool opaque, const BakedOpRenderer::LightInfo& lightInfo, const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler) argument
|
H A D | SkiaPipeline.cpp | 180 const std::vector<sp<RenderNode>>& nodes, bool opaque, const Rect &contentDrawBounds, 202 renderFrameImpl(layers, clip, nodes, opaque, contentDrawBounds, canvas); 219 renderOverdraw(layers, clip, nodes, contentDrawBounds, surface); 235 const std::vector<sp<RenderNode>>& nodes, bool opaque, const Rect &contentDrawBounds, 271 Rect content(contentDrawBounds.getWidth(), contentDrawBounds.getHeight()); 300 float dx = backdrop.left - contentDrawBounds.left; 301 float dy = backdrop.top - contentDrawBounds.top; 305 const SkRect contentLocalClip = SkRect::MakeXYWH(contentDrawBounds.left, 306 contentDrawBounds 179 renderFrame(const LayerUpdateQueue& layers, const SkRect& clip, const std::vector<sp<RenderNode>>& nodes, bool opaque, const Rect &contentDrawBounds, sk_sp<SkSurface> surface) argument 234 renderFrameImpl(const LayerUpdateQueue& layers, const SkRect& clip, const std::vector<sp<RenderNode>>& nodes, bool opaque, const Rect &contentDrawBounds, SkCanvas* canvas) argument 351 renderOverdraw(const LayerUpdateQueue& layers, const SkRect& clip, const std::vector<sp<RenderNode>>& nodes, const Rect &contentDrawBounds, sk_sp<SkSurface> surface) argument [all...] |
/frameworks/base/libs/hwui/renderthread/ |
H A D | OpenGLPipeline.cpp | 61 const Rect& contentDrawBounds, bool opaque, 77 frameBuilder.deferRenderNodeScene(renderNodes, contentDrawBounds); 58 draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, bool opaque, const BakedOpRenderer::LightInfo& lightInfo, const std::vector< sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler) argument
|
/frameworks/base/libs/hwui/ |
H A D | FrameBuilder.cpp | 136 const Rect& contentDrawBounds) { 163 Rect content(contentDrawBounds.getWidth(), contentDrawBounds.getHeight()); 187 float dx = contentDrawBounds.left - backdrop.left; 188 float dy = contentDrawBounds.top - backdrop.top; 135 deferRenderNodeScene(const std::vector< sp<RenderNode> >& nodes, const Rect& contentDrawBounds) argument
|
Completed in 473 milliseconds