/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/ |
H A D | GL2JNIView.java | 65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { argument 67 init(translucent, depth, stencil); 70 private void init(boolean translucent, int depth, int stencil) { argument 72 setEGLConfigChooser( translucent ?
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/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/ |
H A D | GLPerfView.java | 65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) { argument 67 init(translucent, depth, stencil); 70 private void init(boolean translucent, int depth, int stencil) { argument 72 setEGLConfigChooser( translucent ?
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
H A D | GLDualGL2View.java | 68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { argument 70 init(translucent, depth, stencil); 73 private void init(boolean translucent, int depth, int stencil) { argument 75 setEGLConfigChooser( translucent ?
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/frameworks/support/v17/leanback/src/android/support/v17/leanback/app/ |
H A D | ErrorFragment.java | 49 * @param translucent True to set a translucent background. 51 public void setDefaultBackground(boolean translucent) { argument 53 mIsBackgroundTranslucent = translucent; 59 * Returns true if the background is translucent.
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H A D | ErrorSupportFragment.java | 52 * @param translucent True to set a translucent background. 54 public void setDefaultBackground(boolean translucent) { argument 56 mIsBackgroundTranslucent = translucent; 62 * Returns true if the background is translucent.
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/frameworks/base/libs/hwui/renderthread/ |
H A D | CanvasContext.cpp | 67 bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) { 73 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory, 76 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory, 79 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory, 139 CanvasContext::CanvasContext(RenderThread& thread, bool translucent, argument 143 , mOpaque(!translucent) 66 create(RenderThread& thread, bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) argument
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H A D | RenderProxy.cpp | 63 CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent, argument 65 return CanvasContext::create(*args->thread, args->translucent, 69 RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) argument 73 args->translucent = translucent;
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/frameworks/base/core/java/android/view/ |
H A D | ThreadedRenderer.java | 259 * @param translucent True if the surface is translucent, false otherwise 263 public static ThreadedRenderer create(Context context, boolean translucent, String name) { argument 266 renderer = new ThreadedRenderer(context, translucent, name); 346 ThreadedRenderer(Context context, boolean translucent, String name) { argument 359 mIsOpaque = !translucent; 360 mNativeProxy = nCreateProxy(translucent, rootNodePtr); 983 private static native long nCreateProxy(boolean translucent, long rootRenderNode); argument
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/frameworks/base/core/jni/ |
H A D | android_view_ThreadedRenderer.cpp | 619 jboolean translucent, jlong rootRenderNodePtr) { 622 return (jlong) new RenderProxy(translucent, rootRenderNode, &factory); 618 android_view_ThreadedRenderer_createProxy(JNIEnv* env, jobject clazz, jboolean translucent, jlong rootRenderNodePtr) argument
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