Searched refs:y2 (Results 51 - 71 of 71) sorted by relevance

123

/frameworks/base/libs/hwui/
H A DFontRenderer.cpp504 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
511 mCurrentCacheTexture->addQuad(x1, y1, u1, v1, x2, y2, u2, v2,
516 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
524 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
539 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
542 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
546 mBounds->top = std::min(mBounds->top, std::min(y1, std::min(y2, std::min(y3, y4))));
548 mBounds->bottom = std::max(mBounds->bottom, std::max(y1, std::max(y2, std::max(y3, y4))));
503 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
515 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
538 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DShaderProgram.java266 float x2, float y2, float x3, float y3);
269 float x2, float y2, float x3, float y3);
265 setSourceRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
268 setTargetRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/shadowutil/
H A DSpotShadow.java55 float y2 = poly[p2 * 2 + 1];
56 float a = (x1 * y2 - x2 * y1);
58 sumY += (y1 + y2) * a;
325 * y2, ...]).}
409 private static final boolean lineIntersection(float x1, float y1, float x2, float y2, float x3, argument
411 float d = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
416 float dx = (x1 * y2 - y1 * x2);
419 float y = (dx * (y3 - y4) - (y1 - y2) * dy) / d;
422 ((y - y1) * (y - y2) > 0.0000001) || ((y - y3) * (y - y4) > 0.0000001)) {
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
H A DQuaternion.java101 double y2 = a.x[0] * b.x[2] - a.x[1] * b.x[3] + a.x[2] * b.x[0] + a.x[3] * b.x[1];
103 return new Quaternion(y0, y1, y2, y3);
/frameworks/rs/script_api/include/
H A Drs_graphics.rsh816 rsgDrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3,
836 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2,
857 rsgDrawRect(float x1, float y1, float x2, float y2, float z);
1046 float x1, y1, z1, x2, y2, z2;
1047 rsgMeshComputeBoundingBox(mesh, &x1, &y1, &z1, &x2, &y2, &z2);
1052 bBoxMax->y = y2;
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/
H A DQuad.java326 private Quad(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) { argument
329 mBottomLeft = new PointF(x2, y2);
/frameworks/base/core/jni/android/graphics/
H A DPath.cpp98 jfloat x2, jfloat y2) {
100 obj->quadTo(x1, y1, x2, y2);
110 jfloat x2, jfloat y2, jfloat x3, jfloat y3) {
112 obj->cubicTo(x1, y1, x2, y2, x3, y3);
116 jfloat x2, jfloat y2, jfloat x3, jfloat y3) {
118 obj->rCubicTo(x1, y1, x2, y2, x3, y3);
97 quadTo__FFFF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2) argument
109 cubicTo__FFFFFF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
115 rCubicTo(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
/frameworks/native/services/inputflinger/tests/
H A DInputReader_test.cpp4391 int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; local
4394 processPosition(mapper, x2, y2);
4436 toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
4442 x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
4445 processPosition(mapper, x2, y2);
4467 toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
4473 x2 += 15; y2 -= 20;
4474 processPosition(mapper, x2, y2);
4497 toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
4516 toDisplayX(x2), toDisplayY(y2),
4668 int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; local
4844 int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; local
5114 float y2 = toDisplayY(rawY2); local
[all...]
/frameworks/rs/script_api/
H A Drs_graphics.spec488 arg: float y2
514 arg: float y2
543 arg: float y2
699 float x1, y1, z1, x2, y2, z2;
700 rsgMeshComputeBoundingBox(mesh, &x1, &y1, &z1, &x2, &y2, &z2);
705 bBoxMax->y = y2;
/frameworks/rs/driver/
H A DrsdRuntimeStubs.cpp854 float x2, float y2, float z2, float u2, float v2,
870 //ALOGE("%4.2f, %4.2f, %4.2f", x2, y2, z2);
874 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
888 float x2, float y2, float z2,
892 x2, y2, z2, 1, 1,
1018 void rsgDrawRect(float x1, float y1, float x2, float y2, float z) { argument
1019 SC_DrawQuad(x1, y2, z,
1020 x2, y2, z,
1026 float x2, float y2, float z2,
1030 x2, y2, z
853 SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
887 SC_DrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4) argument
1025 rsgDrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4) argument
1035 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
[all...]
H A DrsdGL.cpp542 float x2, float y2, float z2, float u2, float v2,
546 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
/frameworks/rs/
H A DrsFont.h248 float x2, float y2, float z2,
H A DrsFont.cpp665 float x2, float y2, float z2,
680 ALOGE("V1 x: %f y: %f z: %f", x2, y2, z2);
692 (*currentPos++) = y2;
663 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
/frameworks/base/core/java/android/view/
H A DViewGroup.java3822 private static void fillRect(Canvas canvas, Paint paint, int x1, int y1, int x2, int y2) { argument
3823 if (x1 != x2 && y1 != y2) {
3827 if (y1 > y2) {
3828 int tmp = y1; y1 = y2; y2 = tmp;
3830 canvas.drawRect(x1, y1, x2, y2, paint);
3843 private static void drawRectCorners(Canvas canvas, int x1, int y1, int x2, int y2, Paint paint, argument
3846 drawCorner(canvas, paint, x1, y2, lineLength, -lineLength, lineWidth);
3848 drawCorner(canvas, paint, x2, y2, -lineLength, -lineLength, lineWidth);
3852 int x2, int y2, in
3851 fillDifference(Canvas canvas, int x2, int y2, int x3, int y3, int dx1, int dy1, int dx2, int dy2, Paint paint) argument
8438 drawRect(Canvas canvas, Paint paint, int x1, int y1, int x2, int y2) argument
[all...]
/frameworks/av/media/libstagefright/codecs/amrwbenc/inc/
H A Dacelp.h389 Word16 y2[], /* (i) Q9 :Filtered innovative vector. */
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java479 public void drawLine(float x1, float y1, float x2, float y2, GLPaint paint) { argument
480 draw(GLES20.GL_LINE_STRIP, OFFSET_DRAW_LINE, COUNT_LINE_VERTEX, x1, y1, x2 - x1, y2 - y1,
/frameworks/base/core/java/android/widget/
H A DGridLayout.java892 private void drawLine(Canvas graphics, int x1, int y1, int x2, int y2, Paint paint) { argument
895 graphics.drawLine(width - x1, y1, width - x2, y2, paint);
897 graphics.drawLine(x1, y1, x2, y2, paint);
1148 int y2 = vLocations[rowSpan.max];
1151 int cellHeight = y2 - y1;
/frameworks/support/v7/gridlayout/src/android/support/v7/widget/
H A DGridLayout.java867 private void drawLine(Canvas graphics, int x1, int y1, int x2, int y2, Paint paint) { argument
870 graphics.drawLine(width - x1, y1, width - x2, y2, paint);
872 graphics.drawLine(x1, y1, x2, y2, paint);
1044 int y2 = vLocations[rowSpan.max];
1047 int cellHeight = y2 - y1;
/frameworks/base/packages/SystemUI/src/com/android/systemui/egg/
H A DMLand.java947 float y2 = p.getY() + p.getPivotY();
948 float angle = PI_2 - (float) Math.atan2(x2-x1, y2-y1);
951 c.drawLine(x1, y1, x2, y2, mPlayerTracePaint);
/frameworks/native/services/inputflinger/
H A DInputReader.cpp107 inline static float distance(float x1, float y1, float x2, float y2) { argument
108 return hypotf(x1 - x2, y1 - y2);
/frameworks/data-binding/prebuilds/1.0-rc0/
H A Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ...

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