Searched refs:glDepthRangef (Results 1 - 17 of 17) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
H A Dgl_ftable.h16 {"glDepthRangef", (void*)glDepthRangef},
H A Dgl_client_context.h18 glDepthRangef_client_proc_t glDepthRangef; member in struct:gl_client_context_t
H A Dgl_client_context.cpp18 glDepthRangef = (glDepthRangef_client_proc_t) getProc("glDepthRangef", userData);
H A Dgl_entry.cpp13 void glDepthRangef(GLclampf zNear, GLclampf zFar);
337 void glDepthRangef(GLclampf zNear, GLclampf zFar) function
340 ctx->glDepthRangef(ctx, zNear, zFar);
H A Dgl_enc.cpp8291 this->glDepthRangef = &glDepthRangef_enc;
/device/generic/goldfish-opengl/tests/gles_android_wrapper/
H A Dgles_ftable.h25 {"glDepthRangef", (void *)glDepthRangef},
H A Dgles_dispatch.h28 glDepthRangef_t glDepthRangef; member in struct:gles_dispatch
300 glDepthRangef_t set_glDepthRangef(glDepthRangef_t f) { glDepthRangef_t retval = glDepthRangef; glDepthRangef = f; return retval;}
H A Dgles.cpp81 void glDepthRangef(GLclampf zNear, GLclampf zFar) function
83 getDispatch()->glDepthRangef(zNear, zFar);
/device/generic/goldfish-opengl/system/GLESv2_enc/
H A Dgl2_ftable.h47 {"glDepthRangef", (void*)glDepthRangef},
H A Dgl2_client_context.h49 glDepthRangef_client_proc_t glDepthRangef; member in struct:gl2_client_context_t
H A Dgl2_client_context.cpp49 glDepthRangef = (glDepthRangef_client_proc_t) getProc("glDepthRangef", userData);
H A Dgl2_entry.cpp44 void glDepthRangef(GLclampf zNear, GLclampf zFar);
649 void glDepthRangef(GLclampf zNear, GLclampf zFar) function
652 ctx->glDepthRangef(ctx, zNear, zFar);
H A Dgl2_enc.cpp11086 this->glDepthRangef = &glDepthRangef_enc;
/device/generic/goldfish-opengl/system/include/GLES/
H A Dgl.h598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
/device/generic/goldfish-opengl/system/include/GLES2/
H A Dgl2.h413 GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
/device/generic/goldfish-opengl/system/include/GLES3/
H A Dgl3.h413 GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
H A Dgl31.h413 GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);

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