/external/skia/src/gpu/gl/ |
H A D | GrGLPathRendering.cpp | 138 GrGLint writeMask = fHWPathStencilSettings.front().fWriteMask; local 141 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); 144 GL_CALL(StencilStrokePath(glPath->pathID(), 0xffff, writeMask)); 162 GrGLint writeMask = fHWPathStencilSettings.front().fWriteMask; local 166 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); 168 GL_CALL(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask, 171 GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask, 195 GrGLint writeMask = fHWPathStencilSettings.front().fWriteMask; local 201 fillMode, writeMask, gXformType2GLType[transformType], 206 0xffff, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXE [all...] |
/external/deqp/modules/glshared/ |
H A D | glsInteractionTestUtil.hpp | 67 deUint32 writeMask; member in struct:deqp::gls::InteractionTestUtil::StencilState 76 , writeMask (0)
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H A D | glsInteractionTestUtil.cpp | 180 state.stencil[ndx].writeMask = rnd.getUint32();
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/external/mesa3d/src/glx/ |
H A D | pixel.c | 284 GLint writeMask, i; local 317 writeMask = highBitMask; 320 /* Set up writeMask (to write to current byte) */ 322 /* Need to trim writeMask */ 323 writeMask &= HighBitsMask[bitOffset + elementsLeft]; 335 currentByte = (currentByte & ~writeMask) | 336 (writeByte & writeMask); 340 currentByte = (currentByte & ~writeMask) | 341 (sourceImage[0] & writeMask); 359 writeMask [all...] |
/external/mesa3d/src/mesa/program/ |
H A D | prog_print.h | 66 _mesa_writemask_string(GLuint writeMask);
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H A D | prog_execute.c | 483 GLuint writeMask = dstReg->WriteMask; local 505 if (writeMask & WRITEMASK_X) { 508 writeMask &= ~WRITEMASK_X; 510 if (writeMask & WRITEMASK_Y) { 513 writeMask &= ~WRITEMASK_Y; 515 if (writeMask & WRITEMASK_Z) { 518 writeMask &= ~WRITEMASK_Z; 520 if (writeMask & WRITEMASK_W) { 523 writeMask &= ~WRITEMASK_W; 534 if (writeMask 571 GLuint writeMask = dstReg->WriteMask; local [all...] |
H A D | prog_print.c | 523 _mesa_writemask_string(GLuint writeMask) argument 528 if (writeMask == WRITEMASK_XYZW) 532 if (writeMask & WRITEMASK_X) 534 if (writeMask & WRITEMASK_Y) 536 if (writeMask & WRITEMASK_Z) 538 if (writeMask & WRITEMASK_W)
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_stencil.c | 554 const GLuint writeMask = ctx->Stencil.WriteMask[0]; local 561 if (!rb || writeMask == 0) 571 if ((writeMask & stencilMax) != stencilMax) { 590 GLubyte clear = ctx->Stencil.Clear & writeMask & 0xff; 591 GLubyte mask = (~writeMask) & 0xff; 617 GLuint clear = (ctx->Stencil.Clear & writeMask & 0xff) << 24; 618 GLuint mask = (((~writeMask) & 0xff) << 24) | 0xffffff; 630 GLuint clear = ctx->Stencil.Clear & writeMask & 0xff; 631 GLuint mask = 0xffffff00 | ((~writeMask) & 0xff);
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H A D | s_depth.c | 657 const GLuint writeMask = ctx->Stencil.WriteMask[0]; local 676 if ((writeMask & stencilMax) != stencilMax) { 698 mask = ((~writeMask) & 0xff) << 24; 699 clear |= (ctx->Stencil.Clear & writeMask & 0xff) << 24; 702 mask = ((~writeMask) & 0xff); 703 clear |= (ctx->Stencil.Clear & writeMask & 0xff); 726 const GLuint sClear = ctx->Stencil.Clear & writeMask; 727 const GLuint sMask = (~writeMask) & 0xff;
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/external/deqp/framework/referencerenderer/ |
H A D | rrRenderState.hpp | 182 deUint32 writeMask; member in struct:rr::StencilState 191 , writeMask (~0U)
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/external/deqp/modules/gles2/functional/ |
H A D | es2fDepthStencilTests.cpp | 82 deUint32 writeMask; member in struct:deqp::gles2::Functional::DepthStencilCaseUtil::StencilParams 91 , writeMask (0) 127 << " write mask = " << tcu::toHex(params.writeMask) << "\n" 360 cmd.params.stencil[rr::FACETYPE_FRONT].writeMask = 0u; 376 dst.writeMask = src.writeMask; 447 glStencilMaskSeparate(glFace, sParams.writeMask); 769 params.stencil[ndx].writeMask = rnd.getUint32(); 823 deUint32 writeMask; 879 params.stencil[visible].writeMask [all...] |
H A D | es2fRandomFragmentOpTests.cpp | 85 dst.writeMask = src.writeMask; 175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fDepthStencilTests.cpp | 82 deUint32 writeMask; member in struct:deqp::gles3::Functional::DepthStencilCaseUtil::StencilParams 91 , writeMask (0) 127 << " write mask = " << tcu::toHex(params.writeMask) << "\n" 360 cmd.params.stencil[rr::FACETYPE_FRONT].writeMask = 0u; 376 dst.writeMask = src.writeMask; 447 glStencilMaskSeparate(glFace, sParams.writeMask); 769 params.stencil[ndx].writeMask = rnd.getUint32(); 823 deUint32 writeMask; 879 params.stencil[visible].writeMask [all...] |
H A D | es3fRandomFragmentOpTests.cpp | 85 dst.writeMask = src.writeMask; 175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask);
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/external/skia/src/gpu/ |
H A D | GrUserStencilSettings.h | 244 constexpr static uint16_t EffectiveWriteMask(uint16_t writeMask) { argument 248 return DoesNotModifyStencil(true) ? 0 : writeMask;
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/external/swiftshader/src/Renderer/ |
H A D | PixelProcessor.hpp | 145 void set(int reference, int testMask, int writeMask) argument 149 writeMaskQ = replicate(writeMask);
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/external/deqp/external/vulkancts/framework/vulkan/ |
H A D | vkTypeUtil.inl | 189 inline VkStencilOpState makeStencilOpState (VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp, deUint32 compareMask, deUint32 writeMask, deUint32 reference) 197 res.writeMask = writeMask;
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineStencilTests.cpp | 233 0x0, // deUint32 writeMask; 733 front.writeMask = config.frontWriteMask; 737 back.writeMask = config.backWriteMask; 976 refStencilFront.writeMask = StencilTest::s_stencilStateConfigs[quadNdx].frontWriteMask; 980 refStencilBack.writeMask = StencilTest::s_stencilStateConfigs[quadNdx].backWriteMask;
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/external/mesa3d/src/gallium/drivers/i915/ |
H A D | i915_fpc_translate.c | 327 const uint writeMask local 334 if (writeMask & TGSI_WRITEMASK_X) 336 if (writeMask & TGSI_WRITEMASK_Y) 338 if (writeMask & TGSI_WRITEMASK_Z) 340 if (writeMask & TGSI_WRITEMASK_W)
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/external/skia/src/gpu/vk/ |
H A D | GrVkPipeline.cpp | 176 stencilInfo->front.writeMask = front.fWriteMask; 189 stencilInfo->back.writeMask = back.fWriteMask;
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
H A D | vktDynamicStateDSTests.cpp | 542 const deUint32 writeMask, const deUint32 readMask, 547 m_writeMask = writeMask; 705 const deUint32 writeMask, const deUint32 readMask, 708 , m_writeMask (writeMask) 541 StencilParamsBasicTestInstance(Context& context, const char* vertexShaderName, const char* fragmentShaderName, const deUint32 writeMask, const deUint32 readMask, const deUint32 expectedValue, const tcu::Vec4 expectedColor) argument 704 StencilParamsBasicTestCase(tcu::TestContext& context, const char *name, const char *description, const deUint32 writeMask, const deUint32 readMask, const deUint32 expectedValue, const tcu::Vec4 expectedColor) argument
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/external/swiftshader/src/OpenGL/compiler/ |
H A D | OutputASM.h | 279 int writeMask(TIntermTyped *destination, int index = 0);
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H A D | OutputASM.cpp | 612 mov->dst.mask = writeMask(result, index); 1466 mov->dst.mask = writeMask(result, offset + index); 1876 instruction->dst.mask = writeMask(dst); 2275 mov->dst.mask = writeMask(dst, index); 2330 mov->dst.mask = writeMask(dst, offset); 2462 dst.mask = writeMask(right); 2501 dst.mask = writeMask(symbol); 2618 int OutputASM::writeMask(TIntermTyped *destination, int index) function in class:glsl::OutputASM
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/external/ImageMagick/Magick++/lib/Magick++/ |
H A D | Image.h | 1480 void writeMask(const Image &mask_); 1481 Image writeMask(void) const;
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 308 , writeMask (~0u) 2970 if (setFront) m_stencil[rr::FACETYPE_FRONT].writeMask = mask; 2971 if (setBack) m_stencil[rr::FACETYPE_BACK].writeMask = mask; 3010 static inline void writeMaskedStencil (const rr::MultisamplePixelBufferAccess& access, int s, int x, int y, deUint32 stencil, deUint32 writeMask) 3015 const deUint32 newVal = (oldVal & ~writeMask) | (stencil & writeMask); 3102 writeMaskedStencil(dst, 0, x, y, srcStencil, m_stencil[rr::FACETYPE_FRONT].writeMask); 3274 writeMaskedStencil(dst, sampleNdx, xo, yo, srcStencil, m_stencil[rr::FACETYPE_FRONT].writeMask); 3403 if ((m_stencil[rr::FACETYPE_FRONT].writeMask & ((1u<<stencilBits)-1u)) != ((1u<<stencilBits)-1u)) 3409 writeMaskedStencil(access, s, x, y, stencil, m_stencil[rr::FACETYPE_FRONT].writeMask); [all...] |