Searched refs:GL_BLEND (Results 1 - 25 of 30) sorted by relevance

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/frameworks/base/libs/hwui/renderstate/
H A DBlend.cpp108 glEnable(GL_BLEND);
110 glDisable(GL_BLEND);
124 glDisable(GL_BLEND);
130 glEnable(GL_BLEND);
/frameworks/native/cmds/flatland/
H A DComposers.cpp218 glEnable(GL_BLEND);
227 glDisable(GL_BLEND);
265 glEnable(GL_BLEND);
274 glDisable(GL_BLEND);
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DGLES20RenderEngine.cpp233 glEnable(GL_BLEND);
236 glDisable(GL_BLEND);
260 glDisable(GL_BLEND);
262 glEnable(GL_BLEND);
336 glDisable(GL_BLEND);
370 glDisable(GL_BLEND);
/frameworks/rs/driver/
H A DrsdProgramStore.cpp164 RSD_CALL_GL(glEnable, GL_BLEND);
167 RSD_CALL_GL(glDisable, GL_BLEND);
/frameworks/native/opengl/tests/linetex/
H A Dlinetex.cpp75 glDisable(GL_BLEND);
/frameworks/native/opengl/tests/swapinterval/
H A Dswapinterval.cpp91 glEnable(GL_BLEND);
/frameworks/native/opengl/tests/fillrate/
H A Dfillrate.cpp77 glEnable(GL_BLEND);
/frameworks/av/cmds/screenrecord/
H A DOverlay.cpp228 glEnable(GL_BLEND);
241 glDisable(GL_BLEND);
357 //glEnable(GL_BLEND);
400 //glDisable(GL_BLEND);
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp287 glDisable(GL_BLEND);
293 glEnable(GL_BLEND);
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c403 glEnable(GL_BLEND);
410 glDisable(GL_BLEND);
436 glEnable(GL_BLEND);
456 glDisable(GL_BLEND);
/frameworks/base/cmds/bootanimation/
H A DBootAnimation.cpp412 glDisable(GL_BLEND);
417 glEnable(GL_BLEND);
566 glEnable(GL_BLEND); // Allow us to draw on top of the animation
607 glDisable(GL_BLEND); // Return to the animation's default behaviour
850 glDisable(GL_BLEND);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if38 public static final int GL_BLEND = 0x0BE2;
H A DGLES20Header.java-if79 public static final int GL_BLEND = 0x0BE2;
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java151 GLES20.glEnable(GLES20.GL_BLEND);
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java245 GLES20.glEnable(GLES20.GL_BLEND);
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp266 glEnable(GL_BLEND);
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp570 glEnable(GL_BLEND);
572 } else glDisable(GL_BLEND);
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java536 GLES20.glEnable(GLES20.GL_BLEND);
539 GLES20.glDisable(GLES20.GL_BLEND);
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java596 GLES20.glEnable(GLES20.GL_BLEND);
599 GLES20.glDisable(GLES20.GL_BLEND);
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java38 public static final int GL_BLEND = 0x0BE2; field in class:GLES10
H A DGLES20.java79 public static final int GL_BLEND = 0x0BE2; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java36 int GL_BLEND = 0x0BE2; field in interface:GL10
/frameworks/native/opengl/libagl/
H A Dstate.cpp185 case GL_BLEND:
/frameworks/native/opengl/include/GLES/
H A Dgl.h135 #define GL_BLEND 0x0BE2 macro
415 /* GL_BLEND */
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h162 #define GL_BLEND 0x0BE2 macro
372 /* GL_BLEND */

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