Searched refs:glProgramUniformMatrix2x4fv (Results 1 - 7 of 7) sorted by relevance
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES31.java | 854 // C function void glProgramUniformMatrix2x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 856 public static native void glProgramUniformMatrix2x4fv( method in class:GLES31 865 // C function void glProgramUniformMatrix2x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 867 public static native void glProgramUniformMatrix2x4fv( method in class:GLES31
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES31.spec | 49 void glProgramUniformMatrix2x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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/frameworks/base/libs/hwui/debug/ |
H A D | gles_redefine.h | 687 #define glProgramUniformMatrix2x4fv wrap_glProgramUniformMatrix2x4fv macro
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H A D | gles_undefine.h | 687 #undef glProgramUniformMatrix2x4fv macro
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES31.cpp | 2866 /* void glProgramUniformMatrix2x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 2894 glProgramUniformMatrix2x4fv( 2912 /* void glProgramUniformMatrix2x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 2935 glProgramUniformMatrix2x4fv( 3762 {"glProgramUniformMatrix2x4fv", "(IIIZ[FI)V", (void *) android_glProgramUniformMatrix2x4fv__IIIZ_3FI }, 3763 {"glProgramUniformMatrix2x4fv", "(IIIZLjava/nio/FloatBuffer;)V", (void *) android_glProgramUniformMatrix2x4fv__IIIZLjava_nio_FloatBuffer_2 },
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl31.h | 1501 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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H A D | gl32.h | 1501 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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