Searched defs:expandForPathTexture (Results 1 - 3 of 3) sorted by path
/frameworks/base/libs/hwui/ |
H A D | BakedOpState.cpp | 34 const RecordedOp& recordedOp, bool expandForStroke, bool expandForPathTexture) { 43 } else if (CC_UNLIKELY(expandForPathTexture)) { 133 bool expandForPathTexture) { 139 allocator, snapshot, recordedOp, expandForStroke, expandForPathTexture); 33 ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot, const RecordedOp& recordedOp, bool expandForStroke, bool expandForPathTexture) argument 131 tryStrokeableOpConstruct(LinearAllocator& allocator, Snapshot& snapshot, const RecordedOp& recordedOp, StrokeBehavior strokeBehavior, bool expandForPathTexture) argument
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H A D | BakedOpState.h | 56 const RecordedOp& recordedOp, bool expandForStroke, bool expandForPathTexture); 121 bool expandForPathTexture); 144 const RecordedOp& recordedOp, bool expandForStroke, bool expandForPathTexture) 145 : computedState(allocator, snapshot, recordedOp, expandForStroke, expandForPathTexture) 143 BakedOpState(LinearAllocator& allocator, Snapshot& snapshot, const RecordedOp& recordedOp, bool expandForStroke, bool expandForPathTexture) argument
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H A D | FrameBuilder.cpp | 565 BakedOpState::StrokeBehavior strokeBehavior, bool expandForPathTexture) { 569 strokeBehavior, expandForPathTexture); 564 deferStrokeableOp(const RecordedOp& op, batchid_t batchId, BakedOpState::StrokeBehavior strokeBehavior, bool expandForPathTexture) argument
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