Searched refs:frameNr (Results 1 - 25 of 34) sorted by path

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/frameworks/base/libs/hwui/tests/common/
H A DTestListViewSceneBase.cpp54 void TestListViewSceneBase::doFrame(int frameNr) { argument
55 int scrollPx = dp(frameNr) * 3;
H A DTestListViewSceneBase.h39 void doFrame(int frameNr) override;
H A DTestScene.h66 virtual void doFrame(int frameNr) = 0;
/frameworks/base/libs/hwui/tests/common/scenes/
H A DBitmapFillrate.cpp48 void doFrame(int frameNr) override {
50 mNodes[ci]->mutateStagingProperties().setTranslationX(frameNr % 200);
51 mNodes[ci]->mutateStagingProperties().setTranslationY(frameNr % 200);
H A DBitmapShaders.cpp67 void doFrame(int frameNr) override { }
H A DClippingAnimation.cpp61 void doFrame(int frameNr) override {
62 int curFrame = frameNr % 150;
H A DGlyphStressAnimation.cpp44 void doFrame(int frameNr) override {
58 paint.setTextSize(10 + (frameNr % 20) + i * 20);
H A DHwBitmap565.cpp48 void doFrame(int frameNr) override { }
H A DHwBitmapInCompositeShader.cpp75 void doFrame(int frameNr) override { }
H A DHwLayerAnimation.cpp40 void doFrame(int frameNr) override {
41 int curFrame = frameNr % 150;
H A DHwLayerSizeAnimation.cpp41 void doFrame(int frameNr) override {
42 int curFrame = frameNr % 150;
H A DOpPropAnimation.cpp65 void doFrame(int frameNr) override {
66 float value = (abs((frameNr % 200) - 100)) / 100.0f;
H A DOvalAnimation.cpp43 void doFrame(int frameNr) override {
44 int curFrame = frameNr % 150;
H A DPartialDamageAnimation.cpp55 void doFrame(int frameNr) override {
56 int curFrame = frameNr % 150;
H A DReadbackFromHardwareBitmap.cpp62 void doFrame(int frameNr) override { }
H A DRecentsAnimation.cpp62 void doFrame(int frameNr) override {
63 int curFrame = frameNr % 150;
H A DRectGridAnimation.cpp55 void doFrame(int frameNr) override {
56 int curFrame = frameNr % 150;
H A DRoundRectClippingAnimation.cpp52 void doFrame(int frameNr) override {
53 int curFrame = frameNr % 50;
H A DSaveLayer2Animation.cpp70 void doFrame(int frameNr) override {
H A DSaveLayerAnimation.cpp59 void doFrame(int frameNr) override {
60 int curFrame = frameNr % 150;
H A DShadowGrid2Animation.cpp45 void doFrame(int frameNr) override {
46 int curFrame = frameNr % 150;
H A DShadowGridAnimation.cpp45 void doFrame(int frameNr) override {
46 int curFrame = frameNr % 150;
H A DShadowShaderAnimation.cpp45 void doFrame(int frameNr) override {
46 int curFrame = frameNr % 10;
H A DShapeAnimation.cpp101 void doFrame(int frameNr) override {
102 card->mutateStagingProperties().setTranslationY(frameNr % 150);
H A DSimpleColorMatrixAnimation.cpp41 void doFrame(int frameNr) override {
42 int curFrame = frameNr % 20;

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