1// automatically generated by the FlatBuffers compiler, do not modify
2
3package MyGame.Example;
4
5public final class Color {
6  private Color() { }
7  public static final byte Red = 1;
8  public static final byte Green = 2;
9  public static final byte Blue = 8;
10
11  public static final String[] names = { "Red", "Green", "", "", "", "", "", "Blue", };
12
13  public static String name(int e) { return names[e - Red]; }
14}
15
16