1// automatically generated by the FlatBuffers compiler, do not modify 2 3package MyGame.Example; 4 5public final class Color { 6 private Color() { } 7 public static final byte Red = 1; 8 public static final byte Green = 2; 9 public static final byte Blue = 8; 10 11 public static final String[] names = { "Red", "Green", "", "", "", "", "", "Blue", }; 12 13 public static String name(int e) { return names[e - Red]; } 14} 15 16