1a325d25b941ef801b3e9b2c0342da43cf35cdba |
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14-Jul-2017 |
Chris Dalton <csmartdalton@google.com> |
Coverage counting path renderer Initial implementation of a GPU path renderer that draws antialiased paths by counting coverage in an offscreen buffer. Initially disabled until it has had time to soak. Bug: skia: Change-Id: I003d8cfdf8dc62641581b5ea2dc4f0aa00108df6 Reviewed-on: https://skia-review.googlesource.com/21541 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/ccpr/GrCCPRPathProcessor.cpp
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