/frameworks/base/core/tests/coretests/src/android/util/ |
H A D | LocalLogTest.java | 75 verifyAllLines(reverse(want), reverseDump(logger).split("\n")); 105 static String[] reverse(String[] ary) { method in class:LocalLogTest 107 Collections.reverse(ls);
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/frameworks/base/tests/HierarchyViewerTest/src/com/android/test/hierarchyviewer/ |
H A D | ViewDumpParser.java | 48 mIds = reverse(idMap); 71 private static Map<String, Short> reverse(Map<Short, Object> m) { method in class:ViewDumpParser
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
H A D | ReverseLinearLayout.java | 29 * Also reverse the width and height values of layout params 105 ((Reversable) child).reverse(); 121 void reverse(); method in interface:ReverseLinearLayout.Reversable 131 public void reverse() { method in class:ReverseLinearLayout.ReverseFrameLayout
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/frameworks/base/services/usb/java/com/android/server/usb/descriptors/ |
H A D | ByteStream.java | 42 * advance() or reverse(). 50 * position with advance() & reverse() to keep from "getting lost" in the descriptor stream. 200 * @param numBytes The (positive) number of bytes to reverse. 204 public void reverse(int numBytes) { method in class:ByteStream 206 // Positive (reverse) offsets only
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/frameworks/base/libs/hwui/ |
H A D | PropertyValuesAnimatorSet.cpp | 94 void PropertyValuesAnimatorSet::reverse(AnimationListener* listener) { function in class:android::uirenderer::PropertyValuesAnimatorSet 98 BaseRenderNodeAnimator::reverse(); 173 // Check the play direction (i.e. reverse or restart) every other iteration, and calculate the
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H A D | Animator.cpp | 108 void BaseRenderNodeAnimator::reverse() { function in class:android::uirenderer::BaseRenderNodeAnimator
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H A D | SpotShadow.cpp | 310 void SpotShadow::reverse(Vector2* polygon, int len) { function in class:android::uirenderer::SpotShadow
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/frameworks/layoutlib/bridge/src/android/graphics/drawable/ |
H A D | AnimatedVectorDrawable_Delegate.java | 166 animatorSet.reverse(); 216 private void reverse() { method in class:AnimatedVectorDrawable_Delegate.AnimatorSetHolder 217 mAnimatorSet.reverse();
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/frameworks/support/paging/common/src/test/java/android/arch/paging/ |
H A D | ContiguousPagedListTest.java | 87 private List<Item> getClampedRange(int startInc, int endExc, boolean reverse) { argument 91 if (reverse) { 92 Collections.reverse(list);
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/frameworks/support/v7/appcompat/src/android/support/v7/widget/ |
H A D | AbsActionBarView.java | 258 protected int positionChild(View child, int x, int y, int contentHeight, boolean reverse) { argument 263 if (reverse) { 269 return (reverse ? -childWidth : childWidth);
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/frameworks/base/core/java/android/animation/ |
H A D | Animator.java | 450 // Hide reverse() and canReverse() for now since reverse() only work for simple 452 // TODO: make reverse() works for all the Animators. 463 public void reverse() { method in class:Animator 476 * This call starts the animation in regular or reverse direction without requiring them to 481 * @param inReverse whether the animation should play in reverse direction 485 reverse(); 496 * @param inReverse whether the end value is based on a reverse direction. If yes, this is 533 * @param isReverse Whether the animation is playing in reverse. 549 * @param isReverse Whether the animation is playing in reverse [all...] |
H A D | AnimatorSet.java | 140 // look like on O. Also it is inconsistent with what reverse() does on O, as reverse would 141 // advance all the animations to the right beginning values for before starting to reverse. 484 anim.reverse(); 721 throw new UnsupportedOperationException("Cannot reverse infinite AnimatorSet"); 789 // Calling skip to the end in the sequence that they would be called in a forward/reverse 830 throw new UnsupportedOperationException("Cannot reverse AnimatorSet with infinite" 914 throw new UnsupportedOperationException("Error: Cannot seek in reverse in an infinite" 1102 * When playing in reverse, we should reverse th 1419 public void reverse() { method in class:AnimatorSet [all...] |
H A D | ValueAnimator.java | 134 * Flag to indicate whether this animator is playing in reverse mode, specifically 135 * by being started or interrupted by a call to reverse(). This flag is different than 137 * animator is playing in reverse. It is used in corner cases to determine proper end 217 * will reverse directions on each iteration. 998 * whether the animation should play in reverse. The flag is usually false, but may be set 999 * to true if called from the reverse() method. 1007 * @param playBackwards Whether the ValueAnimator should start playing in reverse. 1056 reverse(); 1150 * Plays the ValueAnimator in reverse. If the animation is already running, 1151 * it will stop itself and play backwards from the point reached when reverse wa 1157 public void reverse() { method in class:ValueAnimator [all...] |
/frameworks/base/core/java/com/android/internal/widget/ |
H A D | AbsActionBarView.java | 318 protected int positionChild(View child, int x, int y, int contentHeight, boolean reverse) { argument 323 if (reverse) { 329 return (reverse ? -childWidth : childWidth);
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/frameworks/base/core/jni/ |
H A D | android_graphics_drawable_AnimatedVectorDrawable.cpp | 172 static void reverse(JNIEnv* env, jobject, jlong animatorSetPtr, jobject finishListener, jint id) { function in namespace:android 175 set->reverse(listener); 195 {"nReverse", "(JLandroid/graphics/drawable/AnimatedVectorDrawable$VectorDrawableAnimatorRT;I)V", (void*)reverse},
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/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/loaders/ |
H A D | LoaderDicom.java | 137 public static ByteOrder reverse(ByteOrder o) {
method in class:LoaderDicom
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/frameworks/support/v7/recyclerview/src/android/support/v7/util/ |
H A D | DiffUtil.java | 146 if (snake.reverse) { 163 if (snake.reverse) { 231 outSnake.reverse = false; 237 // find reverse path at k + delta, in reverse 267 outSnake.reverse = true; 380 boolean reverse; field in class:DiffUtil.Snake 499 root.reverse = false;
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/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | AnimatedStateListDrawable.java | 168 currentTransition.reverse(); 238 public void reverse() { method in class:AnimatedStateListDrawable.Transition 298 public void reverse() { method in class:AnimatedStateListDrawable.AnimationDrawableTransition 299 mAnim.reverse(); 337 reverse(); 344 public void reverse() { method in class:AnimatedStateListDrawable.AnimatedVectorDrawableTransition 346 mAvd.reverse(); 348 Log.w(LOGTAG, "Can't reverse, either the reversible is set to false," 349 + " or the AnimatedVectorDrawable can't reverse");
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H A D | AnimatedVectorDrawable.java | 948 * Reverses ongoing animations or starts pending animations in reverse. 950 * NOTE: Only works if all animations support reverse. Otherwise, this will 954 public void reverse() { method in class:AnimatedVectorDrawable 957 // Only reverse when all the animators can be reversed. 959 Log.w(LOGTAG, "AnimatedVectorDrawable can't reverse()"); 963 mAnimatorSet.reverse(); 1067 void reverse(); method in interface:AnimatedVectorDrawable.VectorDrawableAnimator 1115 // Although start(), reset() and reverse() should call init() already, it is better to 1144 public void reverse() { method in class:AnimatedVectorDrawable.VectorDrawableAnimatorUI 1148 mSet.reverse(); 1642 public void reverse() { method in class:AnimatedVectorDrawable.VectorDrawableAnimatorRT [all...] |
/frameworks/base/media/java/android/media/ |
H A D | VolumeShaper.java | 1065 .reverse() 1270 public @NonNull Builder reverse() { method in class:VolumeShaper.Operation.Builder
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/frameworks/base/core/java/com/google/android/util/ |
H A D | AbstractMessageParser.java | 334 if (matches(getResources().getDomainSuffixes(), reverse(domain))) { 381 // prefix matches, we reverse all the strings to get suffix comparisons. 1329 /** Returns the reverse of the given string. */ 1330 protected static String reverse(String str) { method in class:AbstractMessageParser
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
H A D | ActivatableNotificationView.java | 323 startActivateAnimation(false /* reverse */); 330 private void startActivateAnimation(final boolean reverse) { argument 341 if (reverse) { 351 if (!reverse) { 360 if (reverse) { 374 .alpha(reverse ? 0f : 1f) 380 if (reverse) { 397 startActivateAnimation(true /* reverse */);
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/frameworks/data-binding/prebuilds/1.0-rc0/ |
H A D | databinding-studio-bundle.jar | META-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ... |
/frameworks/support/frameworks/support/samples/SupportLeanbackShowcase/libs/ |
H A D | gson-1.7.2.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/gson/ com/google/gson/annotations/ ... |
/frameworks/support/samples/SupportLeanbackShowcase/libs/ |
H A D | gson-1.7.2.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/gson/ com/google/gson/annotations/ ... |