1fb4179f927442354f93dfc8494f0236e50af838 |
|
10-Jun-2016 |
Jan Vesely <jan.vesely@rutgers.edu> |
vl: Fix trivial sign compare warnings v2: add whitepace fixes Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu> Acked-by: Jose Fonseca <jfonseca@vmware.com> [Emil Velikov: squash a few more whitespace issues] Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|
af249a7da9bf2621ab836d5074ef692677b11bbf |
|
16-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_* Acked-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|
2efabd9f5a711a7f6cd1846630244b7814bf25b3 |
|
10-Nov-2014 |
Marek Olšák <marek.olsak@amd.com> |
gallium: remove unused pipe_viewport_state::translate[3] and scale[3] Almost all drivers ignore them.
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|
877128505431adaf817dc8069172ebe4a1cdf5d8 |
|
17-Jan-2014 |
José Fonseca <jfonseca@vmware.com> |
s/Tungsten Graphics/VMware/ Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the old copyright name is creating unnecessary confusion, hence this change. This was the sed script I used: $ cat tg2vmw.sed # Run as: # # git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed # # Rename copyrights s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g /Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./ s/TUNGSTEN GRAPHICS/VMWARE/g # Rename emails s/alanh@tungstengraphics.com/alanh@vmware.com/ s/jens@tungstengraphics.com/jowen@vmware.com/g s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/ s/jrfonseca\?@tungstengraphics.com/jfonseca@vmware.com/g s/keithw\?@tungstengraphics.com/keithw@vmware.com/g s/michel@tungstengraphics.com/daenzer@vmware.com/g s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/ s/zack@tungstengraphics.com/zackr@vmware.com/ # Remove dead links s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g # C string src/gallium/state_trackers/vega/api_misc.c s/"Tungsten Graphics, Inc"/"VMware, Inc"/ Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|
a3ed98f7aa85636579a5696bf036ec13e5c9104a |
|
08-Oct-2013 |
Brian Paul <brianp@vmware.com> |
gallium: new, unified pipe_context::set_sampler_views() function The new function replaces four old functions: set_fragment/vertex/ geometry/compute_sampler_views(). Note: at this time, it's expected that the 'start' parameter will always be zero. Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Tested-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|
d0520d5bf6fb8dec8434d6b68dd014227a1bdaa3 |
|
12-Sep-2013 |
Brian Paul <brianp@vmware.com> |
vl: remove old bind_fragment_sampler_states() calls
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|
96b9c094952868513961cf4f8612949f3e624ab9 |
|
12-Sep-2013 |
Brian Paul <brianp@vmware.com> |
vl: use pipe_context::bind_sampler_states() if non-null
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|
eaabb4ead07ae043ecc789024028e225ebd0f318 |
|
24-May-2013 |
Zack Rusin <zackr@vmware.com> |
gallium: Add support for multiple viewports Gallium supported only a single viewport/scissor combination. This commit changes the interface to allow us to add support for multiple viewports/scissors. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Marek Olšák <maraeo@gmail.com> Reviewed-by: José Fonseca<jfonseca@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|
2737abb44efebfa10ac84b183c20fc5818d1514e |
|
23-Apr-2013 |
José Fonseca <jfonseca@vmware.com> |
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center. Squashed commit of the following: commit 04c5fa2cbb8e89d6f2fa5a75af1cca03b1f6b852 Author: José Fonseca <jfonseca@vmware.com> Date: Tue Apr 23 17:37:18 2013 +0100 gallium: s/lower_left_origin/bottom_edge_rule/ commit 4dff4f64fa83b9737def136fffd161d55e4f1722 Author: José Fonseca <jfonseca@vmware.com> Date: Tue Apr 23 17:35:04 2013 +0100 gallium: Move diagram to docs. commit 442a63012c8c3c3797f45e03f2ca20ad5f399832 Author: James Benton <jbenton@vmware.com> Date: Fri May 11 17:50:55 2012 +0100 gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center. This change is necessary to achieve correct results when using OpenGL FBOs. Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|
e73bf3b805de78299f1a652668ba4e6eab9bac94 |
|
29-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: add start_slot parameter to set_vertex_buffers This allows updating only a subrange of buffer bindings. set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that range. Binding NULL resources unbinds buffers too (both buffer and user_buffer must be NULL). The meta ops are adapted to only save, change, and restore the single slot they use. The cso_context can save and restore only one vertex buffer slot. The clients can query which one it is using cso_get_aux_vertex_buffer_slot. It's currently set to 0. (the Draw module breaks if it's set to non-zero) It should decrease the CPU overhead when using a lot of meta ops, but the drivers must be able to treat each vertex buffer slot as a separate state (only r600g does so at the moment). I can imagine this also being useful for optimizing some OpenGL use cases. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|
95594bae47d8b3302be188e6f0be2d69c5507bb3 |
|
03-Mar-2012 |
Christian König <deathsimple@vodafone.de> |
vl: fix shader in/out numbering Fix all the other wrong numberings. Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|
20be2867096b984823e4b18939fc855b377c5c95 |
|
27-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl: adjust matrix and median filter to removal of PIPE_SHADER_CAP_OUTPUT_READ Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|
d7db6343dd330cb8eb70e65190adb24dd350facc |
|
08-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl: add a matrix/convolution filter Can be used for gaussian, mean, laplacian, emboss, sharpness... Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
|